Difference between revisions of "Liberators"
(honey sweet's limit break is available now) |
(adding Honey LB info; converting all sections to use a consistent layout (the condensed layout). Xana will need checking; SP values on several liberators are missing.) |
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− | Each Liberator can be leveled up to level 30. When hitting max level, the Liberator will have enough skill points to obtain every skill. | + | Each Liberator can initially be leveled up to level 30. When hitting max level, the Liberator will have enough skill points to obtain every skill. |
− | After clearing a character | + | |
+ | After clearing a character's specific [[Dx2 Quests|Dx2 Quest chain]], their level cap will rise to 50, unlocking their Limit Break skills (labeled LB below). Once again, at max level the Liberator will have enough skill points to learn every skill. | ||
==Protagonist== | ==Protagonist== | ||
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: '''SP required:''' 1 | : '''SP required:''' 1 | ||
− | ; Demon Trainer I | + | ; Demon Trainer I · II · III (LB) |
− | : +10% | + | : +10% · +30% · +35% to EXP gained by all party members. |
− | + | : '''SP required:''' 0 (Initial skill) · 15 · 17 | |
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− | : '''SP required:''' | ||
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− | ; | + | ; MP Regain I · II · III |
− | : | + | : 5% · 10% · 15% chance to increase regenerated MP of all party members by 1. |
− | : '''SP required:''' | + | : '''SP required:''' 3 · 5 · 7 |
− | ; Spring of Life III | + | ; Spring of Life I · II · III |
− | : Heals 10% HP of all party members between waves. | + | : Heals 3% · 5% · 10% HP of all party members between waves. |
− | : '''SP required:''' 12 | + | : '''SP required:''' 5 · 8 · 12 |
; Teamwork | ; Teamwork | ||
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: '''SP required:''' 2 | : '''SP required:''' 2 | ||
− | ; BFF I ( | + | ; BFF I (LB) · II (LB) |
− | : +5% | + | : +5% · +10% chance to receive Assistance from a friend. |
− | + | : '''SP required:''' 2 · 5 | |
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− | : '''SP required:''' 5 | ||
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− | ; Chakra Walk II ( | + | ; Chakra Walk I (LB) · II (LB) |
− | : +50% chance to recover 1 MP of all party members between waves. | + | : +15% · +50% chance to recover 1 MP of all party members between waves. |
− | : '''SP required:''' 8 | + | : '''SP required:''' 3 · 8 |
</div> | </div> | ||
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: '''SP required:''' 1 | : '''SP required:''' 1 | ||
− | ; HP Plus I | + | ; HP Plus I · II |
− | : +5% to max HP of all party members. | + | : +5% · 8% to max HP of all party members. |
− | : '''SP required:''' 1 | + | : '''SP required:''' 1 · 3 |
− | + | ; St Plus I · II | |
− | |||
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− | ; St Plus I | ||
: +3 · +5 to St of all party members. | : +3 · +5 to St of all party members. | ||
: '''SP required:''' 1 · 3 | : '''SP required:''' 1 · 3 | ||
− | + | ; Ma Plus I · II | |
− | |||
− | |||
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− | ; Ma Plus I | ||
: +3 · +5 to Ma of all party members. | : +3 · +5 to Ma of all party members. | ||
: '''SP required:''' 1 · 3 | : '''SP required:''' 1 · 3 | ||
− | + | ; Starting Again I · II | |
− | + | : 5% · 10% chance to nullify all party members bad status effects when turn starts. | |
− | + | : '''SP required:''' 0 (Initial skill) · 5 | |
− | |||
− | ; Starting Again I | ||
− | : 5% chance to nullify all party members bad status effects when turn starts. | ||
− | : '''SP required:''' Initial skill | ||
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− | ; | + | ; Safety Device I · II |
− | : | + | : 10% · 15% chance to activate Luster Candy when a party member fails an attack. |
− | : '''SP required:''' | + | : '''SP required:''' 3 · 7 |
− | ; | + | ; Healing Master I · II |
− | : + | + | : +5% · +10% to Healing skill effectiveness of all party members. |
− | : '''SP required:''' 5 | + | : '''SP required:''' 3 · 5 |
− | ; Upgrade II | + | ; Upgrade I · II |
− | : +50% to damage dealt by all party members in a state of Charge. | + | : +25% · +50% to damage dealt by all party members in a state of Charge. |
− | : '''SP required:''' 8 | + | : '''SP required:''' 5 · 8 |
− | ; Dot Sight I | + | ; Dot Sight I · II |
− | : +25% | + | : +25% · +50% to damage dealt by all party members in a state of Concentrate. |
− | + | : '''SP required:''' 5 · 8 | |
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− | : '''SP required:''' 8 | ||
; Speed Loader | ; Speed Loader | ||
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: '''SP required:''' 3 | : '''SP required:''' 3 | ||
− | ; Lock and Load ( | + | ; Lock and Load (LB) |
: 10% chance to cast Sukunda when an ally enters a state of Charge. | : 10% chance to cast Sukunda when an ally enters a state of Charge. | ||
: '''SP required:''' 5 | : '''SP required:''' 5 | ||
− | ; Iron Sight ( | + | ; Iron Sight (LB) |
: 10% chance to cast Rakunda when an ally enters a state of Concentrate. | : 10% chance to cast Rakunda when an ally enters a state of Concentrate. | ||
: '''SP required:''' 5 | : '''SP required:''' 5 | ||
− | ; Way of the Dragon I · II ( | + | ; Way of the Dragon I · II (LB) |
: 5% · 10% chance to avoid losing MP when using a healing skill. | : 5% · 10% chance to avoid losing MP when using a healing skill. | ||
: '''SP required:''' 10 · 15 | : '''SP required:''' 10 · 15 | ||
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: '''SP required:''' 1 | : '''SP required:''' 1 | ||
− | ; Vi Plus I | + | ; Vi Plus I · II |
− | : +3 to Vi of all party members. | + | : +3 · +5 to Vi of all party members. |
− | : '''SP required:''' 1 | + | : '''SP required:''' 1 · 3 |
− | ; | + | ; Ag Plus I · II |
− | : +5 to | + | : +3 · +5 to Ag of all party members. |
− | : '''SP required:''' 3 | + | : '''SP required:''' 1 · 3 |
− | ; | + | ; Lu Plus I · II |
− | : +3 | + | : +3 · +5 to Lu of all party members. |
− | + | : '''SP required:''' 1 · 3 | |
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− | : '''SP required:''' 1 | ||
