Difference between revisions of "Hawk of Light"

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|type=passive
 
|type=passive
 
|cost=passive
 
|cost=passive
 +
|uselimit=
 
|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
 
|target=Self
 
|target=Self
|description=<nowiki>Adds Phys Pierce. +15% Phys evasion rate. Activates the following Chain Effect when this character downs an enemy:</nowiki><br>
+
|description=<nowiki>Adds Phys Pierce.</nowiki><br>
<nowiki>Recovers 3 MP and casts Repel Physical (including Almighty) effect on all allies. (1 turn)</nowiki>
+
<nowiki>+40% to Phys evasion rate.</nowiki><br>
|levels=<nowiki></nowiki>
+
<nowiki>Activates the following Chain Effect at the start of the first turn: Puts party into a state of Zenith. (3 turns)</nowiki><br>
 +
<nowiki>While the one with this skill is alive, all party members will receive the following effect: While in a state of Zenith, +25% to Physical damage dealt, and +30% chance to inflict status ailments.</nowiki><br>
 +
<nowiki>Activates the following Chain Effect when a party member (including the one with this skill) downs a demon:</nowiki><br>
 +
<nowiki>Recover 3 MP, casts Repel Physical (including Almighty) effect on all allies (1 turn) and cures all status ailments of All Party Members.</nowiki>
 +
|levels=<nowiki></nowiki><br>
 +
<nowiki></nowiki><br>
 +
<nowiki>Lv2:+5% to Phys hit rate.</nowiki><br>
 +
<nowiki>Lv3:+10% to Phys hit rate.</nowiki><br>
 +
<nowiki>Lv4:+20% to Phys hit rate.</nowiki>
 
|icon={{{icon}}}
 
|icon={{{icon}}}
 
}}
 
}}
  
 
{{ #ifeq: {{{icon}}} | yes | | {{:Hawk of Light/Demons}}}}
 
{{ #ifeq: {{{icon}}} | yes | | {{:Hawk of Light/Demons}}}}

Latest revision as of 23:03, 29 May 2024

Type Description
Passive.png Hawk of Light | Demons | MP: passive | Skill Points: - | Target: Self | Use Limit: ∞

Adds Phys Pierce.
+40% to Phys evasion rate.
Activates the following Chain Effect at the start of the first turn: Puts party into a state of Zenith. (3 turns)
While the one with this skill is alive, all party members will receive the following effect: While in a state of Zenith, +25% to Physical damage dealt, and +30% chance to inflict status ailments.
Activates the following Chain Effect when a party member (including the one with this skill) downs a demon:
Recover 3 MP, casts Repel Physical (including Almighty) effect on all allies (1 turn) and cures all status ailments of All Party Members.

Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.

Lv4:+20% to Phys hit rate.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Griffith
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png