Difference between revisions of "Kartikeya"

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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 783 (349/353)
+
|max_hp= 783 (409/414)
|max_str= 190 (79/353)
+
|max_str= 190 (101/414)
|max_mag= 68 (346/353)
+
|max_mag= 68 (405/414)
|max_vit= 88 (349/353)
+
|max_vit= 88 (409/414)
|max_agi= 256 (4/353)
+
|max_agi= 256 (12/414)
|max_luck= 157 (123/353)
+
|max_luck= 157 (157/414)
 
|patk= 729
 
|patk= 729
 
|pdef= 521
 
|pdef= 521
 
|matk= 472
 
|matk= 472
 
|mdef= 460
 
|mdef= 460
|panel1= Reduces the cost of Mortal Jihad by 1MP.
+
|panel1= Reduces the cost of Mortal Jihad by 1 MP. +10% to Phys damage.
 
|panel2= +30% to Battle Speed.
 
|panel2= +30% to Battle Speed.
 
|panel3= As long as this demon is alive, +10% to Critical hit rate and +5% to Phys hit rate of all allies.
 
|panel3= As long as this demon is alive, +10% to Critical hit rate and +5% to Phys hit rate of all allies.

Revision as of 08:05, 30 May 2024

Stats

Kartikeya.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist - - - - Resist Resist
Info
Rarity Race Grade AI
5★ Fury 80 Attack
6★ Stats
HP 783 (409/414) Vitality 88 (409/414)
Strength 190 (101/414) Agility 256 (12/414)
Magic 68 (405/414) Luck 157 (157/414)
PATK 729 PDEF 521
MATK 472 MDEF 460
Innate Skills
Passive.png Great Aim Passive +20% to Phys hit rate.
Phys.png Mortal Jihad 6 MP Inflicts Phys (Physical) damage with 30% crit rate and 155 power on a Single Enemy.
Passive.png Skanda Passive While the demon with this skill is alive, all party members will receive the following effect: +15% to Phys hit rate and +20% to Critical hit rate.
ArchClear.png
Awaken: Passive.png Speedster Passive +50% to Battle Speed of this demon.
Gacha: -
ArchRed.png
Awaken:
Gacha:
ArchYellow.png
Awaken:
Gacha:
ArchPurple.png
Awaken:
Gacha:
ArchTeal.png
Awaken:
Gacha:
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Reduces the cost of Mortal Jihad by 1 MP. +10% to Phys damage. +30% to Battle Speed. As long as this demon is alive, +10% to Critical hit rate and +5% to Phys hit rate of all allies.
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10 (MAX +100) HP +25 (MAX +250)

Availability

Kartikeya/Sword Kartikeya/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Kartikeya.jpg Kartikeya
Clear Clear B D D -
Pros
  • One of the fastest demons in the game especially when Skanda is maxed, allowing you to hit battlespeed requirements in PvE easily.
  • Skanda provides teamwide Accuracy and Crit chance boost.
  • Mortal Jihad plus Great Aim means he will rarely miss, while having a good crit rate to generate Press Turns for your team.
  • No weaknesses and innate Speedster gives him great flexibility over transfer slots and lets him fulfill a variety of roles.
Cons
  • No innate Pierce means he will have trouble with Repel Physical effects (notably Tetraka Shift), unless you inherit Phys Pierce (weak).
  • Very expensive to fuse (approx 8 million mag per copy, 500k of that is unaffected by discounts).
  • Essentially has no role other than boosting battle speed.
Notes
  • Difficult to Panel due to Clear demons only giving 60 spirits.
Synergies -

PvE Builds

Archetype(s)

  • Clear: Can only be clear. Speedster for more speed.

Skill Transfers

Support skills since he's used for his super high speed and Skanda passive.

Support Skills:

  • Autos: Provides buff control. More useful in AG and modern kiwmamis (1 wave only)
  • Solar Prosperity/Downfall: Similar to Autos but 2 in 1. Useful in all PVE content since they activate every 1st turn as long as you go first.
  • Epitome of Swiftness: Boosts team speed further.
  • Offensive Cry: Provides a guaranteed offensive buff swing
  • Acid Breath/War Cry: Used for the DEF reduction. Acid Breath is much better as it also reduces EV/AC so teammates can land hits. War Cry can be used if you want to survive attacks.
  • Agility Amp 1/2/3: Early game/budget option.
  • -Kaja skills: Early game/budget option.