− | ; | + | ; Sweet Talker I · II · III (LB) |
− | : + | + | : +10% · +20% · +30% to TRICK success rate during Demon Talk. |
− | : '''SP required:''' | + | : '''SP required:''' 0 (Initial skill) · 8 · 8 |
− | ; | + | ; Charisma I · II · III (LB) |
− | : +10% to | + | : +10% · +20% · +30% to Demon Talk probability. |
− | : '''SP required:''' | + | : '''SP required:''' 3 · 8 · 8 |
− | ; | + | ; Beg I · II |
− | + | : +10% · +20% chance of a demon begging for its life. | |
− | + | : '''SP required:''' 3 · 8 | |
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− | : +10% | ||
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− | : '''SP required:''' 3 | ||
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; Null Response | ; Null Response | ||
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: '''SP required:''' 10 | : '''SP required:''' 10 | ||
− | ; Repel Enhancer ( | + | ; Repel Enhancer (LB) |
: +15% to damage repelled by all party members. | : +15% to damage repelled by all party members. | ||
: '''SP required:''' 3 | : '''SP required:''' 3 | ||
− | ; Drain Enhancer ( | + | ; Drain Enhancer (LB) |
: +15% to amount of HP drained by all party members. | : +15% to amount of HP drained by all party members. | ||
: '''SP required:''' 3 | : '''SP required:''' 3 | ||
− | ; Smooth Criminal ( | + | ; Smooth Criminal (LB) |
: When Talk fails your turn will no longer end abruptly and switch to the enemy. | : When Talk fails your turn will no longer end abruptly and switch to the enemy. | ||
: '''SP required:''' 5 | : '''SP required:''' 5 | ||
− | ; Entertainer ( | + | ; Entertainer (LB) |
: Your chance of being liked by a demon during Talk is increased by 50%. | : Your chance of being liked by a demon during Talk is increased by 50%. | ||
: '''SP required:''' 8 | : '''SP required:''' 8 | ||
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<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | ||
− | + | ; [Support skill] Assist | |
− | Reveals 1 affinity of an enemy. | + | : Reveals 1 affinity of an enemy. |
− | + | : '''SP required''': 1 | |
− | +3 · +5 · +7 to Ma of all party members. | + | |
− | + | ; Ma Plus I · II · III | |
− | +3 · +5 · +7 to Vi of all party members. | + | : +3 · +5 · +7 to Ma of all party members. |
− | + | : '''SP required''': 1 · 3 · 5 | |
− | 25%· 50% chance to reveal an enemy elemental affinity when turn starts. | + | |
− | + | ; Vi Plus I · II · III | |
− | 10% chance to use only 1 Press Turn Icon even if Miss/Null/Repel/Drain activates. | + | : +3 · +5 · +7 to Vi of all party members. |
− | + | : '''SP required''': 1 · 3 · 5 | |
− | 10% chance for all party members to recover 1 MP when attacking enemy's weak point. | + | |
− | + | ; Analysis I · II | |
− | 10% chance to cast Tarukaja when attacking enemies weak point. | + | : 25% · 50% chance to reveal an enemy elemental affinity when turn starts. |
− | + | : '''SP required''': 0 (Initial skill) · 5 | |
− | 10% chance to cast Rakukaja when attacking enemies weak point. | + | |
− | + | ; Scream I | |
− | 10% chance to cast Sukukaja when attacking enemies weak point. | + | : 10% chance to use only 1 Press Turn Icon even if Miss/Null/Repel/Drain activates. |
− | + | : '''SP required''': 8 | |
− | 50% probability to cast Rakunda when an attack is nullified. | + | |
− | + | ; Sixth Sense | |
− | 50% probability to cast Rakunda when an attack is repelled. | + | : 10% chance for all party members to recover 1 MP when attacking enemy's weak point. |
− | + | : '''SP required''': 15 | |
− | 50% probability to cast Rakunda when an attack is drained. | + | |
+ | ; WEAK Killer I · II (LB) | ||
+ | : 10% chance to cast Tarukaja when attacking enemies weak point. | ||
+ | : '''SP required''': 3 · ? | ||
+ | |||
+ | ; WEAK Freak I · II (LB) | ||
+ | : 10% chance to cast Rakukaja when attacking enemies weak point. | ||
+ | : '''SP required''': 3 · ? | ||
+ | |||
+ | ; WEAK Sniper I · II (LB) | ||
+ | : 10% chance to cast Sukukaja when attacking enemies weak point. | ||
+ | : '''SP required''': 3 · ? | ||
+ | |||
+ | ; Null Recovery | ||
+ | : 50% probability to cast Rakunda when an attack is nullified. | ||
+ | : '''SP required''': 3 | ||
+ | |||
+ | ; Repel Recovery | ||
+ | : 50% probability to cast Rakunda when an attack is repelled. | ||
+ | : '''SP required''': 3 | ||
+ | |||
+ | ; Drain Recovery | ||
+ | : 50% probability to cast Rakunda when an attack is drained. | ||
+ | : '''SP required''': 3 | ||
+ | |||
+ | ; Press Hack I (LB) · II (LB) | ||
+ | : ?% · 7% chance to gain 1 Press Turn Icon when attacking the enemy's weak point. | ||
+ | : '''SP required''': ? · ? | ||
</div> | </div> | ||
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<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | ||
− | + | ; [Support skill] Assist | |
− | 100% chance to Bind an enemy. | + | : 100% chance to Bind an enemy. |
− | + | : '''SP required''': 1 | |
− | +5% · +8% · +10% to max HP of all party members. | + | |
− | + | ; HP Plus I · II · III | |
− | +3 · +5 · +7 to Lu of all party members. | + | : +5% · +8% · +10% to max HP of all party members. |
− | + | : '''SP required''': 1 · 3 · 5 | |
− | 3 | + | |
− | + | ; Lu Plus I · II · III | |
− | 10% chance to add a Press Turn Icon when a random target attack hits max times. | + | : +3 · +5 · +7 to Lu of all party members. |
− | + | : '''SP required''': 1 · 3 · 5 | |
− | + | ||
− | + | ; Lucky Press I · II · II (LB) (yes, they’re both called “II”) | |
− | + | : 3% · 5% · 10% chance to add a Press Turn Icon when a random target attack hits max times. | |
− | + | : '''SP required''': 0 (Initial skill) · 5 · 8 | |
− | +5% · +10% · +15% to Macca obtained during battle. | + | |
− | + | ; Rip-off I · II · III | |
− | 5% · 10% · 30% chance to add 1 item drop(s). | + | : +5% · +10% · +15% to Macca obtained during battle. |
− | + | : '''SP required''': ? · ? · ? | |
− | 10% · 20% chance to avoid using Press Turn Icon when skipping a turn. | + | |
− | + | ; Gift Thief I · II · III | |
− | Increases the minimum number of attacks for all Random Attacks by 1. | + | : 5% · 10% · 30% chance to add 1 item drop(s). |
− | + | : '''SP required''': ? · ? · ? | |
