Quetzalcoatl/Builds

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Quetzalcoatl.jpg Quetzalcoatl
Teal Red Yellow Purple Teal B C C -
Pros
  • Ce Acatls' Return is an incredible resurrection spell that brings all fallen party members back to life, casts a 3-turn Luster Candy and puts Quetz into a state of Concentrate. When maxed and with Panel 2, it only costs 4 MP to cast.
  • Panel 1 provides Fire/Force/Light Pierce, letting him spam his innate skills without worry. Furthermore, it will increase damage dealt by these skills by 25% and grants him a 30% boost to his Max HP, letting him survive the harsher battles in PvE.
  • Panel 2 additionally allows all the Dragon members in his team (including him) to recover an additional 1 MP when it becomes their turn to act, while increasing their damage dealt by 20%.
  • Panel 3 will cast a Lydia on his party when he uses Ce Acatl's Return, and whenever he uses a Magic attack, he will recover 2 MP to himself and will add a count of Fortify. This greatly helps sustain his MP as his innate skills have a rather high cost.
  • Panel 4 increases Ce Acatls' Return's usage limit to 3, and automatically removes Revive Ban from the team at the start of his team's turn. This allows Quetz to immediately and repeatedly revive and buff allies when it gets to his turn, giving him a role similar to Maria. He's also the only fusible source of Revive Ban cleansing.
    • This panel will also grant his team an additional Press Turn Icon once per battle whenever a party member (including Quetz) is revived.
  • Mahamadyne in Red benefits from the Light Pierce in P1 and the panel damage boosts. Repel Phys in Teal pairs well with Pierce Negation units such as Baphomet A.
Cons
  • High MP costs.
  • Weak to Dark.
  • Low Magic stat hinders his AoE potential, despite having good spells and panels.
  • Overshadowed completely by Heroine and Maria.
  • Ce Acatls' Return has to be cast manually.
  • The timing of his revive-ban cleanse is easily stopped when facing a Spirit Chains of Suppression demon, rendering him useless for this in PvP.
  • Since revive-ban cleanse is at the start of his team's turn, if one of your demons somehow gets revive-banned in the middle of your turn, you have to wait for your team's next turn to cleanse it.
  • Lack of Null Mortal and only a 30% HP boost means he's unlikely to be the last-man-standing to revive the rest of his team.
Notes
Synergies -

PvE Builds

PvP Builds