Difference between revisions of "Rama"
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(Updated by Sire. This was done by a bot.) |
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|rarity= 5 | |rarity= 5 | ||
|ai= Attack | |ai= Attack | ||
− | |max_hp= 1117 ( | + | |max_hp= 1117 (158/433) |
− | |max_str= 139 ( | + | |max_str= 139 (187/433) |
− | |max_mag= 193 ( | + | |max_mag= 193 (122/433) |
− | |max_vit= 159 ( | + | |max_vit= 159 (158/433) |
− | |max_agi= 145 ( | + | |max_agi= 145 (244/433) |
− | |max_luck= 139 ( | + | |max_luck= 139 (320/433) |
|patk= 621 | |patk= 621 | ||
|pdef= 574 | |pdef= 574 | ||
Line 31: | Line 31: | ||
|panel2= +20% Phys evasion rate. +20% to max HP. | |panel2= +20% Phys evasion rate. +20% to max HP. | ||
|panel3= Reduces the cost of skills that target all or random enemies/allies by 1MP. | |panel3= Reduces the cost of skills that target all or random enemies/allies by 1MP. | ||
− | |panel4= + | + | |panel4= +50% to damage dealt by attacks that target all or random enemies. Reduces the cost of skills that target all or random enemies/allies by 1 MP. |
|panel1stats= HP +25 (MAX +250) | |panel1stats= HP +25 (MAX +250) | ||
|panel2stats= Mag ATK +10 (MAX +100) | |panel2stats= Mag ATK +10 (MAX +100) |
Latest revision as of 11:39, 7 December 2024
Contents
Stats
Elemental Resistances | |||||||
---|---|---|---|---|---|---|---|
- | Null | Resist | - | - | - | - |
Info | |||
---|---|---|---|
Rarity | Race | Grade | AI |
5★ | Hero | 86 | Attack |
6★ Stats | |||||||
---|---|---|---|---|---|---|---|
HP | 1117 (158/433) | Vitality | 159 (158/433) | ||||
Strength | 139 (187/433) | Agility | 145 (244/433) | ||||
Magic | 193 (122/433) | Luck | 139 (320/433) | ||||
PATK | 621 | PDEF | 574 | ||||
MATK | 735 | MDEF | 601 |
Innate Skills | Drain Pierce Passive While the demon with this skill is alive, Pierce will have no effect on any party member that can drain the attribute they are attacked with.
|
Gacha: - | |
Awaken: Energy Drain 7 MP Inflicts Almighty (Magic) damage with 120 power on a Single Enemy, while healing caster 25% of damage dealt and drains 1 MP.
| |
Gacha: Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
| |
Panel 1 | Panel 2 | Panel 3 | Panel 4 | |
Panel Completion Bonus | +15% to damage dealt by attacks that target all or random enemies. +20% to max HP. | +20% Phys evasion rate. +20% to max HP. | Reduces the cost of skills that target all or random enemies/allies by 1MP. | +50% to damage dealt by attacks that target all or random enemies. Reduces the cost of skills that target all or random enemies/allies by 1 MP. |
Panel Step Stat Bonus | HP +25 (MAX +250) | Mag ATK +10 (MAX +100) | HP +25 (MAX +250) | HP: +250(MAX) |
Availability
- Available from the gacha.
Sword
Trimurti | ||||||||
---|---|---|---|---|---|---|---|---|
Seventh Avatar | Adds Ice Pierce. While the character with this skill is alive, all party members will receive the following effect: -5% to Fire/Ice damage received. | |||||||
Max Stats | ||||||||
physical/magic increase | Mag ATK 120% | Element Increase | Ice 20% | |||||
Physical Accuracy | 25% | Critical Chance | 25% |
Innate Skills | Rakshasa Cleaver 5 MP Inflicts Ice (Magic) damage (Power: 160) on a single enemy. Reduces ATK and EV/AC of all enemies by 20% if the attack is successful. (3 turns)
|
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | +10% to Ice damage. +10% Phys evasion rate. | While the character with this skill is alive, all party members will receive the following effect: +10% to Ice damage. | Reduces the cost of skills that target all or random enemies/allies by 1MP. |
Panel Step Stat Bonus | Mag ATK +50(MAX) | Mag ATK +50(MAX) | Mag ATK +50(MAX) |
Shield
Vimana | ||||||||
---|---|---|---|---|---|---|---|---|
Palace of Creation | ||||||||
Max Stats | ||||||||
HP | 100% | Elemental Damage Reduction | Ice 20% | |||||
Defence | 50% | Magic Defence | 100% | |||||
Elemental Resistances | ||||||||
- | Null | Null | - | - | - | - |
Innate Skills |
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | +10% to Ice damage. | +10% Phys evasion rate. -10% to Fire/ice damage received | +20% to max HP. -20% chance of receiving status ailments. |
Panel Step Stat Bonus | HP: +200(MAX) | HP: +200(MAX) | HP: +200(MAX) |
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Rama |
B | D | D | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
PvP Builds
Defense Damage Sponge | |||
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Transferred Skills | Notes:
This build simply seeks to keep Rama alive for as long as possible in order to protect demons from Piercing attacks. The more HP the better. Set AI to Support so it will cast Luster Candy. | ||
Epitome of Fortitude | Enduring Soul | ||
Infused Mitama | |||
Vi 20 | |||
Brands | |||
Life and Ward with HP% primaries. | |||
Target Stats | |||
Lv. 50 HP 3000 |
Info | Builds | Lore |
Official Profile
A prince of Kosala and the seventh avatar of Vishnu. He is the protagonist of the epic poem, the Ramayana. In the story he shows great valor saving his wife and killing the evil demon Ravana. His serious but earnest demeanor made him a popular hero in India.