− | 10% chance to cast Rebellion on a single party member when using a Random Attack. | + | |
− | + | ; Lucky Skip I · II | |
− | 10% chance to cast Lydia on all party members when killing an enemy with a Random Attack. | + | : 10% · 20% chance to avoid using Press Turn Icon when skipping a turn. |
− | + | : '''SP required''': ? · ? | |
− | 10% chance to cast Barrier on all party members when killing an enemy with a Random Attack. | + | |
+ | ; Fragrant Lily (LB) | ||
+ | : Increases the minimum number of attacks for all Random Attacks by 1. | ||
+ | : '''SP required''': 10 | ||
+ | |||
+ | ; Inspiration (LB) | ||
+ | : 10% chance to cast Rebellion on a single party member when using a Random Attack. | ||
+ | : '''SP required''': 5 | ||
+ | |||
+ | ; Happy Ending (LB) | ||
+ | : 10% chance to cast Lydia on all party members when killing an enemy with a Random Attack. | ||
+ | : '''SP required''': 6 | ||
+ | |||
+ | ; Post Script (LB) | ||
+ | : 10% chance to cast Barrier on all party members when killing an enemy with a Random Attack. | ||
+ | : '''SP required''': 6 | ||
</div> | </div> | ||
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<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | ||
− | + | ||
− | +20% to EV/AC of all party members. (1 turn) | + | ; [Support skill] Assist |
− | + | : +20% to EV/AC of all party members. (1 turn) | |
− | +3 · +5 · +7 to St of all party members. | + | : '''SP required''': 1 |
− | + | ||
− | +3 · +5 · +7 to Ag of all party members. | + | ; St Plus I · II · III |
− | + | : +3 · +5 · +7 to St of all party members. | |
− | 10% · 20% chance to attack before the enemy does when having lower Battle Speed. | + | : '''SP required''': 1 · 3 · 5 |
− | + | ||
− | +5% · +10% · +15% to critical hit rate of all party members when attacking first. | + | ; Ag Plus I · II · III |
− | + | : +3 · +5 · +7 to Ag of all party members. | |
− | 10% · 25% · 50% chance to cast Sukunda when entering a state of Rebellion. | + | : '''SP required''': 1 · 3 · 5 |
− | + | ||
− | 5% · 10% · 15% chance to cast Sukukaja when landing a Critical attack. | + | ; Position Hack I · II |
− | + | : 10% · 20% chance to attack before the enemy does when having lower Battle Speed. | |
− | Extends enemy EV/AC debuffs by 1 · 2 turn(s). | + | : '''SP required''': 0 (Initial skill) · 10 |
− | + | ||
− | 5% chance to nullify the effect when the enemy enters a state of Repel Phys. | + | ; Lightning Attack I · II · III |
− | + | : +5% · +10% · +15% to critical hit rate of all party members when attacking first. | |
− | +3% to damage dealt by all party members for each defeated enemy. (max 15 times) | + | : '''SP required''': 2 · 4 · 6 |
+ | |||
+ | ; Warm Up I · II · III | ||
+ | : 10% · 25% · 50% chance to cast Sukunda when entering a state of Rebellion. | ||
+ | : '''SP required''': 2 · 4 · 6 | ||
+ | |||
+ | ; Accel I · II · III | ||
+ | : 5% · 10% · 15% chance to cast Sukukaja when landing a Critical attack. | ||
+ | : '''SP required''': 2 · 4 · 6 | ||
+ | |||
+ | ; Hot Bod I (LB) · II (LB) | ||
+ | : Extends enemy EV/AC debuffs by 1 · 2 turn(s). | ||
+ | : '''SP required''': ? · ? | ||
+ | |||
+ | ; Super Hero (LB) | ||
+ | : 5% chance to nullify the effect when the enemy enters a state of Repel Phys. | ||
+ | : '''SP required''': ? | ||
+ | |||
+ | ; Count Up (LB) | ||
+ | : +3% to damage dealt by all party members for each defeated enemy. (max 15 times) | ||
+ | : '''SP required''': ? | ||
</div> | </div> | ||
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<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | ||
− | + | ; [Support skill] Assist | |
− | 100% chance to Mute an enemy. | + | : 100% chance to Mute an enemy. |
− | + | : '''SP required''': 1 | |
− | +3 · +5 · +7 · +10 · +12 to Ma of all party members. | + | |
− | + | ; Ma Plus I · II · III · IV · V | |
− | 10% chance for all party members to recover 1 MP when turn starts. | + | : +3 · +5 · +7 · +10 · +12 to Ma of all party members. |
− | + | : '''SP required''': 1 · 3 · 5 · 7 · 10 | |
− | +50% · +100% to Poison damage the enemy receives. | + | |
− | + | ; Performance I · II | |
− | +10% · +20% tp damage a Charmed enemy deals to its fellow demon. | + | : 10% chance for all party members to recover 1 MP when turn starts. |
− | + | : '''SP required''': 0 (Initial skill) · ? | |
− | Bound enemies receive 2% · 5% damage of their max HP at the end of a turn. (Won't work on Gatekeepers.) | + | |
− | + | ; Customer Quota I · II | |
− | -25% · -50% probability of the enemy auto recovering from Mute. | + | : +50% · +100% to Poison damage the enemy receives. |
− | + | : '''SP required''': 2 · 4 | |
− | When a Cursed enemy is healed, decreases the healing amount by 10% · 20%. | + | |
− | + | ; Evil Conscience I · II | |
− | 7% chance for all party members to recover 1 MP when an enemy is Poisoned. | + | : +10% · +20% tp damage a Charmed enemy deals to its fellow demon. |
− | + | : '''SP required''': 3 · 5<br/> | |
− | 7% chance for all party members to recover 1 MP when an enemy is Bound. | + | |
− | + | ; Get Salty I · II | |
− | 7% chance for all party members to recover 1 MP when an enemy is Charmed. | + | : Bound enemies receive 2% · 5% damage of their max HP at the end of a turn. (Won't work on Gatekeepers.) |
− | + | : '''SP required''': 3 · 5<br/> | |
− | 7% chance for all party members to recover 1 MP when an enemy is Muted. | + | |
+ | ; No Talking I · II | ||
+ | : -25% · -50% probability of the enemy auto recovering from Mute. | ||
+ | : '''SP required''': 2 · 4 | ||
+ | |||
+ | ; Give Lip I (LB) · II (LB) | ||
+ | : When a Cursed enemy is healed, decreases the healing amount by 10% · 20%. | ||
+ | : '''SP required''': 1 · ? | ||
+ | |||
+ | ; Purple Confetti (LB) | ||
+ | : 7% chance for all party members to recover 1 MP when an enemy is Poisoned. | ||
+ | : '''SP required''': 8 | ||
+ | |||
+ | ; Golden Spotlight (LB) | ||
+ | : 7% chance for all party members to recover 1 MP when an enemy is Bound. | ||
+ | : '''SP required''': 8 | ||
+ | |||
+ | ; Fan Club (LB) | ||
+ | : 7% chance for all party members to recover 1 MP when an enemy is Charmed. | ||
+ | : '''SP required''': 8 | ||
+ | |||
+ | ; Orange Flowers (LB) | ||
+ | : 7% chance for all party members to recover 1 MP when an enemy is Muted. | ||
