Difference between revisions of "Yoshitsune/Builds"
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<section begin=tierentry />{{TierListData|demon=Yoshitsune|pvebest1=Purple|pvebest2=Teal|pvebest3=|pvpbest1=Purple|pvpbest2=Teal | <section begin=tierentry />{{TierListData|demon=Yoshitsune|pvebest1=Purple|pvebest2=Teal|pvebest3=|pvpbest1=Purple|pvpbest2=Teal | ||
− | |pve= | + | |pve=C |
|offensive=F|defensive=F | |offensive=F|defensive=F | ||
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=5 | |democBoss=5 | ||
|pro= | |pro= | ||
− | *Widely considered | + | *Widely considered a great Phys DPS demon for PvE as he has access to an AOE in [[Vorpal Blade]], a boss-killing skill in [[Hassou Tobi]], MP refresh in [[Mana Aid]] and a damage booster in Purple's [[Phys Amp]]. |
*Innate [[Mana Aid]] lets him repeatedly spam [[Vorpal Blade]] or [[Hassou Tobi]] in PvE. | *Innate [[Mana Aid]] lets him repeatedly spam [[Vorpal Blade]] or [[Hassou Tobi]] in PvE. | ||
*[[Hassou Tobi]] does massive damage against lone targets, making it ideal against bosses and [[Democalypse]]. | *[[Hassou Tobi]] does massive damage against lone targets, making it ideal against bosses and [[Democalypse]]. | ||
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*Will have MP issues if Panel 2 is not unlocked. | *Will have MP issues if Panel 2 is not unlocked. | ||
|notes= | |notes= | ||
+ | |pairwith= | ||
+ | * {{DemonIcon|Zaou-Gongen|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Latest revision as of 01:23, 26 August 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
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C | F | F | ||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | |||||||
PvE Builds
Archetype(s)
Purple: Innate Phys Amp to boost Vorpal Blade and Hassou Tobi damage. Also saves a skill slot.
Teal: Drain Phys for drain teams to cheese certain boss fights.
Skill Transfers
Damage boosters for Vorpal Blade and Hassou Tobi.
Damage Boosters:
- Phys Amp: Highest Phys damage modifier, if not
Purple.
- Butcher: Boosts AOE and Random damage for Vorpal Blade and Hassou Tobi.
- Wicked Strike: Crit damage + crit rate modifier.
- Epitome of Carnage: Boosts Phys damage, plus increases crit rate.
- Death Blow: Boosts crit damage. Perfect when used in Hell Gongen Teams.
- Charge: Useful for kiwamis for a Charge strat to dish out tons of damage.
- Phys Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
Brands
- Stat priorities: Phys ATK%, Phys AC%
- War: Boosts his damage ouput even higher.
- Aim: Boosts his accuracy to ensure no Press Turns are wasted.
- Speed: Helps to boost team speed if needed.
Mitama
- AGI (20): To boost his accuracy and team speed.
- STR (20): Boosts his Phys ATK and therefore, his damage output.
- LUK (10): Increases his chances of landing crits and his chances of landing hits.
Build(s)
PVE King | |||
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Transferred Skills | Notes:
The king of PVE, no need for divines thanks to Mana Aid. P2 helps him spam Hassou Tobi twice in 1 wave which is a must have for end game content where enemy HP is inflated especially so for BoS 11-12. Charge can be used alongside Templar Dragon for a Charge Strat to melt Kiwami Boss' HP. Death Blow can replace EOC is you are using him in a Hell Gongen team for max damage. Teal can be used if using in a drain team, just transfer Phys Amp instead of EOC. | |
Butcher | Epitome of Carnage | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War + Aim with Phys ATK%. | |||
Target Stats | |||
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