Other/Misc. Skills:

  • Phys Pierce (Weak): Allows him to hit into demons with Phys NDRs so he can crit. Not as useful if used in Hell Gongen.

Brands

  • Stat priorities: Speed%
  • Speed: Boosts team speed even further

Mitama

  1. STR (20): Boosts his damage output.
  2. AGI (20): To boost his accuracy and team speed.
  3. LUK (10): Increases his chances of landing crits and his chances of landing hits.

Build(s)

Going Fast makes me feel alive!
ArchClear.png Transferred Skills Notes:

Fastest demon in the game (if Skanda's skill level is maxed out). Making him a key demon in end game phys teams as they want to end fights quickly and his passive increases team crit rate + accuracy (even more if P3!). Solar Downfall for the 1 turn Acid breath every wave. Offensive Cry for the offensive buff swing especially against bosses with Fast/Auto Luster or Debilitate. You can use any combo of auto/solar skill + manual buff/debuff skill as long as you get an ATK & EV/AC party buff and DEF & EV/AC enemy debuff.

Solar Downfall Offensive Cry
Infused Mitama
St 20 Ag 20 Lu 10
Brands
Speed x2 with Speed%
Target Stats
-


PvP Builds

Archetype(s)

  • Clear: Can only be clear. Speedster for more speed.

Skill Transfers

Support skills since he's used for his super high speed and Skanda passive. Crit boosters ensure he gets to crit often so he can provide chip damage + half press turn, especially in T1 teams who want to maximize their turns.

Support Skills:

  • Autos: Provides buff control.
  • Solar Prosperity/Downfall: Similar to Autos but 2 in 1. Harder to obtain however.
  • Epitome of Swiftness: Boosts team speed further.
  • Offensive Cry: Provides a guaranteed offensive buff swing
  • Acid Breath/War Cry: Used for the DEF reduction. Acid Breath is much better as it also reduces EV/AC so teammates can land hits. War Cry can be used if you want to survive attacks.
  • Agility Amp 1/2/3: Early game/budget option.
  • -Kaja skills: Early game/budget option.

Crit Boosters:

  • Auto-Rebellion: Guarantees crit on the 1st attack. Only available via yellow Tokisada and Marici as gacha.
  • Epitome of Carnage: Boosts both crit rate and Phys damage.
  • Savage Glee: More accessible than Auto-Rebellion, and grants the highest crit rate increase.
  • Bloody Glee: Early game/budget option.

Other/Misc. Skills:

  • Phys Pierce (Weak): Allows him to hit into demons with Phys NDRs so he can crit.

Brands

  • Stat priorities: Speed%, Crit%
  • Speed: Boosts team speed even further

Mitama

  1. STR (20): Boosts his damage output.
  2. AGI (20): To boost his accuracy and team speed.
  3. LUK (10): Increases his chances of landing crits and his chances of landing hits.

Build(s)

I am Speed!
ArchClear.png Transferred Skills Notes:

Fastest demon in the game (if Skanda's skill level is maxed out). Making him a key demon in T1 teams that want to be as fast as possible. Solar Downfall cancels out SK's passive so Herokado's Kuyo Flash can guarantee the DEF + EV/AC debuff. You can sub it out for any Auto skill of your liking. EoS can be replaced with Agility Amp III. Pairs well with powerful Physical demons especially Asura Lord where their passives combine for a 40% team crit rate boost (60% if they are both P3!).

Solar Downfall Epitome of Swiftness
Infused Mitama
St 20 Ag 20 Lu 10
Brands
Speed x2 with Speed%
Target Stats
-


Crits for days
ArchClear.png Transferred Skills Notes:

Mainly used for his speed + passive. This allows him to crit with Mortal Jihad (P1 to cast it on T1) for chip + producing 1/2 press turns to stretch/maximize your press turns. Phys pierce weak is needed for him to hit demons that NDR Phys or scummy demons with Null Phys as transfer.

Savage Glee Phys Pierce (weak)
Infused Mitama
St 20 Ag 20 Lu 10
Brands
Speed x2 with Speed%
Target Stats
-


  Info   Builds   Lore    

Official Profile

A Hindu god of war and son of Shiva, also known as Skanda and Murugan. He rides upon a peacock called Paravani and is often depicted with 6 heads and 12 arms. He commands the army of the gods, and defeated the forces of Asura.