Difference between revisions of "Pazuzu"

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(Updated by Ouran. This was done by a bot.)
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|rarity= 4
 
|rarity= 4
 
|ai= Heal
 
|ai= Heal
|max_hp= 1371 (6/335)
+
|max_hp= 1371 (22/438)
|max_str= 162 (114/335)
+
|max_str= 162 (154/438)
|max_mag= 192 (86/335)
+
|max_mag= 192 (135/438)
|max_vit= 213 (6/335)
+
|max_vit= 213 (20/438)
|max_agi= 94 (305/335)
+
|max_agi= 94 (401/438)
|max_luck= 64 (335/335)
+
|max_luck= 64 (438/438)
 
|patk= 670
 
|patk= 670
 
|pdef= 645
 
|pdef= 645

Latest revision as of 03:48, 28 December 2024

Stats

Pazuzu.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - Weak - Null - Null
Info
Rarity Race Grade AI
4★ Vile 62 Heal
6★ Stats
HP 1371 (22/438) Vitality 213 (20/438)
Strength 162 (154/438) Agility 94 (401/438)
Magic 192 (135/438) Luck 64 (438/438)
PATK 670 PDEF 645
MATK 733 MDEF 660
Innate Skills
Passive.png Resist Fire Passive Adds Fire Resist.
Recovery.png Mediarama 8 MP Heals All Party Members with 95 power. (9 uses)
Dark.png Purgatory 5 MP Inflicts Dark (Magic) damage 2 to 4 times with 55 power on Random Enemies.
ArchClear.png
Awaken: Ailment.png White Noise 6 MP 30% chance to inflict Mute 3 to 4 times on Random Enemies.
Gacha: -
ArchRed.png
Awaken: Dark.png Mamudodyne 7 MP Inflicts Dark (Magic) damage with 120 power on All Enemies.
Gacha: Passive.png Resist Mute Passive Chance of being Muted reduced by 50%.
ArchYellow.png
Awaken: Recovery.png Samrecarm 8 MP Revive a Single Party Member with full HP. (1 use)
Gacha: Recovery.png Media 6 MP Heals All Party Members with 25 power. (9 uses)
ArchPurple.png
Awaken: Passive.png Death Counter Passive When receiving a Phys Attack, 50% chance to counter dealing Phys damage with 150 power.
Gacha: Force.png Zanma 5 MP Inflicts Force (Magic) damage with 140 power on a Single Enemy.
ArchTeal.png
Awaken: Passive.png Null Light Passive Adds Light Null.
Gacha: Phys.png Deathbound 4 MP Inflicts Phys (Physical) damage 2 to 3 times with 55 power on Random Enemy/(ies).
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +10% to max HP. -15% to Force/Dark damage received. +15% to HP Healing skill effectiveness.
Panel Step Stat Bonus HP: +150(MAX) Mag ATK: +50(MAX) HP: +150(MAX)

Availability


Pazuzu/Sword Pazuzu/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Pazuzu.jpg Pazuzu
Yellow Teal Red Yellow 3 1 1 4 2
Pros
  • One of the best healers in early game due to high mag and considerable bulk
  • Great for early-mid pve.
  • Red is good in the prelims of dark Democalypse.
  • Will hit for decent damage due to high mag.
  • Immune to the primary elements of the Dark Aether Quests if Teal.
Cons
  • Weak to Ice.
  • Healing falls off almost entirely late PvE, and not a good role in PvP.
  • Lowest luck stat in game meaning crits/ailments will hinder him greatly.
  • Mediarama is MP expensive.
  • Purgatory isn't a great offensive skill.
  • If building for Democalypse, his panels don't help his offense aside form panel 2's +50 MATK
Notes -

PvE Builds

PvP Builds

  Info   Builds   Lore    

Official Profile

A demon lord of southeast winds and scorching sands from Sumerian lore. He's a vile demon with the head and arms of a lion, the body of a human, birdlike wings, hawk like talons, a poisonous tail like a scorpion, and a strange horn protruding from his head. Pazuzu rides the warm winds from the Persian Gulf spreading diseases that can only be cured by magical means.