Difference between revisions of "Atavaka/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
− | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Atavaka|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple |
− | |pve= | + | |pve=C |
− | |offensive= | + | |offensive=F|defensive=F |
− | |||
|pro= | |pro= | ||
− | *While alive, [[War Aid]] will prevent | + | *While alive, [[War Aid]] will prevent Pierce skills from going through Repel resistances. This is very useful when combined with demons that have a lot of natural Repels like [[Nyarlathotep]] or against popular attack elements like Phys like [[Gozu-Tennoh]] or Teal [[Gogmagog]]. |
− | *[[Intimidating Stance]] is a | + | *[[Intimidating Stance]] is a great passive for PvP and synergizes with his low AGI. |
− | *[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing | + | *[[Enemy Annihilation]] fully debuffs enemies before chaining into a piercing Physical AOE sweep. Because the AOE is a chain effect, you will not lose Press Turns even if it misses and/or hits into Phys NDR + Anti-Pierce, allowing him to spam it without concern. |
|con= | |con= | ||
− | *Weak to Ice. | + | *Weak to Ice unless Teal. |
*Very high MP costs. Running Divine sets hurt his overall damage and/or Bulk. | *Very high MP costs. Running Divine sets hurt his overall damage and/or Bulk. | ||
− | *Does not have natural Pierce. This can cause issues with his AI attacking into [[ | + | *Does not have natural Pierce. This can cause issues with his AI attacking into [[Tetraka Shift]] and/or Physical NDR when out of MP or under Spirit Chains (Indignation). |
+ | *Stiff competition from [[Demiurge]], [[Yggdrasil]] and [[Kalki]], who not only have both [[Drain Pierce]] and [[Repel Pierce]], but also incredible support capabilities. [[Kalki]] and [[Yggdrasil]] even come with much stronger damage capabilities that Atavaka can only dream of. | ||
+ | *Even the fusible [[Metatron]] outclasses Atavaka, as Metatron has higher bulk and damage potential while also having Repel Pierce. | ||
+ | *[[Attribute affinity down]] completely shuts down his niche. | ||
|notes= | |notes= | ||
− | *One of | + | *One of few demons that can negate Pierce. He is also the only one with [[Intimidating Stance]]. |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
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== PvP Builds == | == PvP Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Intimadating Stance for Press Turn reduction. Especially useful in slow teams. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Support skills since he's mainly used for IS, Repel Pierce and Debuffs from Enemy Annihilation. | ||
+ | |||
+ | Support Skills: | ||
+ | * Auto skills: Helps provide buff & debuff control for the party. | ||
+ | * Lunar Prosperity/Downfall: Similar to the Autos but 2 in 1, however they are harder to obtain. | ||
+ | * Epitome of Endurance: Boosts bulk + lowers team speed in order to activate IS more often. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Enduring Soul/+: Adds survivability to allow Repel Pierce to be active as long as possible. | ||
+ | * Resist/Null Ice: Covers his Ice weakness. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: HP%, Phys ATK% | ||
+ | * Life: Boosts his bulk. | ||
+ | * Divine: Allows to spam Enemy Annihilation frequently. | ||
+ | * Ward: Protects him from ailments for 3 turns. | ||
+ | * Aim: Boosts accuracy. | ||
+ | |||
+ | |||
+ | ===Mitama=== | ||
+ | # STR (20): To boost damage output | ||
+ | # VIT (20): Increases his bulk | ||
+ | # LUK (10): Increases his chances of landing attacks and crits. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Repel Pierce | ||
+ | |archetype=Purple | ||
+ | |skill1=Lunar Downfall | ||
+ | |skill2=Enduring Soul + | ||
+ | |stmitama=20 | ||
+ | |mamitama= | ||
+ | |vimitama=20 | ||
+ | |agmitama= | ||
+ | |lumitama=10 | ||
+ | |brands=Life + Ward with HP%. | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=The glue that holds Repel teams together. You can replace Life with Divine if you wanna spam Enemy Annihilation or don't have Angra Mainyu. Epitome of Endurance can help lower team speed if you want to capitalize on IS heavily. | ||
+ | }} |
Latest revision as of 05:34, 3 December 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Atavaka |
C | F | F | - | |||
Pros |
|
||||||
Cons |
|
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Notes |
|
||||||
Synergies | - | ||||||
PvE Builds
PvP Builds
Archetype(s)
- Purple: Intimadating Stance for Press Turn reduction. Especially useful in slow teams.
Skill Transfers
Support skills since he's mainly used for IS, Repel Pierce and Debuffs from Enemy Annihilation.
Support Skills:
- Auto skills: Helps provide buff & debuff control for the party.
- Lunar Prosperity/Downfall: Similar to the Autos but 2 in 1, however they are harder to obtain.
- Epitome of Endurance: Boosts bulk + lowers team speed in order to activate IS more often.
Other/Misc. Skills:
- Enduring Soul/+: Adds survivability to allow Repel Pierce to be active as long as possible.
- Resist/Null Ice: Covers his Ice weakness.
Brands
- Stat priorities: HP%, Phys ATK%
- Life: Boosts his bulk.
- Divine: Allows to spam Enemy Annihilation frequently.
- Ward: Protects him from ailments for 3 turns.
- Aim: Boosts accuracy.
Mitama
- STR (20): To boost damage output
- VIT (20): Increases his bulk
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
Repel Pierce | |||
---|---|---|---|
Transferred Skills | Notes:
The glue that holds Repel teams together. You can replace Life with Divine if you wanna spam Enemy Annihilation or don't have Angra Mainyu. Epitome of Endurance can help lower team speed if you want to capitalize on IS heavily. | ||
Lunar Downfall | Enduring Soul + | ||
Infused Mitama | |||
St 20 Vi 20 Lu 10 | |||
Brands | |||
Life + Ward with HP%. | |||
Target Stats | |||
- |