Difference between revisions of "Uriel"

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{{DemonTabs|base{{BASENAME}} }}{{Demon
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__TOC__
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{{Demon
 
|id=
 
|id=
 
|jpname=
 
|jpname=
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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 971 (170/250)
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|max_hp= 971 (331/430)
|max_str= 128 (130/250)
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|max_str= 128 (207/430)
|max_mag= 193 (51/250)
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|max_mag= 193 (121/430)
|max_vit= 128 (170/250)
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|max_vit= 128 (331/430)
|max_agi= 156 (67/250)
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|max_agi= 156 (170/430)
|max_luck= 159 (48/250)
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|max_luck= 159 (132/430)
 
|patk= 598
 
|patk= 598
 
|pdef= 534
 
|pdef= 534
 
|matk= 735
 
|matk= 735
 
|mdef= 567
 
|mdef= 567
|panel1= -30% to Fire and Light damage received.
+
|panel1= -50% to Fire/Light damage received. +20% to Fire/Light damage dealt.
|panel2= Activates the following Chain Effect in addition to God's Fire: Reduces DEF of all enemies by 20%. (1 turn)
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|panel2= When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the DEF of all enemies by 20% (1 turn) and lowers the Fire Attribute Affinity of all enemies by 1 level (1 turn
|panel3= +20% to Fire and Light damage.
+
|panel3= Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increase the party's Press Turn Icons by 1. (Can only be activated on own turn and up to once per turn). While the one with this skill is alive all Divine or He
 +
|panel4= Activates the following Chain Effect when there are 3 or more Divine/Herald demons alive in your party and Sunrise is used: Inflicts Fire or Light damage (Magic, Power: 80) with a Bulwark Pierce 3 times on random enemies. *The attribute will be selected automatically based on the situation.
 
|panel1stats= HP +25 (MAX +250)
 
|panel1stats= HP +25 (MAX +250)
 
|panel2stats= Mag ATK +10 (MAX +100)
 
|panel2stats= Mag ATK +10 (MAX +100)
 
|panel3stats= HP +25 (MAX +250)
 
|panel3stats= HP +25 (MAX +250)
 +
|panel4stats= HP +25 (MAX +250)
 
|transfer_skill= Mahamadyne
 
|transfer_skill= Mahamadyne
|innate_skill1= God‘s Fire
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|innate_skill1= God's Fire
 
|innate_skill2= Sunrise
 
|innate_skill2= Sunrise
|a_clear= N/A
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|a_clear= Agidyne
 
|a_red= Thunderclap
 
|a_red= Thunderclap
 
|a_yellow= Concentrate
 
|a_yellow= Concentrate
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|g_yellow= Auto-Rakunda
 
|g_yellow= Auto-Rakunda
 
|g_purple= Trisagion
 
|g_purple= Trisagion
|g_teal= Null Light
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|g_teal= Null Mute
|awaken1=|awaken2=|awaken3=|awaken4=|awaken1amnt=|awaken2amnt=|awaken3amnt=|awaken4amnt=
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|awaken1= M-Light|awaken2=L-Light|awaken3=M-Lawful|awaken4=L-Lawful|awaken1amnt=20M|awaken2amnt=15L|awaken3amnt=20M|awaken4amnt=15L
 +
|gacha= True
 +
|event= False
 +
|multifusion= False
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|bannerrequired= True
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|negotiation= False
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|exchangeable= False
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|fissionlink= https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Uriel#en
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|fusionlink= https://oceanxdds.github.io/dx2_fusion/?route=fusion&demon=Uriel#en
 
|}}
 
|}}
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<section begin=gachaFlags/>{{#ifeq:{{PAGENAME}}| Tier List |{{GachaFlag|gacha=True|multi-fusion=False|event=False|banner=True|negotiation=False|exchangeable=False|fusible=False|fissionLink=https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Uriel#en}}|}}<section end=gachaFlags/>
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{{:{{PAGENAME}}/Sword}}
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{{:{{PAGENAME}}/Shield}}
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{{:{{PAGENAME}}/Builds}}
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{{:{{PAGENAME}}/Lore}}
 
[[Category: Demons]]
 
[[Category: Demons]]
 
[[Category: Herald]]
 
[[Category: Herald]]
 
[[Category: 5 Star Demons]]
 
[[Category: 5 Star Demons]]
 
[[Category: Attack AI]]
 
[[Category: Attack AI]]
 +
[[Category: Gacha Demons]]
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[[Category: Time Limited Demons]]

Latest revision as of 13:07, 20 October 2024

Stats

Uriel.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Repel - - - Repel Weak
Info
Rarity Race Grade AI
5★ Herald 86 Attack
6★ Stats
HP 971 (331/430) Vitality 128 (331/430)
Strength 128 (207/430) Agility 156 (170/430)
Magic 193 (121/430) Luck 159 (132/430)
PATK 598 PDEF 534
MATK 735 MDEF 567
Innate Skills
Light.png Mahamadyne 7 MP Inflicts Light (Magic) damage with 120 power on All Enemies.
Passive.png God's Fire Passive Adds Fire/Light Pierce.

