Difference between revisions of "Quetzalcoatl/Builds"
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! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
| − | ! style="width: 100px" class="unsortable" | PVE !! | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
| − | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Quetzalcoatl|pvebest1=Teal|pvebest2=Red|pvebest3=Yellow|pvpbest1=Purple|pvpbest2=Teal |
| − | |pve= | + | |pve=B |
| − | |offensive= | + | |offensive=C|defensive=C |
| + | |democPrelim=4 | ||
| + | |democBoss=1 | ||
|pro= | |pro= | ||
| − | * | + | *[[Ce Acatls' Return]] is an incredible resurrection spell that brings all fallen party members back to life, casts a 3-turn [[Luster Candy]] and puts Quetz into a state of Concentrate. When maxed and with Panel 2, it only costs 4 MP to cast. |
| − | *[[Repel Phys]] in Teal pairs well with [[ | + | *Panel 1 provides Fire/Force/Light Pierce, letting him spam his innate skills without worry. Furthermore, it will increase damage dealt by these skills by 25% and grants him a 30% boost to his Max HP, letting him survive the harsher battles in PvE. |
| − | + | *Panel 2 additionally allows all the Dragon members in his team (including him) to recover an additional 1 MP when it becomes their turn to act, while increasing their damage dealt by 20%. | |
| + | *Panel 3 will cast a Lydia on his party when he uses Ce Acatl's Return, and whenever he uses a Magic attack, he will recover 2 MP to himself and will add a count of Fortify. This greatly helps sustain his MP as his innate skills have a rather high cost. | ||
| + | *Panel 4 increases Ce Acatls' Return's usage limit to 3, and automatically removes [[Revive Ban]] from the team at the start of his team's turn. This allows Quetz to immediately and repeatedly revive and buff allies when it gets to his turn, giving him a role similar to [[Maria]]. He's also the only fusible source of Revive Ban cleansing. | ||
| + | **This panel will also grant his team an additional Press Turn Icon once per battle whenever a party member (including Quetz) is revived. | ||
| + | *[[Mahamadyne]] in Red benefits from the Light Pierce in P1 and the panel damage boosts. [[Repel Phys]] in Teal pairs well with [[Pierce Negation]] units such as [[Baphomet A]]. | ||
| + | |||
|con= | |con= | ||
| − | *High MP costs | + | *High MP costs. |
| − | *Dark | + | *Weak to Dark. |
| − | *Low Magic stat | + | *Low Magic stat hinders his AoE potential, despite having good spells and panels. |
| + | *Overshadowed completely by [[Heroine]] and [[Maria]]. | ||
| + | *Ce Acatls' Return has to be cast manually. | ||
| + | *The timing of his revive-ban cleanse is easily stopped when facing a Spirit Chains of Suppression demon, rendering him useless for this in PvP. | ||
| + | *Since revive-ban cleanse is at the start of his team's turn, if one of your demons somehow gets revive-banned in the middle of your turn, you have to wait for your team's next turn to cleanse it. | ||
| + | *Lack of Null Mortal and only a 30% HP boost means he's unlikely to be the last-man-standing to revive the rest of his team. | ||
| + | |||
| + | |notes= | ||
| + | *The AI in [[Democalypse]] doesn't cast Yellow's [[Concentrate]]. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Latest revision as of 17:50, 22 June 2025
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| B | C | C | - | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | - | ||||||