Difference between revisions of "Uriel"

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(Updated by AkA. This was done by a bot.)
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|panel3stats= HP +25 (MAX +250)
 
|panel3stats= HP +25 (MAX +250)
 
|transfer_skill= Mahamadyne
 
|transfer_skill= Mahamadyne
|innate_skill1= God‘s Fire
+
|innate_skill1= God's Fire
 
|innate_skill2= Sunrise
 
|innate_skill2= Sunrise
 
|a_clear= N/A
 
|a_clear= N/A

Revision as of 09:06, 21 October 2019

  Info   Builds   Lore    

Stats

Uriel.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Repel - - - Repel Weak
Info
Rarity Race Grade AI
5★ Herald 86 Attack
6★ Stats
HP 971 (170/250) Vitality 128 (170/250)
Strength 128 (130/250) Agility 156 (67/250)
Magic 193 (51/250) Luck 159 (48/250)
PATK 598 PDEF 534
MATK 735 MDEF 567
Innate Skills
Light.png Mahamadyne 7 MP Inflicts Light (Magic) damage with 120 power on All Enemies.
Passive.png God's Fire Passive Adds Fire/Light Pierce.

+10% to Fire/Light damage.
Activates the following Chain Effect when Sunrise is used:
Revives one fallen ally at random with 50% HP (Activates up to 6 times per battle).
When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn:
Inflicts Fire/Light damage (Magic, Power: 80) with Bulwark Pierce 3 times on random enemies. Increases party's ATK by 20% if attack is successful (1 turn).

*The attribute will be selected automatically based on the situation.
Multi.png Sunrise 6 MP Inflicts Fire/Light damage (Magic, Power: 130) with Bulwark Pierce on all enemies.
*The attribute will be selected automatically based on the situation.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Light.png Thunderclap 7 MP Inflicts Light (Magic) damage with 180 power on a Single Enemy.
Gacha: Passive.png Light Enhancement Passive +15% to Light damage. +10% damage when attacking the enemy's weak point.
ArchYellow.png
Awaken: Support.png Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
Gacha: Passive.png Auto-Rakunda Passive Casts Rakunda at the beginning of the 1st turn.
ArchPurple.png
Awaken: Passive.png Fire Enhancement Passive +15% to Fire damage. +10% damage when attacking the enemy's weak point.
Gacha: Fire.png Trisagion 7 MP Inflicts Fire (Magic) damage with 180 power on a Single Enemy.
ArchTeal.png
Awaken: Passive.png Repel Dark Passive Adds Dark Repel.
Gacha: Passive.png Null Light Passive Adds Light Null.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus -30% to Fire and Light damage received. Activates the following Chain Effect in addition to God's Fire: Reduces DEF of all enemies by 20%. (1 turn) +20% to Fire and Light damage.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

  • [{{{fissionlink}}} Fusions to make this demon]
  • [{{{fusionlink}}} Fusions using this demon]