Difference between revisions of "Queen Mab/Builds"
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<section begin=tierentry />{{TierListData|demon=Queen Mab|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Yellow | <section begin=tierentry />{{TierListData|demon=Queen Mab|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Yellow | ||
− | |pve= | + | |pve=B |
|offensive=B|defensive=B | |offensive=B|defensive=B | ||
|pro= | |pro= | ||
− | *[[Queen of the Night]] removes barriers and casts [[Tarukaja]] at the start of turn, in addition to firing off a 60bp bulwark-piercing Fire/Elec attack to all enemies and casting [[Rakunda]] any time another party member acts. This passive also gives | + | *[[Queen of the Night]] removes barriers and casts [[Tarukaja]] at the start of turn, in addition to firing off a 60bp bulwark-piercing Fire/Elec attack to all enemies and casting [[Rakunda]] any time another party member acts. This passive also gives [[Fire Pierce]], [[Elec Pierce]], +15% to both Fire/Elec damage, as well as granting the party (including herself) another +25% Fire/Elec damage, making [[Queen Mab]] a democalypse beast. |
− | *[[Cuailnge]] is a hard hitting AOE magic attack with 180bp and Bulwark Pierce, which also casts [[Concentrate]] when successful | + | *[[Cuailnge]] is a hard hitting AOE magic attack with 180bp and Bulwark Pierce, which picks between either Fire or Elec damage. It also casts [[Concentrate]] when successful letting your next hit from [[Queen of the Night]] hurt bad. |
− | *Incredible amount of innate damage boosters, with 20% from [[Merciless Blow]], 35% from [[Queen of the Night]], and | + | *Incredible amount of innate damage boosters, with +20% from [[Merciless Blow]], +35% from [[Queen of the Night]] (another +10% in levels), and +25% from purple's [[Sage of Slaughter]], letting [[Queen Mab]] hit like a truck. |
*Panels offer even more damage boosters and effects, with P1 granting +20% to Fire/Elec damage, P2 activating the damage dealing/[[Rakunda]] portion of [[Queen of the Night]] when its [[Queen Mab]]'s turn to act, and P3 granting ANOTHER +30% Fire/Elec damage. | *Panels offer even more damage boosters and effects, with P1 granting +20% to Fire/Elec damage, P2 activating the damage dealing/[[Rakunda]] portion of [[Queen of the Night]] when its [[Queen Mab]]'s turn to act, and P3 granting ANOTHER +30% Fire/Elec damage. | ||
*[[Null Charm-Poison]] in yellow offers better protection against ailment teams, while [[Sage of Slaughter]] is good for more firepower. | *[[Null Charm-Poison]] in yellow offers better protection against ailment teams, while [[Sage of Slaughter]] is good for more firepower. | ||
− | *Can be devastating in PvE for how many attacks | + | *Can be devastating in PvE for how many attacks she can dish out. Demons like [[Zeus]] and [[Adramelech]] also greatly increase her utility since they can open up Fire/Elec weaknesses. |
|con= | |con= | ||
− | *Constant AoE attacks can be an issue in PvP, since [[Idun]] can revive an enemy that was knocked down and not revive sealed, potentially undoing your | + | *Constant AoE attacks can be an issue in PvP, since [[Idun]] can revive an enemy that was knocked down and not revive sealed, potentially undoing your progress. |
|notes= | |notes= | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Latest revision as of 01:09, 24 July 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Queen Mab |
B | B | B | - | |||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | - | ||||||