Difference between revisions of "Deadly Melody"
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<nowiki>Increases two of the following by 20%: ATK, DEF or EV/AC of all party members. (1 turn) </nowiki><br> | <nowiki>Increases two of the following by 20%: ATK, DEF or EV/AC of all party members. (1 turn) </nowiki><br> | ||
<nowiki>Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (1 turn)</nowiki> | <nowiki>Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (1 turn)</nowiki> | ||
− | |levels=<nowiki> | + | |levels=<nowiki></nowiki> |
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|icon={{{icon}}} | |icon={{{icon}}} | ||
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{{ #ifeq: {{{icon}}} | yes | | {{:Deadly Melody/Demons}}}} | {{ #ifeq: {{{icon}}} | yes | | {{:Deadly Melody/Demons}}}} |
Revision as of 07:05, 20 December 2022
Type | Description |
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Deadly Melody | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞
Activates the following Chain Effect when an enemy is inflicted with a status ailment: |
Demons to transfer skill from | |
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Default / Gacha Archetype | Demon |
Demons with skill | |
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Awakened Archetype | Demon |
Innate Skills |
David |