+ | : '''SP required''': 8 | ||
</div> | </div> | ||
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<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | ||
− | + | ; [Support skill] Assist | |
− | +20% DEF to all party members. (1 turn) | + | : +20% DEF to all party members. (1 turn) |
− | + | : '''SP required''': 1 | |
− | +3 · +5 · +7 · +10 · +12 to Vi of all party members. | + | |
− | + | ; Vi Plus I · II · III · IV · V | |
− | 5% · 10% chance to cast Rakukaja when attacked by Magic. | + | : +3 · +5 · +7 · +10 · +12 to Vi of all party members. |
− | + | : '''SP required''': 1 · 3 · 5 · 7 · ? | |
− | 15% · 20% chance to cast Tarunda when receiving a Critical attack. | + | |
− | + | ; Magic Armour I · II | |
− | Extends DEF buffs by 1 · 2 turn(s) | + | : 5% · 10% chance to cast Rakukaja when attacked by Magic. |
− | + | : '''SP required''': ? · ? | |
− | When all allies are wiped out, 10% · 20% chance of last standing demon being revived with full HP. (1 time) | + | |
− | + | ; Warning Shot I · II | |
− | +10% · +20% · +40% to countered damage dealt by all party members. | + | : 15% · 20% chance to cast Tarunda when receiving a Critical attack. |
− | + | : '''SP required''': ? · ? | |
− | Chance of gaining 1 Press Turn Icons when turn starts. Chance increases by 15% for each party member downed. | + | |
− | + | ; Romance I · II | |
− | All party members will have +10% · +20% · +30% chance to Counter attacks. | + | : Extends DEF buffs by 1 · 2 turn(s) |
− | + | : '''SP required''': ? · ? | |
− | For each downed member in your party, +10% to damage dealt by remaining members. | + | |
+ | ; Med Kit I · II | ||
+ | : When all allies are wiped out, 10% · 20% chance of last standing demon being revived with full HP. (1 time) | ||
+ | : '''SP required''': ? · ? | ||
+ | |||
+ | ; Counter Boost I · II · III | ||
+ | : +10% · +20% · +40% to countered damage dealt by all party members. | ||
+ | : '''SP required''': 1 · ? · ? | ||
+ | |||
+ | ; Walk It Off (LB) | ||
+ | : Chance of gaining 1 Press Turn Icons when turn starts. Chance increases by 15% for each party member downed. | ||
+ | : '''SP required''': ? | ||
+ | |||
+ | ; Counter Bonus I (LB) · II (LB) · III (LB) | ||
+ | : All party members will have +10% · +20% · +30% chance to Counter attacks. | ||
+ | : '''SP required''': ? · ? · ? | ||
+ | |||
+ | ; Adrenaline Rush (LB) | ||
+ | : For each downed member in your party, +10% to damage dealt by remaining members. | ||
+ | : '''SP required''': ? | ||
</div> | </div> | ||
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<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | ||
− | + | ; [Support skill] Assist | |
− | Revives an ally with 10% HP | + | : Revives an ally with 10% HP |
− | + | : '''SP required''': 1 | |
− | +3 · +5 · + 7 · + 10 · +12 to Ag of all party members | + | |
− | + | ; Ag Plus I · II · III · IV · V | |
− | + | : +3 · +5 · + 7 · + 10 · +12 to Ag of all party members | |
− | + | : '''SP required''': 1 · 3 · 5 · 7 · 10 | |
− | + | ||
− | + | ; Game of Life I · II | |
− | 10% · 15% chance to | + | : 10% · 15% chance to heal 5% of all party members when turn starts. |
− | + | : '''SP required''': 0 (Initial skill) · 5 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
+ | ; Dragon's Blessing I · II · III | ||
+ | : -5% · -10% · -15% chance of receiving status ailments | ||
+ | : '''SP required''': 1 · 3 · 6 | ||
+ | |||
+ | ; Ward I · II (LB) | ||
+ | : 10% · 15% chance to prevent Mortal (instant death) | ||
+ | : '''SP required''': 2 · 5 | ||
+ | |||
+ | ; Solar Energy | ||
+ | : 50% chance to cast when a party member is revived. When cast, heals 10% HP of all party members. | ||
+ | : '''SP required''': 4 | ||
+ | |||
+ | ; Lunar Energy | ||
+ | : 50% chance to cast when an enemy is revived. When cast, has a 100% chance to Curse all enemies | ||
+ | : '''SP required''': 4 | ||
+ | |||
+ | ; Solar Destruction | ||
+ | : 50% to cast when a party member defeats a demon. When cast, heals 10% HP of all party members | ||
+ | : '''SP required''': 4 | ||
+ | |||
+ | ; Lunar Destruction | ||
+ | : 50% to cast when the enemy defeats a demon. When cast, has a 100% chance to Curse all enemies | ||
+ | : '''SP required''': 4 | ||
+ | |||
+ | ; The Guidance of Luopan | ||
+ | : When arriving on an Aura Gate floor, Reveals 5x5 panel grid around the boss on the map | ||
+ | : '''SP required''': 5 | ||
+ | |||
+ | ; Blossoming Love I (LB) · II (LB) · III (LB) | ||
+ | : +7% · +15% · +25% to Healing skill effectiveness of all party members | ||
+ | : '''SP required''': 3 · 5 · 10 | ||
+ | |||
+ | ; Project M (LB) | ||
+ | : Reduces MP use of your party members in the Aura Gate by 1 | ||
+ | : '''SP required''': 12 | ||
</div> | </div> | ||
Line 656: | Line 687: | ||
<div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> | ||
− | + | ; [Support skill] Assist | |
− | -20% ATK of all enemies. (1 turn) | + | : -20% ATK of all enemies. (1 turn) |
− | + | : '''SP required''': 1 | |
− | +3 · +5 · + 7 · + 10 · +12 to Ag of all party members | + | |
− | + | ; Ag Plus I · II · III · IV · V | |
− | 20% chance of revealing the gimmick of 1 Gimmick Room(s) upon entering a Floor in Aura Gate 2. (Will not activate when re-entering a Floor unless Gimmicks have been reset.) | + | : +3 · +5 · + 7 · + 10 · +12 to Ag of all party members |
− | + | : '''SP required''': 1 · 3 · 5 · 7 · 10 | |
− | 5% · 10% · 15% chance to increase regenerated MP of all party members by 1. | + | |
− | + | ; Hospitality I | |
− | +5% · +10% · +15% to critical hit rate of all party members when attacking first. | + | : 20% chance of revealing the gimmick of 1 Gimmick Room(s) upon entering a Floor in Aura Gate 2. (Will not activate when re-entering a Floor unless Gimmicks have been reset.) |
− | + | : '''SP required''': 0 (Initial Acquisition) | |
− | +5% · +10% to Healing skill effectiveness of allies. | + | |
− | + | ; MP Time I · II · III | |
− | 5% · 10% chance of casting Rakunda on the first turn when attacking first. | + | : 5% · 10% · 15% chance to increase regenerated MP of all party members by 1. |
− | + | : '''SP required''': 3 · 5 · 7 | |