+10% to Fire/Light damage.
Activates the following Chain Effect when Sunrise is used:
Revives one fallen ally at random with 50% HP (Activates up to 6 times per battle).
When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn:
Inflicts Fire/Light damage (Magic, Power: 80) with Bulwark Pierce 3 times on random enemies. Increases party's ATK by 20% if attack is successful (1 turn).

*The attribute will be selected automatically based on the situation.
Multi.png Sunrise 6 MP Inflicts Fire/Light damage (Magic, Power: 130) with Bulwark Pierce on all enemies.
*The attribute will be selected automatically based on the situation.
ArchClear.png
Awaken: Fire.png Agidyne 6 MP Inflicts Fire (Magic) damage with 160 power on a Single Enemy.
Gacha: -
ArchRed.png
Awaken: Light.png Thunderclap 7 MP Inflicts Light (Magic) damage with 180 power on a Single Enemy.
Gacha: Passive.png Light Enhancement Passive +15% to Light damage. +10% damage when attacking the enemy's weak point.
ArchYellow.png
Awaken: Support.png Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
Gacha: Passive.png Auto-Rakunda Passive Casts Rakunda at the beginning of the 1st turn.
ArchPurple.png
Awaken: Passive.png Fire Enhancement Passive +15% to Fire damage. +10% damage when attacking the enemy's weak point.
Gacha: Fire.png Trisagion 7 MP Inflicts Fire (Magic) damage with 180 power on a Single Enemy.
ArchTeal.png
Awaken: Passive.png Repel Dark Passive Adds Dark Repel.
Gacha: Passive.png Null Mute Passive Adds Null Mute.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus -50% to Fire/Light damage received. +20% to Fire/Light damage dealt. When there are 3 or more Divine/Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn: Decreases the DEF of all enemies by 20% (1 turn) and lowers the Fire Attribute Affinity of all enemies by 1 level (1 turn Activates the following Chain Effect when the one with this skill is revived by a demon skill: Increase the party's Press Turn Icons by 1. (Can only be activated on own turn and up to once per turn). While the one with this skill is alive all Divine or He Activates the following Chain Effect when there are 3 or more Divine/Herald demons alive in your party and Sunrise is used: Inflicts Fire or Light damage (Magic, Power: 80) with a Bulwark Pierce 3 times on random enemies. *The attribute will be selected automatically based on the situation.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250) HP +25 (MAX +250)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Uriel/Sword Uriel/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Uriel.jpg Uriel
Teal Purple Purple B B B -
Pros
  • One of the core demons in the Archangels archetype. When combined with two other Herald or Divine demons, God's Fire dishes out massive damage even before battle really begins. As it is a chain effect, it doesn't consume Press Turns even when hitting NDR+Anti-Pierce.
  • God's Fire gives your party a Tarukaja attack buff, and at Panel 2 even adds in a Rakunda debuff, swinging offensive buffs to your favor.
  • Sunrise will revive one fallen ally at random with 50% HP up to 6 times, given that he is not afflicted with Suppression. The revive effect becomes more threatening the more Archangels are on your team.
  • P1 increases his overall damage dealt, while P2 lowers the Fire affinity of all enemies by 1 level if there are 3 or more Divine/Heralds alive on your team.
  • P3 grants a 40% Light/Fire damage boost to Divine/Herald party members, as well as an additional Press Turn to the team whenever Uriel is revived from a demon skill.
  • P4 allows Sunrise to hit even harder, allowing him to clean up on Endures.
Cons
  • Needs a team built around him to work well.
  • Chain effects kill demons before they have a chance to talk, making him less useful for Aura Gate.
  • Weak to Dark unless Teal.
  • A unique AoE passive and random target chain make using him a liability against NDR Pierce teams.
  • His innate Mahamadyne basically became useless when his Sunrise gained the attribute of selecting either Fire or Light.
Notes
Synergies

PvE Builds

Archetype(s)

  • Purple: Fire Enhancement to boost God's Fire and Sunrise's damage.
  • Teal: Repel Dark to cover his weakness

Skill Transfers

Damage boosters so God's Fire and Sunrise will deal as much damage as possible. Damage Boosters:

  • Fire Amp: Highest Fire damage modifier.
  • Butcher: Boosts both Sunrise and God's Fire damage as they are AOE and random attacks respectively.
  • Fire Survivor: Fire damage modifier + endure.
  • Fire Boost: Early game/budget option.
  • Serial Killer: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed even further.

Brands

  • Stat priorities: Mag ATK%, Speed%
  • Divine: Allows him to cast Sunrise more often.
  • Spell: Boosts his damage.
  • Speed: Boosts team speed even further

Mitama

  1. MAG (20): Boosts his damage output.
  2. AGI (20): To boost team speed.

Build(s)

I'm your fire, your desire
ArchPurple.png Transferred Skills Notes:

He's one of the core demons in the Archangel team as he provides strong Fire damage + God's Fire provides ATK buff and DEF debuff if P2.

Butcher Fire Amp
Infused Mitama
Ma 20 Ag 20
Brands
Divine + Speed with Mag ATK%
Target Stats
-


PvP Builds

  Info   Builds   Lore    

Official Profile

One of the four major archangels in the archangel hierarchy. His name means "Flame of God" and he is in charge of all celestial phenomena. On Judgement Day,he will pass judgement on the sins of the living and the dead.