Difference between revisions of "Metatron M/Builds"
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*Introduces the brand-new status effect, [[Malice]], which boosts all damage dealt by 5% per count inflicted, but also reduces ailment recovery rates and amount of HP restored by healing skills. | *Introduces the brand-new status effect, [[Malice]], which boosts all damage dealt by 5% per count inflicted, but also reduces ailment recovery rates and amount of HP restored by healing skills. | ||
− | *At the start of battle, [[Sinister Malice]] drops the enemy party's Light resistance by 3 levels, guaranteeing a Light weakness against parties without [[ | + | *At the start of battle, [[Sinister Malice]] drops the enemy party's Light resistance by 3 levels, guaranteeing a Light weakness against parties without [[Baphomet A]]. This skill also passively boosts the party's Light/Dark damage by 25%, adds an extra Press Turn and applies [[Malice]] when [[Light of Ruin]] is used, and extra Light affinity reduction followed up with a 130BP Light AoE when an ally uses either a Light or Dark skill. |
**This Light AoE can be devastating when paired with the right demons, such as [[Sukuna-Hikona]] and [[Tiamat A]] who can activate Light/Dark attacks on T0, letting [[Metatron M]] sweep before the first turn even begins. | **This Light AoE can be devastating when paired with the right demons, such as [[Sukuna-Hikona]] and [[Tiamat A]] who can activate Light/Dark attacks on T0, letting [[Metatron M]] sweep before the first turn even begins. | ||
*[[Light of Ruin]] is a 300BP Light nuke that drops the Dark affinity of all enemies when successful. In addition, if [[Light of Ruin]] is used while the user is under 2 or more counts of [[Malice]], it follows up with a 150BP Dark AoE with a '''100% chance of Mortal'''. | *[[Light of Ruin]] is a 300BP Light nuke that drops the Dark affinity of all enemies when successful. In addition, if [[Light of Ruin]] is used while the user is under 2 or more counts of [[Malice]], it follows up with a 150BP Dark AoE with a '''100% chance of Mortal'''. | ||
− | *[[Auto-Debilitate]] in Yellow helps greatly with buff control, while [[Butcher]] in Purple is good for boosting both [[Sinister Malice]] and [[Light of Ruin]]'s chain effects. Teal's [[Repel Light]] is good with [[ | + | *[[Auto-Debilitate]] in Yellow helps greatly with buff control, while [[Butcher]] in Purple is good for boosting both [[Sinister Malice]] and [[Light of Ruin]]'s chain effects. Teal's [[Repel Light]] is good with [[Baphomet A]] in PvP for dealing with mirror matches. |
− | *Good panels that offer -1MP cost to [[Light of Ruin]], [[Null Mortal]], 1-turn [[Rakunda]] when a party member hits a weakpoint, along with extra Light/Dark damage and bulk. | + | *Good panels that offer -1MP cost to [[Light of Ruin]], [[Null Mortal]], and 1-turn [[Rakunda]] when a party member hits a weakpoint, along with extra Light/Dark damage and bulk. |
|con= | |con= | ||
*Middling AGI and no speed boosters make him tricky to slot into teams. | *Middling AGI and no speed boosters make him tricky to slot into teams. | ||
+ | *[[Hydra]] has proven to be an effective measure at countering T0 teams, as he will most likely survive Metatron's onslaught and then revive all his team members. | ||
|notes= | |notes= | ||
− | * | + | |
+ | |pairwith= | ||
+ | *{{DemonIcon|Sukuna-Hikona|size=32px}} {{DemonIcon|Camael|size=32px}} {{DemonIcon|Tiamat A|size=32px}} {{DemonIcon|Mithras|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Latest revision as of 22:44, 20 December 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Metatron M |
S | S | S | - | |||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | |||||||