Difference between revisions of "Okuninushi/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
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|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
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− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Okuninushi|pvebest1=Yellow|pvebest2=Purple|pvebest3=Red|pvpbest1=Yellow|pvpbest2=Purple |
− | |pve= | + | |pve=B |
− | |offensive= | + | |offensive=B|defensive=C |
|democPrelim=4 | |democPrelim=4 | ||
|democBoss=5 | |democBoss=5 | ||
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*Works as a cleanser since he's immune to ailments, and [[Sword of Izumo]] cleanses the team after use. This synergizes with [[Sword of Izumo]]'s Remnants to conserve press turn use, as well as his high agi to ensure he goes first. | *Works as a cleanser since he's immune to ailments, and [[Sword of Izumo]] cleanses the team after use. This synergizes with [[Sword of Izumo]]'s Remnants to conserve press turn use, as well as his high agi to ensure he goes first. | ||
*Casts an ATK buff and DEF debuff at the start of his team's every turn. This is the perfect timing for an offensive buff swing in T1, as it comes after "start of the 1st turn" effects. | *Casts an ATK buff and DEF debuff at the start of his team's every turn. This is the perfect timing for an offensive buff swing in T1, as it comes after "start of the 1st turn" effects. | ||
− | *Yellow grants a team-wide boost to all magic damage, while Purple boosts his own light damage and grants an endure. | + | *Yellow grants a team-wide boost to all magic damage (though not his own), while Purple boosts his own light damage and grants an endure. |
*Red grants the rare and powerful AoE [[Mahamabarion]], which is otherwise only available from PvP rewards/exchange. Panel 1's -1 MP to Light skills also makes it somewhat cheap, at 6 MP. | *Red grants the rare and powerful AoE [[Mahamabarion]], which is otherwise only available from PvP rewards/exchange. Panel 1's -1 MP to Light skills also makes it somewhat cheap, at 6 MP. | ||
− | *Hits surprisingly hard due to innate light or magic damage boosts (total 60% from skills and panels | + | *Hits surprisingly hard if under [[Concentrate]] due to innate light or magic damage boosts (total 60% from skills and panels; If Purple then 80%), despite having low MAG. |
|con= | |con= | ||
− | *Hard to sweep in a single turn with [[ | + | *Hard to sweep in a single turn with [[Bulwark]] and [[Fortify]] in the meta. |
*Low MAG stat. | *Low MAG stat. | ||
− | *Extremely low VIT stat, plus no HP boosts on panels, means he's incredibly frail. | + | *Extremely low VIT stat, plus no HP boosts on panels, means he's incredibly frail. This makes it very hard for him to survive against [[Tiamat A]] teams, as they often have multiple chains, making even Purple's endure not enough. This also means he'll be the one receiving [[Camael]]'s Spirit Chains (Indignation) from [[One Who Sees God]] unless you manipulate HP values to make someone else take the chains. |
*If the team doesn't get ailmented, then he can't get the Concentrate effect from [[Kunitsukami's Pride]]. This is especially a problem in Light [[Democalypse]], which does not inflict any ailments. | *If the team doesn't get ailmented, then he can't get the Concentrate effect from [[Kunitsukami's Pride]]. This is especially a problem in Light [[Democalypse]], which does not inflict any ailments. | ||
+ | *Completely overshadowed by [[Femto]] as a fast ailment cleanser. | ||
|notes= | |notes= | ||
}}<section end=tierentry /> | }}<section end=tierentry /> |
Latest revision as of 00:26, 28 August 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Okuninushi |
B | B | C | - | |||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | - | ||||||