Difference between revisions of "Zaou-Gongen/Builds"
(→Role Summary: Bumped rating up bit and provided more info) |
(Phrasing edits) |
||
Line 19: | Line 19: | ||
*Has the incredibly useful ability [[Kongo Zaou]]. | *Has the incredibly useful ability [[Kongo Zaou]]. | ||
*Is one of the core demons of [[Hell Gongen]] which is one of the best Team Comps in the game. | *Is one of the core demons of [[Hell Gongen]] which is one of the best Team Comps in the game. | ||
− | *Red | + | *Red gives him a cheap AOE attack in [[Herculean Strike]]. |
− | *With Panel 3 he can start a crit loop, providing infinite Crits for the whole team. | + | *With Panel 3 he can start a crit loop, providing infinite Crits for the whole team and negating the need for [[Hell Biker]]. |
+ | *While not common, he can work as a Fire Mage as he has passable Magic and [[Fire Amp]] in Purple. | ||
+ | *Great set of Panels that provide additional damage, accuracy and team-wide Rebellion. | ||
|con= | |con= | ||
− | * | + | *Middling AGI means his Accuracy and Speed will suffer. |
− | * | + | *Requires good Crit% Brands to run without [[Hell Biker]] at Panel 3, especially Lead Brand sets as you ideally want him to go first to provide free Rebellion for the whole team. |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Revision as of 15:57, 23 January 2020
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||
Zaou-Gongen |
9 | 6 | 5 | ||
Pros |
|
||||
Cons |
|
||||