Difference between revisions of "Masakado A/Builds"
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | ||
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− | <section begin=tierentry />{{TierListData|demon=Masakado A|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple | + | <section begin=tierentry />{{TierListData|demon=Masakado A|pvebest1=Purple|pvebest2=Clear|pvebest3=Teal|pvpbest1=Purple |
− | |pve= | + | |pve=A |
|offensive=C|defensive=C | |offensive=C|defensive=C | ||
|democPrelim=5 | |democPrelim=5 | ||
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*Easily countered by outspeeding. This is a problem for last hour PvP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute. | *Easily countered by outspeeding. This is a problem for last hour PvP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute. | ||
*[[Kuyo Flash]] would almost be better if it didn't do damage, as it doesn't hit hard enough to pierce through [[Demeter]]'s bulwarks, and then she chains her own [[Luster Candy]] negating half of the buff control. | *[[Kuyo Flash]] would almost be better if it didn't do damage, as it doesn't hit hard enough to pierce through [[Demeter]]'s bulwarks, and then she chains her own [[Luster Candy]] negating half of the buff control. | ||
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*Overshadowed by [[Unit 01 Dx2 Type]]. | *Overshadowed by [[Unit 01 Dx2 Type]]. | ||
|notes= | |notes= |
Latest revision as of 06:28, 8 February 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Masakado A |
A | C | C | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
PvP Builds
Archetype(s)
- Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary.
- Purple: Enduring Soul for survivability. Especially useful when facing against Surt A.
Skill Transfers
Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.
Support Skills:
- Speedster/Epitome of Swiftness: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate Guardian of the East.
- Auto-Taruka/Rakunda/Sukuka/Sukunda: Helps to offset any enemy auto buffs/debuffs to ensure Kuyo Flash gives you all, if not, most of the offensive buffs and debuffs.
- Solar Prosperity/Solar Downfall: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall), however, they are much harder to obtain.
Attacks:
- Herculean Strike L: Cheap Phys AoE great for cleaning up any remaining enemies with endures.
- Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.
Damage Boosters:
- Serial Killer: Boosts Kuyo Flash, Myriad Arrows, etc. damage.
- Almighty Boost/Almighty Survivor: Directly boosts Kuyo Flash damage. Survivor adds an extra endure.
Other/Misc. Skills:
- Enduring Soul +/Endure: Adds survivability.
Brands
- Stat priorities: Speed%, Phys ATK%
- Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing Alice A).
- Speed: Boosts team speed.
- War: Boosts damage if needed.
- Lead: Helps him to be 1st or 2nd in rotation if using other demons that are just as fast if not faster.
Mitama
- STR (20): Boosts his damage output.
- VIT (10): Adds bulk.
- AGI (20): To boost his accuracy and team speed.
Build(s)
Zoom Zoom! | |||
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Transferred Skills | Notes:
Any auto buff can replace EOS if you are behind on buff control. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better. | ||
Epitome of Swiftness | Speedster | ||
Infused Mitama | |||
St 20 Vi 10 Ag 20 | |||
Brands | |||
Divine + Speed with Speed% | |||
Target Stats | |||
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