Difference between revisions of "Surt/Builds"

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! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Surt|pvebest1=Purple|pvebest2=Clear|pvpbest1=Clear
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<section begin=tierentry />{{TierListData|demon=Surt|pvebest1=Purple|pvebest2=Clear|pvpbest1=Clear
|pve=5.5
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|pve=C
|offensive=7|defensive=7
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|offensive=D|defensive=D
|pro=*Great demon for slow teams: has low AGI, high VIT, [[Intimidating Stance]] in Clear archetype and [[Tetra Shift]].
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|democPrelim=2
*[[Ragnarok]] hits like a truck, has MP refund and increased damage when maxed, and his Panels can increase damage up to +40%.
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|democBoss=5
*These make him a candidate for the powerful PVP [[Intimidating Stance Teams]] either as a tank with Life [[Brands]] or DPS with Divine [[Brands]].
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|pro=
*Purple provides [[Fire Pierce]] if preferred for PVE.
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*Low AGI, innate [[Tetra Shift]] and [[Intimidating Stance]] in Clear makes him a great candidate for slow [[Intimidating Stance Teams]] and a budget partner for [[Camael]].
|con=*Ice weakness, a very common element in PVP.
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*[[Ragnarok]] hits like a truck and refunds 2 MP if maxed, allowing him to cast it repeatedly.
*AI is very bad on Defense without Divine Brands, as he will only [[Ragnarok]] once and default to spamming [[Berserker God]].
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*Panel 4 casts a free Ragnarok at the end of his team's turn, once per battle.
*No innate Fire Pierce if Clear.
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*Purple provides [[Fire Pierce]] if needed for PvE.
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|con=
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*Weak to Ice unless Teal.
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*No innate [[Fire Pierce]] if not Purple.
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|notes=
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*MATK is the primary stat to boost, as [[Ragnarok]] still greatly relies on it for damage. %PATK is his preferred tertiary stat on Arm and Leg brands, while Head and Body brands will still prefer %MATK as a tertiary.
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*Divine brands are recommended if using him for PvP Defense. Otherwise, his AI will [[Ragnarok]] once and then default to spamming [[Berserker God]] every other turn, wasting all his damage potential.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}
  
 
== PvE Builds ==
 
== PvE Builds ==
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===Archetype(s)===
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* {{ArchIcon|arch=Clear|size=15px|name=1}}: [[Intimidating Stance]]. When paired with another IS user, it can be used to limit the enemies' turns, giving you a window to survive.
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* {{ArchIcon|arch=Purple|size=15px|name=1}}: [[Fire Pierce]] to bypass any NDRs.
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===Skill Transfers===
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Damage boosters to allow Surt to nuke as hard as possible with [[Ragnarok]].
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Damage Boosters:
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* [[Fire Amp]]: Highest Fire damage Modifier
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* [[Master Assassin]]: Boosts {{TargetingIcon|Single|name=1}} damage for Ragnarok.
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* [[Fire Survivor]]: Fire damage modifier + Endure.
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* [[Fire Enhancement]]: Fire damage modifier + an additional 10% against Fire weak foes.
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* [[Fire Boost]]/[[Assassin]]: Early game/budget option.
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Other/Misc. Skills:
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* [[Enduring Soul]]/[[Enduring Soul +]]: Adds survivability
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* [[Null Ice]]/[[Resist Ice]]: Covers his weakness.
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===Brands===
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*Stat priorities: Mag ATK% (primary on arms/legs, tertiary on head/body), Phys Atk% (tertiary on arms/legs)
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* Spell: Boosts his damage.
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* Divine: Allows Surt to cast Ragnarok more frequently
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* Ward: Protects him from Ailments for 3 turns
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===Mitama===
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# STR (10): Indirectly boosts Ragnarok's damage output.
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# MAG (20): Boosts damage output.
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# VIT (20): Boosts bulk.
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 +
===Build(s)===
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 +
{{DemonBuild
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|use=ST Fire Nuker
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|archetype=Purple
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|skill1=Null Ice
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|skill2=Fire Amp
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|stmitama=10
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|mamitama=20
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|vimitama=20
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|agmitama=
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|lumitama=
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|brands=Spell with Mag ATK%
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|lvreq=
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|hpreq=
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|mdefreq=
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|matkreq=
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|pdefreq=
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|patkreq=
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|acreq=
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|evreq=
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|buildnotes=A very strong Fire ST nuker that is completely fusuable. You may go for Clear if you have another IS user. Master Assassin or other damage boosters may be used if covering his weakness does not concern you.
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}}
  
 
== PvP Builds ==
 
== PvP Builds ==

Latest revision as of 11:18, 3 November 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Surt.jpg Surt
Purple Clear Clear C D D -
Pros
Cons
  • Weak to Ice unless Teal.
  • No innate Fire Pierce if not Purple.
Notes
  • MATK is the primary stat to boost, as Ragnarok still greatly relies on it for damage. %PATK is his preferred tertiary stat on Arm and Leg brands, while Head and Body brands will still prefer %MATK as a tertiary.
  • Divine brands are recommended if using him for PvP Defense. Otherwise, his AI will Ragnarok once and then default to spamming Berserker God every other turn, wasting all his damage potential.
Synergies -

PvE Builds

Archetype(s)

  • Clear Clear: Intimidating Stance. When paired with another IS user, it can be used to limit the enemies' turns, giving you a window to survive.
  • Purple Purple: Fire Pierce to bypass any NDRs.

Skill Transfers

Damage boosters to allow Surt to nuke as hard as possible with Ragnarok.

Damage Boosters:

Other/Misc. Skills:

Brands

  • Stat priorities: Mag ATK% (primary on arms/legs, tertiary on head/body), Phys Atk% (tertiary on arms/legs)
  • Spell: Boosts his damage.
  • Divine: Allows Surt to cast Ragnarok more frequently
  • Ward: Protects him from Ailments for 3 turns

Mitama

  1. STR (10): Indirectly boosts Ragnarok's damage output.
  2. MAG (20): Boosts damage output.
  3. VIT (20): Boosts bulk.

Build(s)

ST Fire Nuker
ArchPurple.png Transferred Skills Notes:

A very strong Fire ST nuker that is completely fusuable. You may go for Clear if you have another IS user. Master Assassin or other damage boosters may be used if covering his weakness does not concern you.

Null Ice Fire Amp
Infused Mitama
St 10 Ma 20 Vi 20
Brands
Spell with Mag ATK%
Target Stats
-


PvP Builds