− | 50% chance to inflict 10% fractional damage on all enemies based on their max HP (max: 1,000) at the end of own turn during Aura Gate 2 battles. | + | |
− | + | ; Just Do It I · II · III | |
− | Reduces MP use of your party members in the Aura Gate 2 by 1 | + | : +5% · +10% · +15% to critical hit rate of all party members when attacking first. |
+ | : '''SP required''': 3 · 5 · 7 | ||
+ | |||
+ | ; Chin Up I · II | ||
+ | : +5% · +10% to Healing skill effectiveness of allies. | ||
+ | : '''SP required''': 2 · 6 | ||
+ | |||
+ | ; Always Strike First I · II | ||
+ | : 5% · 10% chance of casting Rakunda on the first turn when attacking first. | ||
+ | : '''SP required''': 2 · 6 | ||
+ | |||
+ | ; Gotta Sterilize Demons! (LB) | ||
+ | : 50% chance to inflict 10% fractional damage on all enemies based on their max HP (max: 1,000) at the end of own turn during Aura Gate 2 battles. | ||
+ | : '''SP required''': 5 | ||
+ | |||
+ | ; Here's the Main Event (LB) | ||
+ | : Reduces MP use of your party members in the Aura Gate 2 by 1 | ||
+ | : '''SP required''': 5 | ||
</div> | </div> | ||
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: '''SP required:''' 1 | : '''SP required:''' 1 | ||
− | ; St Plus I | + | ; St Plus I · II · III · IV · V |
: +3 · +5 · +7 · +10 · +12 to St of all party members. | : +3 · +5 · +7 · +10 · +12 to St of all party members. | ||
: '''SP required:''' 1 · 3 · 5 · 7 · 10 | : '''SP required:''' 1 · 3 · 5 · 7 · 10 | ||
− | ; Hollow-point I | + | ; Hollow-point I · II |
− | : +5% damage to critical attacks of own party. | + | : +5% · 10% damage to critical attacks of own party. |
− | : '''SP required:''' Initial skill | + | : '''SP required:''' 0 (Initial skill) · 5 |
− | ; | + | ; Backup I · II |
− | : | + | : Extends enemy DEF debuffs by 1 · 2 turn(s). |
− | : '''SP required:''' | + | : '''SP required:''' 1 · 3 |
− | ; | + | ; If Looks Can Kill I · II · III |
− | : | + | : 5% · 10% · 15% chance of casting Rakunda when entering a state of Might. |
− | : '''SP required:''' 1 | + | : '''SP required:''' 1 · 3 · 7 |
− | ; | + | ; Counterattack I · II · III |
− | : | + | : 10% · 25% · 50% chance of casting Tarukaja when a party member is Muted. |
− | : '''SP required:''' 3 | + | : '''SP required:''' 1 · 3 · 7 |
− | ; | + | ; Intimidation I · II |
− | : 5% chance of casting | + | : 5% · 10% chance of casting Tarunda at the beginning of enemy turn. |
− | : '''SP required:''' | + | : '''SP required:''' 2 · 5 |
− | ; | + | ; Work Smart I (LB) · II (LB) |
− | : 10% chance of | + | : 5% · 10% chance to cast Tarukaja and Sukukaja at the start of own turn. |
− | : '''SP required:''' 3 | + | : '''SP required:''' 3 · 7 |
− | ; | + | ; Ride of the Valkyries I (LB) · II (LB) |
− | + | : 5% · 10% chance to cast Sukukaja and Sukunda when landing a Critical attack. | |
− | + | : '''SP required:''' 10 · 15 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | : 5% | ||
− | |||
− | |||
− | |||
− | |||
− | : '''SP required:''' 15 | ||
</div> | </div> | ||
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==Honey Sweet== | ==Honey Sweet== | ||
− | [[File:HoneySweet.png|right]] | + | [[File:HoneySweet.png|159px|right]] |
'''Name:''' Honey | '''Name:''' Honey | ||
Line 805: | Line 817: | ||
: '''SP required:''' 1 · 3 · 5 · 7 · 10 | : '''SP required:''' 1 · 3 · 5 · 7 · 10 | ||
− | ; Demons Are My Friends! I | + | ; Demons Are My Friends! I · II |
− | : 10% chance to heal 5% HP of all party members when turn starts. | + | : 10% · 15% chance to heal 5% HP of all party members when turn starts. |
− | : '''SP required:''' Initial skill | + | : '''SP required:''' 0 (Initial skill) · 6 |
− | |||
− | |||
− | |||
− | |||
− | ; Add Insult to Injury I | + | ; Add Insult to Injury I · II · III (LB) · IV (LB) |
− | : Bound enemies receive 2% damage of their max HP at the end of a turn. | + | : Bound enemies receive 2% · 5% · 7% · 10% damage of their max HP at the end of a turn. |
− | : '''SP required:''' 2 | + | : '''SP required:''' 2 · 6 · 5 · 10 |
− | ; | + | ; Right Now I · II · III (LB) |
− | : | + | : 3% · 5% · 7% chance to activate Luster Candy when an enemy is Charmed. |
− | : '''SP required:''' 6 | + | : '''SP required:''' 2 · 6 · 10 |
− | + | ; You're Wide Open I · II · III (LB) | |
− | + | : 3% · 5% · 7% chance to activate Debilitate when an enemy is Bound. | |
− | + | : '''SP required:''' 2 · 6 · 10 | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | ; You're Wide Open I | ||
− | : 3% | ||
− | |||
− | |||
− | |||
− | |||
− | : '''SP required:''' 6 | ||
− | |||
− | |||
− | |||
− | |||
− | ; Alright I'll Do It II | + | ; Alright I'll Do It I · II |
− | : 10% chance to nullify all party members' bad status effects when turn starts. | + | : 5% · 10% chance to nullify all party members' bad status effects when turn starts. |
− | : '''SP required:''' 6 | + | : '''SP required:''' 2 · 6 |
</div> | </div> | ||
Revision as of 01:44, 31 May 2022
Each Liberator can initially be leveled up to level 30. When hitting max level, the Liberator will have enough skill points to obtain every skill.
After clearing a character's specific Dx2 Quest chain, their level cap will rise to 50, unlocking their Limit Break skills (labeled LB below). Once again, at max level the Liberator will have enough skill points to learn every skill.
Contents
Protagonist
Name: Protagonist (Male/Female).
Code Name: Varies by player (affectionately called "rookie" by the Liberators).
Conditions to Obtain: None
Initial Demons: Pixie (Lvl 1) / Cu Sith (Lvl 1)
VA: Yuuki Ono (小野友樹) / Sayaka Senbongi (千本木彩花)
Usage: The protagonist is the ideal Dx2 to use when leveling up demons, since one of their skills grants up to 35% more experience points after a fight. Other than that, they can passively support a team, granting a bonus to damage done by the Support Demon you brought to the fight, or giving a chance to recover MP/HP between waves.
Skills
- [Support skill] Assist
- Heals party members HP by 10%.
- SP required: 1
- HP Plus I
- +5% to max HP of all party members.
- SP required: 1
- St Plus I
- +3 to St of all party members.
- SP required: 1
- Ma Plus I
- +3 to Ma of all party members.
- SP required: 1
- Vi Plus I
- +3 to Vi of all party members.
- SP required: 1
- Ag Plus I
- +3 to Ag of all party members.
