Difference between revisions of "Dagon/Builds"
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! colspan="2" class="unsortable" | Best Archetype(s) | ! colspan="2" class="unsortable" | Best Archetype(s) | ||
! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
− | ! colspan=" | + | ! colspan="3" class="unsortable" | PVP |
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Tournament |
|- | |- | ||
<section begin=tierentry />{{TierListData|demon=Dagon|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | <section begin=tierentry />{{TierListData|demon=Dagon|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | ||
|pve=B | |pve=B | ||
− | |offensive=C|defensive=C | + | |offensive=C|defensive=C|tournament=B |
|pro= | |pro= | ||
*[[Law of the Sea God]] is a passive reminiscent of [[Odin A]], which gives Dagon Ice Pierce, an ability where he does not use press turns when he crits, and also puts him into a state of Might at the start of his turn as well as when he downs a demon. Additionally, when this chain procs, he will cast a one turn [[Sukunda]] and [[Rakunda]] effect. Additionally, as long as he is alive, his entire party will get +40% damage when hitting a crit, and 20% accuracy. | *[[Law of the Sea God]] is a passive reminiscent of [[Odin A]], which gives Dagon Ice Pierce, an ability where he does not use press turns when he crits, and also puts him into a state of Might at the start of his turn as well as when he downs a demon. Additionally, when this chain procs, he will cast a one turn [[Sukunda]] and [[Rakunda]] effect. Additionally, as long as he is alive, his entire party will get +40% damage when hitting a crit, and 20% accuracy. | ||
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*His panels aren't necessary either, but a welcome bonus, adding more damage, accuracy, and additional buff control. | *His panels aren't necessary either, but a welcome bonus, adding more damage, accuracy, and additional buff control. | ||
*Top tier Ice Democ unit, with buff control and high ice damage, though against the boss with a 200% crit reduction, it's essentially impossible to get him to crit outside his first attack each turn. | *Top tier Ice Democ unit, with buff control and high ice damage, though against the boss with a 200% crit reduction, it's essentially impossible to get him to crit outside his first attack each turn. | ||
+ | ** This totally changes if paired with the newly updated [[Frost Ace]], who is naturally slower and puts the entire party in a state of Might after his move, not to mention that both of their teamwide buff aura overlap in increasing the power of Ice Critical hits that they will now use each action. | ||
|con= | |con= | ||
*Weak to Fire unless Teal, a liability against [[Lost Name]]. | *Weak to Fire unless Teal, a liability against [[Lost Name]]. |
Latest revision as of 14:30, 22 September 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | Tournament | |||
Dagon |
B | C | C | B | |||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | - | ||||||