Difference between revisions of "Fenrir/Builds"

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*Innate [[Auto-Taruka]] gives him a niche over another budget [[Speedster]] [[Sleipnir]].
 
*Innate [[Auto-Taruka]] gives him a niche over another budget [[Speedster]] [[Sleipnir]].
 
*Versatile enough to allow him to support or be offensive.
 
*Versatile enough to allow him to support or be offensive.
|con=*Low offensives stats that are only borderline usable late in the game without high investment.
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|con=*Low offensive stats that are only borderline usable late in the game without high investment.
*General low stats outside of AGI.
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*Generally low stats outside of AGI.
 
*Two weaknesses (one if Teal) is a nuisance if you can't beat the opposition in a single turn.
 
*Two weaknesses (one if Teal) is a nuisance if you can't beat the opposition in a single turn.
||notes=
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|notes=
*He may not be as good as [[Garuda]] or [[Hresvelgr]] but his staying power as a effective [[Speedster]] lasts for some time nor does he need a [[Speedster]] transfer.
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*He may not be as good as [[Garuda]] or [[Hresvelgr]], but his staying power as a effective [[Speedster]] lasts for some time. Additionally, he doesn't need a [[Speedster]] transfer.
*He is also a LOT cheaper to fuse than the other two.
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**He is also a LOT cheaper to fuse than the other two.
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*Red is for [[Democalypse]] Prelim, so he can contribute to damage beyond just Auto-Taruka.
 
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Fenrir is a support demon best used for its speedster ability in {{ArchIcon|arch=Purple|size=15px|name=1}}, although best utilized for fast teams.
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Fenrir is a support demon best used for his [[Speedster]] passive in {{ArchIcon|arch=Purple|size=15px|name=1}}, to raise battle speed for fast teams.
  
Its [[Auto-Taruka]] makes it a great cheap fusible set-up demon too.
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His innate [[Auto-Taruka]] and cheap fusion cost makes him a great set-up demon on a budget.
  
Also notably a great [[Aura Gate]] demon to outspeed encounters and bosses.
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He especially shines in PvE:
 
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* High speed helps in [[Aura Gate]], to outspeed encounters and bosses.
If transferred [[Tetrakarn]] and paired with drain pierce, he's also valuable for walling King Frost in [[Hell's Park]] 100.
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* If transferred [[Tetrakarn]] and paired with drain pierce, he's also valuable for walling King Frost in [[Hell's Park]] 100.
  
 
== PvE Builds ==
 
== PvE Builds ==
Archetype(s):
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=== Archetype(s) ===
 
* {{ArchIcon|arch=Purple|size=15px|name=1}}: [[Speedster]] synergizes with his high AGI to help the team go first.
 
* {{ArchIcon|arch=Purple|size=15px|name=1}}: [[Speedster]] synergizes with his high AGI to help the team go first.
  
 
=== Skill Transfers ===
 
=== Skill Transfers ===
 
Support:
 
Support:
* [[Tetrakarn]]/[[Makarakarn]]: defend against non-piercing physical/magic attacks.
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* [[Tetrakarn]]/[[Makarakarn]]: defend the team against non-piercing physical/magic attacks. Ideal for early- to mid-game PvE, which is exactly when Fenrir is used most.
 
* [[Rakunda]]: synergy with [[Auto-Taruka]] to improve the team's damage.
 
* [[Rakunda]]: synergy with [[Auto-Taruka]] to improve the team's damage.
  
===Brands ===
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=== Brands ===
 
Stat priorities: Speed%
 
Stat priorities: Speed%
  

Latest revision as of 13:57, 9 January 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Fenrir.jpg Fenrir
Purple Red Purple Red 4 3 3 3 1
Pros
  • Budget speedster in Purple and a high AGI stat to take advantage of this.
  • Innate Auto-Taruka gives him a niche over another budget Speedster Sleipnir.
  • Versatile enough to allow him to support or be offensive.
Cons
  • Low offensive stats that are only borderline usable late in the game without high investment.
  • Generally low stats outside of AGI.
  • Two weaknesses (one if Teal) is a nuisance if you can't beat the opposition in a single turn.
Notes
  • He may not be as good as Garuda or Hresvelgr, but his staying power as a effective Speedster lasts for some time. Additionally, he doesn't need a Speedster transfer.
    • He is also a LOT cheaper to fuse than the other two.
  • Red is for Democalypse Prelim, so he can contribute to damage beyond just Auto-Taruka.

Fenrir is a support demon best used for his Speedster passive in Purple Purple, to raise battle speed for fast teams.

His innate Auto-Taruka and cheap fusion cost makes him a great set-up demon on a budget.

He especially shines in PvE:

  • High speed helps in Aura Gate, to outspeed encounters and bosses.
  • If transferred Tetrakarn and paired with drain pierce, he's also valuable for walling King Frost in Hell's Park 100.

PvE Builds

Archetype(s)

  • Purple Purple: Speedster synergizes with his high AGI to help the team go first.

Skill Transfers

Support:

  • Tetrakarn/Makarakarn: defend the team against non-piercing physical/magic attacks. Ideal for early- to mid-game PvE, which is exactly when Fenrir is used most.
  • Rakunda: synergy with Auto-Taruka to improve the team's damage.

Brands

Stat priorities: Speed%

  • Divine: allows for more casts of support skills.
  • Speed: boost team speed further.

PvP Builds