Difference between revisions of "Masakado A/Builds"

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! rowspan="2" | PVE
 
! rowspan="2" | PVE
 
! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
! colspan="2" class="unsortable" | Democalypse
 
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Prelim !! Boss
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierDataBeta|demon=Masakado A|pvebest1=Any|pvpbest1=Purple
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<section begin=tierentry />{{TierListData|demon=Masakado A|pvebest1=Purple|pvebest2=Clear|pvebest3=Teal|pvpbest1=Purple
|pve=5
+
|pve=A
|offensive=5|defensive=5
+
|offensive=C|defensive=C
 
|democPrelim=5
 
|democPrelim=5
 
|democBoss=3
 
|democBoss=3
 
|pro=
 
|pro=
*[[Guardian of the East]] provides 1 extra Press Turn when going first, enabling devastating Turn 1 Kill strategies like [[Hero Masakado T1]].
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*[[Guardian of the East]] provides 1 extra Press Turn when going first, enabling devastating Turn 1 Kill strategies like [[Hero Masakado T1]]. Additionally, it gives the team 2 MP, a one turn [[Tarukaja]] and [[Sukukaja]] effect, and at the start of the first turn, a two turn [[Tetraja]] effect.
*[[Kuyo Flash]] can be cast 1st turn and swings offensive buffs entirely in your favor by autocasting [[Tarukaja]], [[Rakunda]], [[Sukukaja]] and [[Sukunda]].
+
*[[Kuyo Flash]] does a 160 BP Almighty attack scaling on PATK, that does a full [[Luster Candy]] and [[Debilitate]] swing for one turn.
*Panel 2 provides team wide [[Null Mortal]] for one turn. This is useful for sweeping [[Ixtab]] defenses, or protecting your allies from being counterswept by [[Alice A]] if you fail to kill them Turn 1.
+
*His panels offer great Democalypse support, with him granting up to 35% party damage to AOE attacks while under Tetraja.
*Incredible set of resistances with 3 Nulls (Phys, Dark, Light) and no weakness allows you to tailor his transfer slots however you please.
+
*P3 reduces his MP costs, and grants his team another [[Tarukaja]] and [[Sukukaja]] effect along with 2 more MP the first time a teammate downs a demon each turn, and P4 gives him an improved [[Great Idea]], granting him 30 to each stat, and 30% battle speed.
 +
*This MP granting effect gives him potential in PvP as an MP battery and PT gen all in one.
 
|con=
 
|con=
 
*No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is [[Myriad Arrows]] in Red, which has random targeting and is thus not very reliable.
 
*No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is [[Myriad Arrows]] in Red, which has random targeting and is thus not very reliable.
 
*Easily countered by outspeeding. This is a problem for last hour PvP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute.
 
*Easily countered by outspeeding. This is a problem for last hour PvP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute.
 +
*[[Kuyo Flash]] would almost be better if it didn't do damage, as it doesn't hit hard enough to pierce through [[Demeter]]'s bulwarks, and then she chains her own [[Luster Candy]] negating half of the buff control.
 +
*Overshadowed by [[Unit 01 Dx2 Type]].
 
|notes=
 
|notes=
*Unable to be paired with [[Masakado]].
+
*Cannot be used in the same team as [[Masakado]].
 
*None of his Awaken skills are particularly useful for him. [[Enduring Soul]] is his "best" one but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for Phys attackers. [[Myriad Arrows]] could be useful to take advantage of his innate Pierce, but as just said it isn't a good Phys spell.
 
*None of his Awaken skills are particularly useful for him. [[Enduring Soul]] is his "best" one but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for Phys attackers. [[Myriad Arrows]] could be useful to take advantage of his innate Pierce, but as just said it isn't a good Phys spell.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
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== PvP Builds ==
 
== PvP Builds ==
 
===Archetype(s)===
 
===Archetype(s)===
* Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary
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* Red: Discounted [[Myriad Arrows]] for a strong Phys skill to dish out some damage if necessary.
* Purple: Enduring Soul for survivability. Especially useful when facing against SurtA
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* Purple: [[Enduring Soul]] for survivability. Especially useful when facing against [[Surt A]].
  
 
===Skill Transfers===
 
===Skill Transfers===
Since Herokado is main used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.
+
Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from [[Kuyo Flash]], support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.
  
 
Support Skills:
 
Support Skills:
* Speedster/Epitome of Swiftness: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate Guardian of the East.
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* [[Speedster]]/[[Epitome of Swiftness]]: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate [[Guardian of the East]].
* Auto-Taruka/Rakunda/Sukukaja/Sukunda: Helps to offset any enemy auto buffs/debuffs to ensure Kuyo Flash gives you all, if not, most of the offensive buffs and debuffs.
+
* [[Auto-Taruka]]/[[Auto-Rakunda|Rakunda]]/[[Auto-Sukuka|Sukuka]]/[[Auto-Sukunda|Sukunda]]: Helps to offset any enemy auto buffs/debuffs to ensure [[Kuyo Flash]] gives you all, if not, most of the offensive buffs and debuffs.
* Solar Prosperity/Downfall: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall). However they are much harder to obtain.
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* [[Solar Prosperity]]/[[Solar Downfall]]: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall), however, they are much harder to obtain.
  
