Difference between revisions of "Frost Ace/Builds"
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! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Frost Ace|pvebest1=Purple|pvpbest1=Purple |
− | |pve= | + | |pve=A |
− | |offensive= | + | |offensive=C|defensive=C |
|pro= | |pro= | ||
− | *Very good Ice Nuker with built-in [[Ice Boost]] and [[Master Assassin]] in | + | *Very good Ice Nuker with built-in [[Ice Boost]] and [[Master Assassin]] in Purple. |
− | *[[Vengeful Frost Fist]] is a heavy hitting Ice-element Physical attack that can Crit and autocasts Rebellion on hit. This allows him to crit infinitely at the cost of | + | *[[Vengeful Frost Fist]] is a heavy hitting Ice-element Physical attack with Bulwark Pierce that can Crit and autocasts Rebellion on hit. This allows him to crit infinitely at the cost of 5 MP. |
− | *[[Icy Rage]] | + | *[[Icy Rage]] gives him +20% accuracy, to mitigate the chance of [[Vengeful Frost Fist]] missing. |
+ | *[[Icy Rage]] and panel 2 provide a teamwide Ice damage buff, incredible for [[Democalypse]] and [[Avarice 14]]. | ||
+ | *When activating [[Vengeful Frost Fist]] or when a party member (including self) reflects an attack, he does 50 Ice physical damage with Bulwark Pierce and 50% crit rate to a single enemy, and then proceeds to apply [[Might]] to the entire party. | ||
+ | *If P3, can work as a budget [[Queen Frost]] option for [[Avarice 14]] as he applies Repel Phys (Almighty) when anyone on his team performs a critical hit. | ||
+ | *At P4, he applies Charge to self when he is about to act, allowing [[Vengeful Frost Fist]] to do even more damage. | ||
|con= | |con= | ||
− | * | + | *May need more than his innate +20% Accuracy, as [[Vengeful Frost Fist]] is prone to missing. |
− | *[[ | + | |notes= |
+ | *Hee Ho | ||
+ | *Since his Repel Phys (Almighty) only activates when a party member lands a Critical hit, [[Avarice 14]]'s [[Kali]]'s Goddess of Slaughter+ will still hit at the beginning of the turn. This can be avoided by using [[Jack the Ripper]] or [[Lugh]], who are the only demons able to crit before [[Kali]]'s attack, but this is subpar compared to using Queen Frost. | ||
+ | *Will trigger one heal from Shiva in A14, as Icy Rage will proc another chain of Destruction and Creation after repelling it the first time | ||
+ | *Buffed during the 8/1/24 data update. | ||
+ | |pairwith= | ||
+ | *{{DemonIcon|Vivian|size=32px}} {{DemonIcon|Sukuna-Hikona A|size=32px}} {{DemonIcon|Dagon|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
== PvE Builds == | == PvE Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Master Assassin for more ST damage for Vengeful Frost Fist. Accuracy boosters to make up for his shaky accuracy. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage Boosters for Vengeful Frost Fist | ||
+ | |||
+ | Damage Boosters: | ||
+ | * Ice Amp: Highest Ice damage modifier. | ||
+ | * Death Blow: Crit damage modifier to pair with Vengeful Frost Fist granting hee-m Might after each use. | ||
+ | * Ice Survivor: Ice damage modifier + Endure. | ||
+ | * Ice Enhancement: Ice damage modifier + an additional 10% against Ice weak foes. | ||
+ | * Assassin: Early game/budget option. | ||
+ | |||
+ | Accuracy Boosters: | ||
+ | * Great Aim: Highest accuracy modifier | ||
+ | * Epitome of Aggression: Accuracy modifier + ailment resistance. | ||
+ | * Good Aim: Early game/budget option. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Auto-Rebellion: Grants hee-m Might on T1 so that he will constantly have crits from T1 onwards when VFF is cast everytime. | ||
+ | * Enduring Soul/+: Adds survivability | ||
+ | * Speedster: Boosts team speed if needed. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Mag ATK% | ||
+ | * Spell: Boosts hee-s damage. | ||
+ | * Divine: Allows hee-m to spam VFF. | ||
+ | * Aim: Boosts hee-s accuracy | ||
+ | * Ward: Protects hee-m from ailments for 3 turns. | ||
+ | * Speed: Boosts team speed if needed. | ||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): To boost damage output. | ||
+ | # AGI (20): Increases team speed. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Fi-hee-st of the No-ho-rth Star ho! | ||
+ | |archetype=Purple | ||
+ | |skill1=Death Blow | ||
+ | |skill2=Ice Amp | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama= | ||
+ | |agmitama=20 | ||
+ | |lumitama= | ||
+ | |brands=Spell + Aim with Mag ATK% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=P3 is a must have for Ice Pierce. Great option for any Ice weak bosses. | ||
+ | }} | ||
== PvP Builds == | == PvP Builds == |
Latest revision as of 22:04, 14 September 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Frost Ace |
A | C | C | - | |||
Pros |
|
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Cons |
|
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Notes |
|
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Synergies | |||||||
PvE Builds
Archetype(s)
- Purple: Master Assassin for more ST damage for Vengeful Frost Fist. Accuracy boosters to make up for his shaky accuracy.
Skill Transfers
Damage Boosters for Vengeful Frost Fist
Damage Boosters:
- Ice Amp: Highest Ice damage modifier.
- Death Blow: Crit damage modifier to pair with Vengeful Frost Fist granting hee-m Might after each use.
- Ice Survivor: Ice damage modifier + Endure.
- Ice Enhancement: Ice damage modifier + an additional 10% against Ice weak foes.
- Assassin: Early game/budget option.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier
- Epitome of Aggression: Accuracy modifier + ailment resistance.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Auto-Rebellion: Grants hee-m Might on T1 so that he will constantly have crits from T1 onwards when VFF is cast everytime.
- Enduring Soul/+: Adds survivability
- Speedster: Boosts team speed if needed.
Brands
- Stat priorities: Mag ATK%
- Spell: Boosts hee-s damage.
- Divine: Allows hee-m to spam VFF.
- Aim: Boosts hee-s accuracy
- Ward: Protects hee-m from ailments for 3 turns.
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost damage output.
- AGI (20): Increases team speed.
Build(s)
Fi-hee-st of the No-ho-rth Star ho! | |||
---|---|---|---|
Transferred Skills | Notes:
P3 is a must have for Ice Pierce. Great option for any Ice weak bosses. | ||
Death Blow | Ice Amp | ||
Infused Mitama | |||
Ma 20 Ag 20 | |||
Brands | |||
Spell + Aim with Mag ATK% | |||
Target Stats | |||
- |