Difference between revisions of "Masakado A/Builds"
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*[[Guardian of the East]] provides 1 extra Press Turn when going first, enabling devastating Turn 1 Kill strategies like [[Hero Masakado T1]]. | *[[Guardian of the East]] provides 1 extra Press Turn when going first, enabling devastating Turn 1 Kill strategies like [[Hero Masakado T1]]. | ||
+ | **This press turn generation plus innate [[Butcher]] makes him valuable for [[Democalypse]] Prelim. | ||
*[[Kuyo Flash]] can be cast 1st turn and swings offensive buffs entirely in your favor by autocasting [[Tarukaja]], [[Rakunda]], [[Sukukaja]] and [[Sukunda]]. | *[[Kuyo Flash]] can be cast 1st turn and swings offensive buffs entirely in your favor by autocasting [[Tarukaja]], [[Rakunda]], [[Sukukaja]] and [[Sukunda]]. | ||
*Panel 2 provides team wide [[Null Mortal]] for one turn. This is useful for sweeping [[Ixtab]] defenses, or protecting your allies from being counterswept by [[Alice A]] if you fail to kill them Turn 1. | *Panel 2 provides team wide [[Null Mortal]] for one turn. This is useful for sweeping [[Ixtab]] defenses, or protecting your allies from being counterswept by [[Alice A]] if you fail to kill them Turn 1. | ||
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*Unable to be paired with [[Masakado]]. | *Unable to be paired with [[Masakado]]. | ||
*None of his Awaken skills are particularly useful for him. [[Enduring Soul]] is his "best" one but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for Phys attackers. [[Myriad Arrows]] could be useful to take advantage of his innate Pierce, but as just said it isn't a good Phys spell. | *None of his Awaken skills are particularly useful for him. [[Enduring Soul]] is his "best" one but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for Phys attackers. [[Myriad Arrows]] could be useful to take advantage of his innate Pierce, but as just said it isn't a good Phys spell. | ||
+ | *If building for [[Democalypse]] Prelim, try to transfer a "Rending <element>" skill to make use of his PATK. However, these skills are event-locked and may be hard to obtain. If none are available, an AoE magic skill is fine. | ||
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Revision as of 14:01, 8 January 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Masakado A |
5 | 5 | 5 | 5 | 3 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
PvP Builds
Archetype(s)
- Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary.
- Purple: Enduring Soul for survivability. Especially useful when facing against Surt A.
Skill Transfers
Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.
Support Skills:
- Speedster/Epitome of Swiftness: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate Guardian of the East.
- Auto-Taruka/Rakunda/Sukuka/Sukunda: Helps to offset any enemy auto buffs/debuffs to ensure Kuyo Flash gives you all, if not, most of the offensive buffs and debuffs.
- Solar Prosperity/Solar Downfall: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall), however, they are much harder to obtain.
Attacks:
- Herculean Strike L: Cheap Phys AoE great for cleaning up any remaining enemies with endures.
- Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.
Damage Boosters:
- Serial Killer: Boosts Kuyo Flash, Myriad Arrows, etc. damage.
- Almighty Boost/Almighty Survivor: Directly boosts Kuyo Flash damage. Survivor adds an extra endure.
Other/Misc. Skills:
- Enduring Soul +/Endure: Adds survivability.
Brands
- Stat priorities: Speed%, Phys ATK%
- Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing Alice A).
- Speed: Boosts team speed.
- War: Boosts damage if needed.
- Lead: Helps him to be 1st or 2nd in rotation if using other demons that are just as fast if not faster.
Mitama
- STR (20): Boosts his damage output.
- VIT (10): Adds bulk.
- AGI (20): To boost his accuracy and team speed.
Build(s)
Zoom Zoom! | |||
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Transferred Skills | Notes:
Any auto buff can replace EOS if you are behind on buff control. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better. | ||
Epitome of Swiftness | Speedster | ||
Infused Mitama | |||
St 20 Vi 10 Ag 20 | |||
Brands | |||
Divine + Speed with Speed% | |||
Target Stats | |||
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