Difference between revisions of "Hresvelgr/Builds"
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! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Hresvelgr|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Yellow |
− | |pve= | + | |pve=C |
− | |offensive= | + | |offensive=D|defensive=D |
+ | |democPrelim=5 | ||
+ | |democBoss=3 | ||
|pro= | |pro= | ||
− | * | + | *One of the highest base AGI in the game, making him great for fast teams. P3 increases his speed even further. |
*His unique [[North Wind]] deals AOE Ice damage whenever an opposing demon dies. This adds to the damage of fast Turn 1 teams and allows him to clear [[Endure]]s. | *His unique [[North Wind]] deals AOE Ice damage whenever an opposing demon dies. This adds to the damage of fast Turn 1 teams and allows him to clear [[Endure]]s. | ||
*[[Auto-Rakunda]] in Purple further increases Turn 1 kill potential. | *[[Auto-Rakunda]] in Purple further increases Turn 1 kill potential. | ||
*Decent MAG with innate [[Ice Boost]] lets him fire off strong [[Bufudyne]]s. | *Decent MAG with innate [[Ice Boost]] lets him fire off strong [[Bufudyne]]s. | ||
|con= | |con= | ||
− | *No | + | *No Ice Pierce or Bulwark Pierce. |
− | * | + | *Does not have [[Speedster]] innately which in turn consumes a skill slot. |
− | *2 | + | *Weak to Phys and Fire, both very bad ones in the current meta. Phys Weakness is particularly terrible unless paired with [[Orcus]] for Press Turn denial. |
+ | *[[North Wind]] chains are just not damaging enough to be anything more than a liability against [[Demeter]]. His only role in PVP is currently being a speed trap for fast teams without [[Demeter]] which are few and far between. | ||
+ | *His only use in PvP is as a speedbot. | ||
+ | |notes= | ||
+ | *Red gets [[Mazandyne]] and panel 1 has -50% Ice/Force damage received, so he is helpful for Force [[Alter-World]]. However, note that nothing in his kit boosts Force damage (aside from panel 2's +100 MATK). | ||
+ | *Panel 3 has -20% Force damage received for the party, but his lack of bulk does not synergize with this. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
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== PvP Builds == | == PvP Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Yellow: War Cry for buff control. | ||
+ | * Purple: Auto-Rakunda for an offensive debuff. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage boosters so North Wind can rack kills and chain into itself. | ||
+ | |||
+ | Damage Boosters: | ||
+ | * Ice Amp: Highest Ice damage modifier. | ||
+ | * Ice Boost: Early game/budget option. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Speedster/Epitome of Swiftness: Boosts team speed even further. | ||
+ | * Ice Pierce weak: Allows Bufudyne and North Wind to bypass NDRs. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Speed%, Mag ATK% | ||
+ | |||
+ | * Speed: Boosts team speed even further | ||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): Boosts his damage output. | ||
+ | # AGI (20): To boost his accuracy and team speed. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=A freeze is coming | ||
+ | |archetype=Purple | ||
+ | |skill1=Speedster | ||
+ | |skill2=Ice Amp | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama= | ||
+ | |agmitama=20 | ||
+ | |lumitama= | ||
+ | |brands=Speed x2 with Mag ATK% primaries and Speed% Tertiaries | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=He's perfect for T1 teams as he provides speed and he can clean up whatever is left behind. While not as fast as Kartikeya with max level Skanda, he's still the 2nd fastest demon and can be used if you do not want to waste Karti's passive on a team that primarily uses Magic. You may use Ice Pierce weak if you want to make clean up more consistent. Pairs well with Sraosha and Anat who also have passives that can deal damage upon a kill and their passives stack together for a devastating chain of attacks. | ||
+ | }} |
Latest revision as of 22:06, 14 September 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Hresvelgr |
C | D | D | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
PvP Builds
Archetype(s)
- Yellow: War Cry for buff control.
- Purple: Auto-Rakunda for an offensive debuff.
Skill Transfers
Damage boosters so North Wind can rack kills and chain into itself.
Damage Boosters:
- Ice Amp: Highest Ice damage modifier.
- Ice Boost: Early game/budget option.
Other/Misc. Skills:
- Speedster/Epitome of Swiftness: Boosts team speed even further.
- Ice Pierce weak: Allows Bufudyne and North Wind to bypass NDRs.
Brands
- Stat priorities: Speed%, Mag ATK%
- Speed: Boosts team speed even further
Mitama
- MAG (20): Boosts his damage output.
- AGI (20): To boost his accuracy and team speed.
Build(s)
A freeze is coming | |||
---|---|---|---|
Transferred Skills | Notes:
He's perfect for T1 teams as he provides speed and he can clean up whatever is left behind. While not as fast as Kartikeya with max level Skanda, he's still the 2nd fastest demon and can be used if you do not want to waste Karti's passive on a team that primarily uses Magic. You may use Ice Pierce weak if you want to make clean up more consistent. Pairs well with Sraosha and Anat who also have passives that can deal damage upon a kill and their passives stack together for a devastating chain of attacks. | ||
Speedster | Ice Amp | ||
Infused Mitama | |||
Ma 20 Ag 20 | |||
Brands | |||
Speed x2 with Mag ATK% primaries and Speed% Tertiaries | |||
Target Stats | |||
- |