Difference between revisions of "Old Ones/Builds"
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+ | *Tanky, with +70% innate Max HP (with extra in skill levels and panels) and good hit rate despite his low AGI stat, with [[Epitome of Interception]] and [[Unknown Predator]] giving a combined +55% accuracy. Gloom spam from [[Weird Pain]] also helps tremendously with his aim. | ||
+ | *[[Unknown Predator]] increases the MP cost of skills for the enemy party by 1, while also reducing the MP cost of allies' skills by 2MP. In addition, it also casts [[Spirit Chains of Indignation]] onto the enemy with the lowest current HP, removes Zenith, and inflicts Gloom on all enemies at the start of the first turn. The enemy inflicted with [[Indignation]] will have the cost of their skills increased by '''SEVEN MP''', absolutely stopping them from using any skills at all. | ||
+ | **To add insult to injury, all enemies under gloom will deal -60% less damage. Ally demons will also do an extra +20% damage, letting them sweep with ease. | ||
+ | *[[Weird Pain]] is not only one of the funniest names of a skill ever, but also a strong bulwark-piercing physical-Force nuke with an innate +100% crit rate built right in. It also removes 1MP from whoever it hits and inflicts gloom on all enemies when successful. | ||
+ | *[[Intimidating Stance]] in yellow helps in a T2 team when going second. [[Force Avatar]] ups both damage and accuracy, great for when building [[Old Ones]] with an offensive build. [[Drain Force]] helps in mirror matches when paired with anti-pierce such as [[Yggdrasil]]. | ||
+ | *Good panels that offer [[Null Mortal]], an aura effect that increases how much damage enemies take under gloom by 20%, and bonus Force damage/accuracy. | ||
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+ | *[[Weird Pain]] doesn't ignore endures, which can be an issue in PvP. | ||
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Revision as of 22:19, 10 April 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Old Ones |
A | S | A | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||