- SP required: 1
- Lu Plus I
- +3 to Lu of all party members.
- SP required: 1
- Demon Trainer I · II · III (LB)
- +10% · +30% · +35% to EXP gained by all party members.
- SP required: 0 (Initial skill) · 15 · 17
- MP Regain I · II · III
- 5% · 10% · 15% chance to increase regenerated MP of all party members by 1.
- SP required: 3 · 5 · 7
- Spring of Life I · II · III
- Heals 3% · 5% · 10% HP of all party members between waves.
- SP required: 5 · 8 · 12
- Teamwork
- +100% to Battle Assist damage dealt and healing by other players.
- SP required: 1
- Support Reinforcer
- +50% to damage dealt by Support Demons.
- SP required: 2
- BFF I (LB) · II (LB)
- +5% · +10% chance to receive Assistance from a friend.
- SP required: 2 · 5
- Chakra Walk I (LB) · II (LB)
- +15% · +50% chance to recover 1 MP of all party members between waves.
- SP required: 3 · 8
Limit Break
Must unlock Chapter 5 first. Clear Leveling Quest 20 times with your Main Character as the main party leader.
Info
Just an ordinary guy/girl until he/she stumbled across Megakin's channel and a certain app. He/She finds himself/herself drawn into the world of Dx2, and the Liberators' fight against the Acolytes.
Skillset: Brings out a demon's potential and trains them well. Can also buff Support Demons.
Templar Dragon
Name: Rika Ryuzouji
Code Name: Templar Dragon
Conditions to Obtain: Clear Chapter 1-1
Initial Demons Nekomata (Lvl 25) / Mokoi (Lvl 5)
VA Sora Amamiya (雨宮 天)
Usage: For when item usage or healing is required and Charge/Concentrate is used.
Skills
- [Support skill] Assist
- +20% to ATK of all party members. (1 turn)
- SP required: 1
- HP Plus I · II
- +5% · 8% to max HP of all party members.
- SP required: 1 · 3
- St Plus I · II
- +3 · +5 to St of all party members.
- SP required: 1 · 3
- Ma Plus I · II
- +3 · +5 to Ma of all party members.
- SP required: 1 · 3
- Starting Again I · II
- 5% · 10% chance to nullify all party members bad status effects when turn starts.
- SP required: 0 (Initial skill) · 5
- Safety Device I · II
- 10% · 15% chance to activate Luster Candy when a party member fails an attack.
- SP required: 3 · 7
- Healing Master I · II
- +5% · +10% to Healing skill effectiveness of all party members.
- SP required: 3 · 5
- Upgrade I · II
- +25% · +50% to damage dealt by all party members in a state of Charge.
- SP required: 5 · 8
- Dot Sight I · II
- +25% · +50% to damage dealt by all party members in a state of Concentrate.
- SP required: 5 · 8
- Speed Loader
- Requires half the amount of Press Turn Icons when using items.
- SP required: 3
- Lock and Load (LB)
- 10% chance to cast Sukunda when an ally enters a state of Charge.
- SP required: 5
- Iron Sight (LB)
- 10% chance to cast Rakunda when an ally enters a state of Concentrate.
- SP required: 5
- Way of the Dragon I · II (LB)
- 5% · 10% chance to avoid losing MP when using a healing skill.
- SP required: 10 · 15
Limit Break
Must clear Chapter 5 first. Clear 10 Brands of Sin Quests with Templar Dragon.
Info
Member of the Liberators. Despite attending an upper-class school, she's a gun nut that loves watching gun vids. She is often misunderstood from her lack of expression. Dreams of doing any job that lets her shoot things.
Skillset: Keeps her cool and aids allies. Has well balanced healing, attack and aid skills.
Megakin
Name: Taro Fuse
Code Name: Megakin
Conditions to Obtain: Clear Chapter 1 Epilogue
Initial Demons: Jack Frost (Lvl 15)
VA: Yūsuke Kobayashi (小林 祐介)
Usage: For recruiting demons through Demon Talk.
Skills
- [Support skill] Assist
- Randomly increases ATK, DEF or EV/AC of all party members by 20%. (1 turn)
- SP required: 1
- Vi Plus I · II
- +3 · +5 to Vi of all party members.
- SP required: 1 · 3
- Ag Plus I · II
- +3 · +5 to Ag of all party members.
- SP required: 1 · 3
- Lu Plus I · II
- +3 · +5 to Lu of all party members.
- SP required: 1 · 3
- Sweet Talker I · II · III (LB)
- +10% · +20% · +30% to TRICK success rate during Demon Talk.
- SP required: 0 (Initial skill) · 8 · 8
- Charisma I · II · III (LB)
- +10% · +20% · +30% to Demon Talk probability.
- SP required: 3 · 8 · 8
- Beg I · II
- +10% · +20% chance of a demon begging for its life.
- SP required: 3 · 8
- Null Response
- 25% chance to cast Rakukaja when nullifying attribute attacks.
- SP required: 5
- Repel Response
- 25% chance to cast Tarukaja when repelling attribute attacks.
- SP required: 7
- Drain Response
- 25% chance to cast Sukukaja when draining attribute attacks.
- SP required: 10
- Repel Enhancer (LB)
- +15% to damage repelled by all party members.
- SP required: 3
- Drain Enhancer (LB)
- +15% to amount of HP drained by all party members.
- SP required: 3
- Smooth Criminal (LB)
- When Talk fails your turn will no longer end abruptly and switch to the enemy.
- SP required: 5
- Entertainer (LB)
- Your chance of being liked by a demon during Talk is increased by 50%.
- SP required: 8
Limit Break
Gain 5 allies through Talk using Megakin.
Info
Leader of the Liberators' Tokyo Branch, Megakin is a popular "Mega-Tuber". He tries to expose the Acolytes while talking about the latest snacks and toys. He sounds ridiculous but is a passionate content creator.
Skillset: Grasps elemental affinities well. His charismatic character attracts even demons, making him adept at Demon Talk.
Chalk Eater
Name - Shiang Sun
Code Name - Chalk Eater
Conditions to Obtain - Clear Chapter 2 Epilogue
Initial Demons - Forneus (Lvl 5)
CV - Hanae Natsuki (花江 夏樹)
Usage: For buffing the party when hitting weaknesses.
Skills
- [Support skill] Assist
- Reveals 1 affinity of an enemy.
- SP required: 1
- Ma Plus I · II · III
- +3 · +5 · +7 to Ma of all party members.
- SP required: 1 · 3 · 5
- Vi Plus I · II · III
- +3 · +5 · +7 to Vi of all party members.
- SP required: 1 · 3 · 5
- Analysis I · II
- 25% · 50% chance to reveal an enemy elemental affinity when turn starts.
- SP required: 0 (Initial skill) · 5
- Scream I
- 10% chance to use only 1 Press Turn Icon even if Miss/Null/Repel/Drain activates.
- SP required: 8
- Sixth Sense
- 10% chance for all party members to recover 1 MP when attacking enemy's weak point.
