Difference between revisions of "Barong/Builds"
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! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Barong|pvebest1=Teal|pvebest3=|pvpbest1=Any |
− | |pve= | + | |pve=C |
− | |offensive= | + | |offensive=D|defensive=D |
|pro= | |pro= | ||
− | *[[Barong Dance]] | + | *[[Barong Dance]] provides a decent AOE heal while giving the party a full [[Luster Candy]] buff. It also has infinite uses and can be reduced to a mere 5 MP when maxed with Panel 1 unlocked. |
− | * | + | *Panel 4 makes Barong Dance apply a 1-turn 500 HP Bulwark, which can stack to 1,000 HP if you get 2 casts off during your turn. This increases the value of his heal significantly, as you can set up bulwarks to soak damage while patching up teammates at the same time, particularly helping him keep frail targets alive. Wth the addition of [[Demeter]] extra bulwark strength is greatly appreciated. |
− | + | *Very high AGI allows him to be used as a fast support, especially with [[Speedster]] transferred for Battle Speed requirements. | |
− | * | + | *Can be used as a buffer for Elec Democalypse thanks to [[Barong Dance]] having high cast priority. |
|con= | |con= | ||
− | * | + | *Weak to Dark (unless Teal) and Force. |
− | * | + | *Low MAG stat means he won't heal for much. |
− | * | + | *Elec attack spells (and [[Elec Amp]] in Purple) are wasted slots considering his bad Magic stat. |
+ | *Does not have [[Null Mortal]] like some of his competition, particularly [[Maria]]. | ||
+ | *Only has one revive in [[Recarmdra]] in yellow, and can be vulnerable to having teammates Revive Sealed. | ||
+ | |notes= | ||
+ | *Niche use in [[Aura Gate]] as giving him Support AI with his MATK low enough guarantees he'll heal you with [[Barong Dance]] no matter your HP. This is useful to recover HP lost from Talk and/or enemy encounters. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
== PvE Builds == | == PvE Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Teal: Null Dark to cover his Dark weakness. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Healing Boosters is a must have to make Barong Dance heal huge amounts. | ||
+ | |||
+ | Healing Boosters: | ||
+ | * Recovery Amp: Highest healing modifier | ||
+ | * Epitome of Hardiness: Healing modifier + extra HP for survivability | ||
+ | * Recovery Boost: Early game/budget option. | ||
+ | |||
+ | Support Skills: | ||
+ | * Speedster: Boosts team speed if needed | ||
+ | * Samrecarm: Allows Barong to revive a dead party member if needed. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Resist/Null Force: Covers his Force weakness. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Healing%, Mag ATK% | ||
+ | |||
+ | * Heal: Increases the amount Barong Dance heals. | ||
+ | * Spell: Boosts Mag ATK, which in turn boosts healing. | ||
+ | * Divine: Allows to spam Barong Dance frequently. | ||
+ | * Life: Boosts his bulk. | ||
+ | * Speed: Boosts team speed if needed. | ||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): To boost his Mag ATK for healing | ||
+ | # VIT (20/10): Boosts his bulk. | ||
+ | # AGI (10/20): Increases team speed. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Keep on Dancin' | ||
+ | |archetype=Teal | ||
+ | |skill1=Null Force | ||
+ | |skill2=Recovery Amp | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama=10 | ||
+ | |agmitama=20 | ||
+ | |lumitama= | ||
+ | |brands=Spell + Heal with Healing% & Mag ATK% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=Best end game healer. Heals + Luster Candy in 1 is broken for PVE saving up a team slot for other supports. Use Templar Dragon for more heals. | ||
+ | }} | ||
== PvP Builds == | == PvP Builds == |
Latest revision as of 01:56, 3 July 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Barong |
Any | C | D | D | - | ||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
Archetype(s)
- Teal: Null Dark to cover his Dark weakness.
Skill Transfers
Healing Boosters is a must have to make Barong Dance heal huge amounts.
Healing Boosters:
- Recovery Amp: Highest healing modifier
- Epitome of Hardiness: Healing modifier + extra HP for survivability
- Recovery Boost: Early game/budget option.
Support Skills:
- Speedster: Boosts team speed if needed
- Samrecarm: Allows Barong to revive a dead party member if needed.
Other/Misc. Skills:
- Resist/Null Force: Covers his Force weakness.
Brands
- Stat priorities: Healing%, Mag ATK%
- Heal: Increases the amount Barong Dance heals.
- Spell: Boosts Mag ATK, which in turn boosts healing.
- Divine: Allows to spam Barong Dance frequently.
- Life: Boosts his bulk.
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost his Mag ATK for healing
- VIT (20/10): Boosts his bulk.
- AGI (10/20): Increases team speed.
Build(s)
Keep on Dancin' | |||
---|---|---|---|
Transferred Skills | Notes:
Best end game healer. Heals + Luster Candy in 1 is broken for PVE saving up a team slot for other supports. Use Templar Dragon for more heals. | ||
Null Force | Recovery Amp | ||
Infused Mitama | |||
Ma 20 Vi 10 Ag 20 | |||
Brands | |||
Spell + Heal with Healing% & Mag ATK% | |||
Target Stats | |||
- |