Difference between revisions of "Old Ones"

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(Updated by Sire. This was done by a bot.)
 
(Updated by Sire. This was done by a bot.)
 
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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1169 (109/409)
+
|max_hp= 1169 (122/432)
|max_str= 192 (97/409)
+
|max_str= 192 (100/432)
|max_mag= 79 (374/409)
+
|max_mag= 79 (394/432)
|max_vit= 170 (110/409)
+
|max_vit= 170 (123/432)
|max_agi= 154 (171/409)
+
|max_agi= 154 (188/432)
|max_luck= 170 (54/409)
+
|max_luck= 170 (58/432)
 
|patk= 733
 
|patk= 733
 
|pdef= 613
 
|pdef= 613

Latest revision as of 13:38, 14 November 2024

Stats

Old Ones.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null Resist Resist Resist Resist Null Null
Info
Rarity Race Grade AI
5★ Foul 84 Attack
6★ Stats
HP 1169 (122/432) Vitality 170 (123/432)
Strength 192 (100/432) Agility 154 (188/432)
Magic 79 (394/432) Luck 170 (58/432)
PATK 733 PDEF 613
MATK 495 MDEF 556
Innate Skills
Passive.png Epitome of Interception Passive +15% to Phys hit rate, +20% to max HP.
Passive.png Unknown Predator Passive Adds Force Pierce.

+50% to Max HP +40% to hit rate.
While the one with this skill is alive, all party members will receive the following effect:
+20% to damage dealt, and -1 to MP consumed by skills.
While the one with this skill is alive, all enemies will receive the following effect:
-60% to damage dealt when inflicted with Gloom, and +2 to the MP cost of skills.
Activates the following Chain Effect at the start of the 1st turn:
Adds one count of Spirit Chains (Indignation) to the enemy with the lowest current HP.

Then, removes Zenith from all enemies and inflicts them with Gloom. (2 turns)
Force.png Weird Pain 6 MP Inflicts Force damage (Physical, Power: 260) with Bulwark Pierce and a 100% Critical hit rate to a single enemy, and causes them to lose 1 MP.
Activates the following Chain Effect when the attack is successful: Inflicts all enemies with Gloom. (1 turn)
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Force.png Rending Wind 6 MP Inflicts Force (Physical) damage (Power: 90) with 30% crit rate on all enemies.
Gacha: Passive.png Force Survivor Passive +15% to Force damage and HP stops at 1 HP upon receiving the first killing blow.
ArchYellow.png
Awaken: Passive.png Intimidating Stance Passive Reduces 1 enemy Press Turn at the beginning of a battle if the enemy attacks first. Only up to 2 Press Turn Icons can be reduced by skills or effects.
Gacha: Passive.png Epitome of Illusion Passive +15% to Phys evasion rate. -45% chance of receiving status ailments.
ArchPurple.png
Awaken: Passive.png Force Avatar Passive +20% to Force damage. +20% to Physical hit rate.
Gacha: Passive.png Fatal Vital Passive +15% to critical hit damage. +20% to max HP.
ArchTeal.png
Awaken: Passive.png Drain Force Passive Adds Force Drain.
Gacha: Passive.png Force Vital Passive +15% to Force damage. +20% to Max HP.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Adds Null Mortal. +15% to Force damage. While the one with this skill is alive, all enemies will receive the following effect: +20% to damage received while inflicted with Gloom. +20% to Force damage. +20% to hit rate.
Panel Step Stat Bonus HP: +250(MAX) Phys ATK: +100(MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Old Ones/Sword Old Ones/Shield

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Old Ones.jpg Old Ones
Purple Yellow Purple Yellow Teal A S S -
Pros
  • Tanky, with +70% innate Max HP (with extra in skill levels and panels) and good hit rate despite his low AGI stat, with Epitome of Interception and Unknown Predator giving a combined +55% accuracy. Gloom spam from Weird Pain also helps tremendously with his aim.
  • Unknown Predator increases the MP cost of skills for the enemy party by 2, while also reducing the MP cost of allies' skills by 1MP. In addition, it also casts Spirit Chains of Indignation onto the enemy with the lowest current HP, removes Zenith, and inflicts Gloom on all enemies at the start of the first turn. The enemy inflicted with Indignation will have the cost of their skills increased by EIGHT MP, absolutely stopping them from using any skills at all.
    • To add insult to injury, all enemies under gloom will deal -60% less damage. Ally demons will also do an extra +20% damage, letting them sweep with ease.
  • Weird Pain is not only one of the funniest names of a skill ever, but also a strong bulwark-piercing physical-Force nuke with an innate +100% crit rate built right in. It also removes 1MP from whoever it hits and inflicts gloom on all enemies when successful.
  • Intimidating Stance in yellow helps in a T2 team when going second. Force Avatar ups both damage and accuracy, great for when building him with an offensive build. Drain Force helps in mirror matches when paired with anti-pierce such as Yggdrasil.
  • Good panels that offer Null Mortal, an aura effect that increases how much damage enemies take under gloom by 20%, and bonus Force damage/accuracy.
Cons
  • Weird Pain doesn't ignore endures, which can be an issue in PvP.
  • Without his P1, he is vulnerable to being swept by Metatron M’s mortal effect.
Notes
Synergies -

Official Profile

Lifeforms appearing in the Cthulu Mythos that, long ago, visited Earth from the reaches of outer space. They are also known as Elder Things. These beings are fundamentally different from Earth’s lifeforms, lacking sex or genders and reproducing through spores instead. Their civilization once spanned the entire planet, with sprawling cities built across its surface. However, their dominance waned due to wars with other species and a severe cold wave. It is believed that the majority of the survivors are now in a state of artificial hibernation.