Difference between revisions of "Masakado A/Builds"
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== PvP Builds == | == PvP Builds == | ||
===Archetype(s)=== | ===Archetype(s)=== | ||
− | * Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary | + | * Red: Discounted [[Myriad Arrows]] for a strong Phys skill to dish out some damage if necessary. |
− | * Purple: Enduring Soul for survivability. Especially useful when facing against | + | * Purple: [[Enduring Soul]] for survivability. Especially useful when facing against [[Surt A]]. |
===Skill Transfers=== | ===Skill Transfers=== | ||
− | Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch. | + | Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from [[Kuyo Flash]], support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch. |
Support Skills: | Support Skills: | ||
− | * Speedster/Epitome of Swiftness: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate Guardian of the East. | + | * [[Speedster]]/[[Epitome of Swiftness]]: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate [[Guardian of the East]]. |
− | * Auto-Taruka/Rakunda/ | + | * [[Auto-Taruka]]/[[Auto-Rakunda|Rakunda]]/[[Auto-Sukuka|Sukuka]]/[[Auto-Sukunda|Sukunda]]: Helps to offset any enemy auto buffs/debuffs to ensure [[Kuyo Flash]] gives you all, if not, most of the offensive buffs and debuffs. |
− | * Solar Prosperity/Downfall: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall) | + | * [[Solar Prosperity]]/[[Solar Downfall]]: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall), however, they are much harder to obtain. |
Attacks: | Attacks: | ||
− | * Herculean Strike L: Cheap Phys | + | * [[Herculean Strike L]]: Cheap Phys AoE great for cleaning up any remaining enemies with endures. |
− | * Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills. | + | * [[Vorpal Blade]]: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills. |
Damage Boosters: | Damage Boosters: | ||
− | * Serial Killer: Boosts Kuyo Flash, Myriad Arrows, etc. damage. | + | * [[Serial Killer]]: Boosts [[Kuyo Flash]], [[Myriad Arrows]], etc. damage. |
− | * Almighty Boost/Survivor: Directly boosts Kuyo Flash damage. Survivor adds an extra endure. | + | * [[Almighty Boost]]/[[Almighty Survivor]]: Directly boosts [[Kuyo Flash]] damage. Survivor adds an extra endure. |
Other/Misc. Skills: | Other/Misc. Skills: | ||
− | * Enduring Soul+/Endure: Adds survivability. | + | * [[Enduring Soul+]]/[[Endure]]: Adds survivability. |
===Brands=== | ===Brands=== | ||
*Stat priorities: Speed%, Phys ATK% | *Stat priorities: Speed%, Phys ATK% | ||
− | * Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing | + | * Divine: Allows him to cast [[Kuyo Flash]] on turn 1 if not P3 (and if P3, it allows [[Kuyo Flash]] to be cast T1 if facing [[Alice A]]). |
* Speed: Boosts team speed. | * Speed: Boosts team speed. | ||
* War: Boosts damage if needed. | * War: Boosts damage if needed. |
Revision as of 18:43, 1 January 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Masakado A |
5 | 5 | 5 | 5 | 3 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
PvP Builds
Archetype(s)
- Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary.
- Purple: Enduring Soul for survivability. Especially useful when facing against Surt A.
Skill Transfers
Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.
Support Skills:
- Speedster/Epitome of Swiftness: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate Guardian of the East.
- Auto-Taruka/Rakunda/Sukuka/Sukunda: Helps to offset any enemy auto buffs/debuffs to ensure Kuyo Flash gives you all, if not, most of the offensive buffs and debuffs.
- Solar Prosperity/Solar Downfall: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall), however, they are much harder to obtain.
Attacks:
- Herculean Strike L: Cheap Phys AoE great for cleaning up any remaining enemies with endures.
- Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.
Damage Boosters:
- Serial Killer: Boosts Kuyo Flash, Myriad Arrows, etc. damage.
- Almighty Boost/Almighty Survivor: Directly boosts Kuyo Flash damage. Survivor adds an extra endure.
Other/Misc. Skills:
- Enduring Soul+/Endure: Adds survivability.
Brands
- Stat priorities: Speed%, Phys ATK%
- Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing Alice A).
- Speed: Boosts team speed.
- War: Boosts damage if needed.
- Lead: Helps him to be 1st or 2nd in rotation if using other demons that are just as fast if not faster.
Mitama
- STR (20): Boosts his damage output.
- VIT (10): Adds bulk.
- AGI (20): To boost his accuracy and team speed.
Build(s)
Zoom Zoom! | |||
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Transferred Skills | Notes:
Any auto buff can replace EOS if you are behind on buff control. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better. | ||
Epitome of Swiftness | Speedster | ||
Infused Mitama | |||
St 20 Vi 10 Ag 20 | |||
Brands | |||
Divine + Speed with Speed% | |||
Target Stats | |||
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