Difference between revisions of "Samael/Builds"

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(Role Summary)
(Role Summary)
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*Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward.
 
*Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward.
 
*[[Mana Aid]] is a great transfer skill.
 
*[[Mana Aid]] is a great transfer skill.
|con=*Elec weakness
+
|con=*Elec weakness.
 +
*NEEDS Panel 3, without it he is worth 4 or less in PVP
 
*Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm.
 
*Countered very hard by [[Daisoujou]] clearing his ailments and punishing him for using Charm.
 
*Middling AGI hurts battle speed for fast Ailment teams.
 
*Middling AGI hurts battle speed for fast Ailment teams.

Revision as of 11:53, 28 May 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Samael.jpg Samael
Purple Purple 5 7 7
Pros
  • God's Malice is very good to lock down a single target with multiple Ailments.
  • Infinite Chakra helps to reduce MP requirements, allowing him to spam God's Malice.
  • P3 is insanely powerful, providing free Barrier Break and Makara Break at the start of turn without consuming Press Turns.
  • Great set of Panels that provide additional Ailment Infliction, reduce MP costs and the aforementioned breaks. Easy 4x4 fusion paths make him a good P3 goal to strive toward.
  • Mana Aid is a great transfer skill.
Cons
  • Elec weakness.
  • NEEDS Panel 3, without it he is worth 4 or less in PVP
  • Countered very hard by Daisoujou clearing his ailments and punishing him for using Charm.
  • Middling AGI hurts battle speed for fast Ailment teams.

PvE Builds

PvP Builds