Difference between revisions of "Tezcatlipoca/Builds"

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! rowspan="2" | PVE
 
! rowspan="2" | PVE
 
! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
! colspan="2" class="unsortable" | Democalypse
 
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Prelim !! Boss
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
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<section begin=tierentry />{{TierDataBeta|demon=Tezcatlipoca|pvebest1=Purple|pvebest2=Yellow|pvebest3=Red|pvpbest1=Purple|pvpbest2=Yellow
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<section begin=tierentry />{{TierListData|demon=Tezcatlipoca|pvebest1=Purple|pvebest2=Yellow|pvebest3=Red|pvpbest1=Purple|pvpbest2=Yellow
|pve=4
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|pve=B
|offensive=1|defensive=1
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|offensive=D|defensive=D
 
|democPrelim=5
 
|democPrelim=5
 
|democBoss=5
 
|democBoss=5
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*Can be an enabler for fast AG2 farming teams with [[Alice A]], along with BoS Vanity 13.
 
*Can be an enabler for fast AG2 farming teams with [[Alice A]], along with BoS Vanity 13.
 
|con=
 
|con=
*Ultimately, Tezca is an ailment demon coming into a meta where the most popular demon, [[Maria]], is ailment immune and has discounted [[Salvation]].
 
**[[Demeter]] just makes this problem worse with Bulwarks and team ailment immunity under them.  Even his chain won't be very effective against her.
 
 
*Relies heavily on going first to get his barrier break, but is outsped by the faster demons in the game.
 
*Relies heavily on going first to get his barrier break, but is outsped by the faster demons in the game.
 
*He has niches, especially in democalypse, but he's a demon that just came out too late for what his kit has to offer.
 
*He has niches, especially in democalypse, but he's a demon that just came out too late for what his kit has to offer.
*His revive punish isn't as good as you might expect against [[Maria]] and [[Echidna]], because those revives activate at the end of your turn and his punish is current hp based and can't kill, meaning you're vulnerable to being counterswept.
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*His revive punish isn't as good as you might expect against [[Osiris]], [[Maria]], and [[Echidna]], because those revives activate at the end of your turn and his punish is current HP based and can't kill, meaning you're vulnerable to being counterswept.
*Something that is very unintentionally popular are demons paired with [[Demiurge]] who also happen to possess innate [[Repel Dark]] or [[Drain Dark]] (for example [[Masakado]], [[Beelzebub☆]] and [[Beelzebub (Human)]]). Because of this, AOE Dark damage tends to be useless or at least unreliable for pvp and therefore, hindering Tezca's usefulness even more.
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*Overshadowed by [[Moloch]] as an anti-revive unit.
 
|notes=
 
|notes=
 
}}<section end=tierentry />
 
}}<section end=tierentry />

Latest revision as of 22:18, 22 August 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Tezcatlipoca.jpg Tezcatlipoca
Purple Yellow Red Purple Yellow B D D -
Pros
  • Ome Acatl is a heavily loaded passive, offering Dark Pierce, a damage amp to cursed enemies, Barrier Break for free if his team attacks first, and a revive punish, doing fractional damage that can curse to the opponent any time an enemy is revived.
  • Over 200 magic and innate Dark Amp make Yohuallipoca hit hard, especially on a single opponent, doing up to 270 bp to a single target, making him extremely powerful for both the wave and boss phases of democ.
  • His panels are well suited to his role, offering battle speed, damage, and offensive buff control when an enemy is cursed.
  • Can be an enabler for fast AG2 farming teams with Alice A, along with BoS Vanity 13.
Cons
  • Relies heavily on going first to get his barrier break, but is outsped by the faster demons in the game.
  • He has niches, especially in democalypse, but he's a demon that just came out too late for what his kit has to offer.
  • His revive punish isn't as good as you might expect against Osiris, Maria, and Echidna, because those revives activate at the end of your turn and his punish is current HP based and can't kill, meaning you're vulnerable to being counterswept.
  • Overshadowed by Moloch as an anti-revive unit.
Notes -
Synergies -

PvE Builds

PvP Builds