- SP required: 15
- WEAK Killer I · II (LB)
- 10% chance to cast Tarukaja when attacking enemies weak point.
- SP required: 3 · ?
- WEAK Freak I · II (LB)
- 10% chance to cast Rakukaja when attacking enemies weak point.
- SP required: 3 · ?
- WEAK Sniper I · II (LB)
- 10% chance to cast Sukukaja when attacking enemies weak point.
- SP required: 3 · ?
- Null Recovery
- 50% probability to cast Rakunda when an attack is nullified.
- SP required: 3
- Repel Recovery
- 50% probability to cast Rakunda when an attack is repelled.
- SP required: 3
- Drain Recovery
- 50% probability to cast Rakunda when an attack is drained.
- SP required: 3
- Press Hack I (LB) · II (LB)
- ?% · 7% chance to gain 1 Press Turn Icon when attacking the enemy's weak point.
- SP required: ? · ?
Limit Break
Defeat 100 enemies using Chalk Eater.
Info
Member of the Liberators and exchange student from Shanghai. Researches super computers at university. Surfing fan and horror flick super nerd. Thinks Dx2 is "just like a horror flick!"
Skillset: Can reveal enemy affinities, boost damage to weak points and aid attribute attacks.
Eileen
Name - Ririn Ueda
Code Name - Eileen
Conditions to Obtain - Clear Chapter 3 Epilogue
Initial Demons - Mermaid (Lvl 10)
CV - Rie Takahashi (高橋 李依)
Usage: For collecting items + macca or often skip turn usage
Skills
- [Support skill] Assist
- 100% chance to Bind an enemy.
- SP required: 1
- HP Plus I · II · III
- +5% · +8% · +10% to max HP of all party members.
- SP required: 1 · 3 · 5
- Lu Plus I · II · III
- +3 · +5 · +7 to Lu of all party members.
- SP required: 1 · 3 · 5
- Lucky Press I · II · II (LB) (yes, they’re both called “II”)
- 3% · 5% · 10% chance to add a Press Turn Icon when a random target attack hits max times.
- SP required: 0 (Initial skill) · 5 · 8
- Rip-off I · II · III
- +5% · +10% · +15% to Macca obtained during battle.
- SP required: ? · ? · ?
- Gift Thief I · II · III
- 5% · 10% · 30% chance to add 1 item drop(s).
- SP required: ? · ? · ?
- Lucky Skip I · II
- 10% · 20% chance to avoid using Press Turn Icon when skipping a turn.
- SP required: ? · ?
- Fragrant Lily (LB)
- Increases the minimum number of attacks for all Random Attacks by 1.
- SP required: 10
- Inspiration (LB)
- 10% chance to cast Rebellion on a single party member when using a Random Attack.
- SP required: 5
- Happy Ending (LB)
- 10% chance to cast Lydia on all party members when killing an enemy with a Random Attack.
- SP required: 6
- Post Script (LB)
- 10% chance to cast Barrier on all party members when killing an enemy with a Random Attack.
- SP required: 6
Limit Break
Earn 30,000 Macca through battle using Eileen.
Info
Member of the Liberators. High school student. Likes late night anime, cosplay and has a girl fetish. Dreams of becoming filthy rich. Popular amateur writer. Not overly fond of fighting.
Skillset: Increases Macca and item drop rates. Maximizes random attack hit rates.
Kangaroo Boxer
Name - Jeng Yun Tsai
Code Name - Kangaroo Boxer
Conditions to Obtain - Clear Chapter 4 Epilogue
Initial Demons - Ammut (Lvl 15)
CV - Hosoya Yoshimasa (細谷 佳正)
Usage: For high battle speed and physical attackers.
Skills
- [Support skill] Assist
- +20% to EV/AC of all party members. (1 turn)
- SP required: 1
- St Plus I · II · III
- +3 · +5 · +7 to St of all party members.
- SP required: 1 · 3 · 5
- Ag Plus I · II · III
- +3 · +5 · +7 to Ag of all party members.
- SP required: 1 · 3 · 5
- Position Hack I · II
- 10% · 20% chance to attack before the enemy does when having lower Battle Speed.
- SP required: 0 (Initial skill) · 10
- Lightning Attack I · II · III
- +5% · +10% · +15% to critical hit rate of all party members when attacking first.
- SP required: 2 · 4 · 6
- Warm Up I · II · III
- 10% · 25% · 50% chance to cast Sukunda when entering a state of Rebellion.
- SP required: 2 · 4 · 6
- Accel I · II · III
- 5% · 10% · 15% chance to cast Sukukaja when landing a Critical attack.
- SP required: 2 · 4 · 6
- Hot Bod I (LB) · II (LB)
- Extends enemy EV/AC debuffs by 1 · 2 turn(s).
- SP required: ? · ?
- Super Hero (LB)
- 5% chance to nullify the effect when the enemy enters a state of Repel Phys.
- SP required: ?
- Count Up (LB)
- +3% to damage dealt by all party members for each defeated enemy. (max 15 times)
- SP required: ?
Limit Break
Dx2 Duel: Win 15 times with Kangaroo Boxer.
Info
Member of the Liberators. A martial artist from Taiwan. He learned Japanese through anime and enjoys drawing himself. A popular guy that is quick to get his kit off.
Skillset: With good aim and swiftness, attacks first and overwhelms enemies with critical damage.
Shionyan
Name - Shiori Koden
Code Name - Shionyan
Conditions to Obtain - Clear Chapter 5 Epilogue
Initial Demons - Isis (Lvl 20)
CV - Chika Anzai (安済 知佳)
Usage: For amplifying the effects of status ailments.
Skills
- [Support skill] Assist
- 100% chance to Mute an enemy.
- SP required: 1
- Ma Plus I · II · III · IV · V
- +3 · +5 · +7 · +10 · +12 to Ma of all party members.
- SP required: 1 · 3 · 5 · 7 · 10
- Performance I · II
- 10% chance for all party members to recover 1 MP when turn starts.
- SP required: 0 (Initial skill) · ?
- Customer Quota I · II
- +50% · +100% to Poison damage the enemy receives.
- SP required: 2 · 4
- Evil Conscience I · II
- +10% · +20% tp damage a Charmed enemy deals to its fellow demon.
- SP required: 3 · 5
- Get Salty I · II
- Bound enemies receive 2% · 5% damage of their max HP at the end of a turn. (Won't work on Gatekeepers.)
- SP required: 3 · 5
- No Talking I · II
- -25% · -50% probability of the enemy auto recovering from Mute.
- SP required: 2 · 4
- Give Lip I (LB) · II (LB)
- When a Cursed enemy is healed, decreases the healing amount by 10% · 20%.
- SP required: 1 · ?
- Purple Confetti (LB)
- 7% chance for all party members to recover 1 MP when an enemy is Poisoned.
- SP required: 8
- Golden Spotlight (LB)
- 7% chance for all party members to recover 1 MP when an enemy is Bound.
- SP required: 8
- Fan Club (LB)
- 7% chance for all party members to recover 1 MP when an enemy is Charmed.
