Difference between revisions of "Vasuki/Builds"
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<section begin=tierentry />{{TierListData|demon=Vasuki|pvebest1=Purple|pvebest2=Red|pvebest3=|pvpbest1=Purple|pvpbest2=Clear | <section begin=tierentry />{{TierListData|demon=Vasuki|pvebest1=Purple|pvebest2=Red|pvebest3=|pvpbest1=Purple|pvpbest2=Clear | ||
| − | |pve= | + | |pve=B |
|offensive=C|defensive=C | |offensive=C|defensive=C | ||
| − | |||
| − | |||
|pro= | |pro= | ||
| − | *Innate [[Ice | + | *Innate [[Ice Debuff]], [[Butcher]] in Purple, and another 65-85% damage from panels 1 and 2 make him a powerful Ice Mage. |
| − | *[[Halahala]] deals massive damage against single targets, ideal for Bosses and [[Democalypse]]. | + | *[[Halahala]] deals massive damage against single targets and debuffs ATK and DEF, ideal for Bosses and [[Democalypse]]. It's also useful for breaking the multiple endures in [[Brands of Sin: Avarice]]. |
| − | * | + | *Very high chance for Halahala to inflict [[Poison]]: 165% chance when adding up its base 50%, [[Insanity]], [[Ice Debuff]], panels 1 + 3, and [[Gloom]]. The skill also attempts infliction 6 times per cast. |
| + | ** Panel 1 offers synergy with Auto Barrier Break and +20% to Poisoned enemies for the party, while Panel 4 casts a follow-up [[Bulwark]]-piercing AoE when an enemy gets Poisoned. | ||
| + | ** Allies can access 60% of that chance boost, making Vasuki a solid partner for ailmenters. | ||
| + | |||
|con= | |con= | ||
| − | * | + | *Being limited to only random targeting can be a problem in PvP. |
| − | |||
*Weak to Fire unless Teal. | *Weak to Fire unless Teal. | ||
|notes= | |notes= | ||
| − | |||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Revision as of 20:12, 16 February 2024
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| B | C | C | - | ||||
| Pros |
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| Cons |
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| Notes | - | ||||||
| Synergies | - | ||||||