 
Attacks:
 
Attacks:
* Herculean Strike L: Cheap Phys AOE great for cleaning up any remaining enemies with endures.
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* [[Herculean Strike L]]: Cheap Phys AoE great for cleaning up any remaining enemies with endures.
* Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.
+
* [[Vorpal Blade]]: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.
  
 
Damage Boosters:
 
Damage Boosters:
* Serial Killer: Boosts Kuyo Flash, Myriad Arrows, etc. damage.
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* [[Serial Killer]]: Boosts [[Kuyo Flash]], [[Myriad Arrows]], etc. damage.
 +
* [[Almighty Boost]]/[[Almighty Survivor]]: Directly boosts [[Kuyo Flash]] damage. Survivor adds an extra endure.
  
 
Other/Misc. Skills:
 
Other/Misc. Skills:
* Enduring Soul+/Endure: Adds survivability.
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* [[Enduring Soul +]]/[[Endure]]: Adds survivability.
  
 
===Brands===
 
===Brands===
 
*Stat priorities: Speed%, Phys ATK%
 
*Stat priorities: Speed%, Phys ATK%
* Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing Ulice).
+
* Divine: Allows him to cast [[Kuyo Flash]] on turn 1 if not P3 (and if P3, it allows [[Kuyo Flash]] to be cast T1 if facing [[Alice A]]).
 
* Speed: Boosts team speed.
 
* Speed: Boosts team speed.
 
* War: Boosts damage if needed.
 
* War: Boosts damage if needed.
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|use=Zoom Zoom!
 
|use=Zoom Zoom!
 
|archetype=Purple
 
|archetype=Purple
|skill1=Auto-Taruka
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|skill1=Epitome of Swiftness
 
|skill2=Speedster
 
|skill2=Speedster
 
|stmitama=20
 
|stmitama=20
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|acreq=
 
|acreq=
 
|evreq=
 
|evreq=
|buildnotes=Auto-Taruka can be replaced with Auto-Rakunda or even 1 of the Solar skills. If using Autos, pair with other demons that can apply auto buffs/debuffs as well. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better. Run both Speedster and EOS for even more speed.}}
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|buildnotes=Any auto buff can replace EOS if you are behind on buff control. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better.}}

Latest revision as of 06:28, 8 February 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Masakado A.jpg Masakado A
Purple Clear Teal Purple A C C -
Pros
  • Guardian of the East provides 1 extra Press Turn when going first, enabling devastating Turn 1 Kill strategies like Hero Masakado T1. Additionally, it gives the team 2 MP, a one turn Tarukaja and Sukukaja effect, and at the start of the first turn, a two turn Tetraja effect.
  • Kuyo Flash does a 160 BP Almighty attack scaling on PATK, that does a full Luster Candy and Debilitate swing for one turn.
  • His panels offer great Democalypse support, with him granting up to 35% party damage to AOE attacks while under Tetraja.
  • P3 reduces his MP costs, and grants his team another Tarukaja and Sukukaja effect along with 2 more MP the first time a teammate downs a demon each turn, and P4 gives him an improved Great Idea, granting him 30 to each stat, and 30% battle speed.
  • This MP granting effect gives him potential in PvP as an MP battery and PT gen all in one.
Cons
  • No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is Myriad Arrows in Red, which has random targeting and is thus not very reliable.
  • Easily countered by outspeeding. This is a problem for last hour PvP, as Masakado A defenses will get relentlessly targetted by players looking to climb last minute.
  • Kuyo Flash would almost be better if it didn't do damage, as it doesn't hit hard enough to pierce through Demeter's bulwarks, and then she chains her own Luster Candy negating half of the buff control.
  • Overshadowed by Unit 01 Dx2 Type.
Notes
  • Cannot be used in the same team as Masakado.
  • None of his Awaken skills are particularly useful for him. Enduring Soul is his "best" one but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for Phys attackers. Myriad Arrows could be useful to take advantage of his innate Pierce, but as just said it isn't a good Phys spell.
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary.
  • Purple: Enduring Soul for survivability. Especially useful when facing against Surt A.

Skill Transfers

Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.

Support Skills:

Attacks:

  • Herculean Strike L: Cheap Phys AoE great for cleaning up any remaining enemies with endures.
  • Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.

Damage Boosters:

Other/Misc. Skills:

Brands

  • Stat priorities: Speed%, Phys ATK%
  • Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing Alice A).
  • Speed: Boosts team speed.
  • War: Boosts damage if needed.
  • Lead: Helps him to be 1st or 2nd in rotation if using other demons that are just as fast if not faster.

Mitama

  1. STR (20): Boosts his damage output.
  2. VIT (10): Adds bulk.
  3. AGI (20): To boost his accuracy and team speed.

Build(s)

Zoom Zoom!
ArchPurple.png Transferred Skills Notes:

Any auto buff can replace EOS if you are behind on buff control. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better.

Epitome of Swiftness Speedster
Infused Mitama
St 20 Vi 10 Ag 20
Brands
Divine + Speed with Speed%
Target Stats
-