- SP required: 8
- Orange Flowers (LB)
- 7% chance for all party members to recover 1 MP when an enemy is Muted.
- SP required: 8
Limit Break
Fight the Gatekeeper 3 times with Shionyan's party.
Info
Member of the Liberators who discovered this secret society on her own. A 16yo genius that attends a top tier university. Is an "underground idol" but her thorny personality keeps fans away.
Skillset: Good at buffing debuff skills and recovering MP.
Meat Balloon
Name - Gakuto Inoue
Code Name - Meat Balloon
Conditions to Obtain - Clear Chapter 6-7
Initial Demons - Horkos (Lvl 25)
CV - Matsuoka Yoshitsugu (松岡禎丞)
Usage: For stalling and staying alive through auto Tarunda + Rakukaja.
Skills
- [Support skill] Assist
- +20% DEF to all party members. (1 turn)
- SP required: 1
- Vi Plus I · II · III · IV · V
- +3 · +5 · +7 · +10 · +12 to Vi of all party members.
- SP required: 1 · 3 · 5 · 7 · ?
- Magic Armour I · II
- 5% · 10% chance to cast Rakukaja when attacked by Magic.
- SP required: ? · ?
- Warning Shot I · II
- 15% · 20% chance to cast Tarunda when receiving a Critical attack.
- SP required: ? · ?
- Romance I · II
- Extends DEF buffs by 1 · 2 turn(s)
- SP required: ? · ?
- Med Kit I · II
- When all allies are wiped out, 10% · 20% chance of last standing demon being revived with full HP. (1 time)
- SP required: ? · ?
- Counter Boost I · II · III
- +10% · +20% · +40% to countered damage dealt by all party members.
- SP required: 1 · ? · ?
- Walk It Off (LB)
- Chance of gaining 1 Press Turn Icons when turn starts. Chance increases by 15% for each party member downed.
- SP required: ?
- Counter Bonus I (LB) · II (LB) · III (LB)
- All party members will have +10% · +20% · +30% chance to Counter attacks.
- SP required: ? · ? · ?
- Adrenaline Rush (LB)
- For each downed member in your party, +10% to damage dealt by remaining members.
- SP required: ?
Limit Break
Clear 10 Hell's Park Quests with Meat Balloon.
Info
Member of the Liberators. Retired SDF and PMC. The sudden change in lifestyle caused him to put on weight. Likes FPS, karaoke and idols. A devoted Shionyan fan.
Skillset: Uses defensive buffs and counters attacks, defending down to the last demon.
Seiran
Name - Seiran
Code Name - None
Conditions to Obtain - Clear Aura Gate F50.
Initial Demons - Feng Huang (Lvl 30)
CV - Mamiko Noto (能登麻美子)
Usage: For curing status ailments, healing and Aura Gate exploration.
Skills
- [Support skill] Assist
- Revives an ally with 10% HP
- SP required: 1
- Ag Plus I · II · III · IV · V
- +3 · +5 · + 7 · + 10 · +12 to Ag of all party members
- SP required: 1 · 3 · 5 · 7 · 10
- Game of Life I · II
- 10% · 15% chance to heal 5% of all party members when turn starts.
- SP required: 0 (Initial skill) · 5
- Dragon's Blessing I · II · III
- -5% · -10% · -15% chance of receiving status ailments
- SP required: 1 · 3 · 6
- Ward I · II (LB)
- 10% · 15% chance to prevent Mortal (instant death)
- SP required: 2 · 5
- Solar Energy
- 50% chance to cast when a party member is revived. When cast, heals 10% HP of all party members.
- SP required: 4
- Lunar Energy
- 50% chance to cast when an enemy is revived. When cast, has a 100% chance to Curse all enemies
- SP required: 4
- Solar Destruction
- 50% to cast when a party member defeats a demon. When cast, heals 10% HP of all party members
- SP required: 4
- Lunar Destruction
- 50% to cast when the enemy defeats a demon. When cast, has a 100% chance to Curse all enemies
- SP required: 4
- The Guidance of Luopan
- When arriving on an Aura Gate floor, Reveals 5x5 panel grid around the boss on the map
- SP required: 5
- Blossoming Love I (LB) · II (LB) · III (LB)
- +7% · +15% · +25% to Healing skill effectiveness of all party members
- SP required: 3 · 5 · 10
- Project M (LB)
- Reduces MP use of your party members in the Aura Gate by 1
- SP required: 12
Limit Break
Win 20 Battles in the Aura Gate with Seiran.
Info
Member of the Liberators. Seiran Saikawa is tasked with keeping watch over entrance to the Aura Gate. A Taoist scholar, she is knowledgeable in the ways of Feng Shui and the Dragon Stream. Seiran is a notoriously big fan of all things Chinese and tends to wear a Cheongsam. She is also a fan of Kung Fu movies (although she is more Team Sammo than Team Jackie).
Skillset: Specializing in healing, Seiran is a Dx2 with unmatched Life energy. She also actively explores and charts the Aura Gate.
Xana
Name - Xana
Code Name - None
Conditions to Obtain - Clear Hollow World F50.
Initial Demons - Tam Lin (Lvl 30)
CV -
Usage: Hollow World exploration.
Skills
- [Support skill] Assist
- -20% ATK of all enemies. (1 turn)
- SP required: 1
- Ag Plus I · II · III · IV · V
- +3 · +5 · + 7 · + 10 · +12 to Ag of all party members
- SP required: 1 · 3 · 5 · 7 · 10
- Hospitality I
- 20% chance of revealing the gimmick of 1 Gimmick Room(s) upon entering a Floor in Aura Gate 2. (Will not activate when re-entering a Floor unless Gimmicks have been reset.)
- SP required: 0 (Initial Acquisition)
- MP Time I · II · III
- 5% · 10% · 15% chance to increase regenerated MP of all party members by 1.
- SP required: 3 · 5 · 7
- Just Do It I · II · III
- +5% · +10% · +15% to critical hit rate of all party members when attacking first.
- SP required: 3 · 5 · 7
- Chin Up I · II
- +5% · +10% to Healing skill effectiveness of allies.
- SP required: 2 · 6
- Always Strike First I · II
- 5% · 10% chance of casting Rakunda on the first turn when attacking first.
- SP required: 2 · 6
- Gotta Sterilize Demons! (LB)
- 50% chance to inflict 10% fractional damage on all enemies based on their max HP (max: 1,000) at the end of own turn during Aura Gate 2 battles.
- SP required: 5
- Here's the Main Event (LB)
- Reduces MP use of your party members in the Aura Gate 2 by 1
- SP required: 5
Limit Break
Info
A Hollow emanated from the Aura. Unlike other Hollows, her wish is to learn about humans, not become one herself. Her ability to summon demons awakened only after Hayate gave her his smartphone.
Skillset: Xana excels at taking the initiative and acting fast in battle. She is especially useful for exploring and battling in Aura Gate 2.
Vince
Name: Vince.
Code Name: Carbon Black
Conditions to Obtain: Clear Chapter 9 Epilogue
Initial Demons Ose (Lvl 30)
VA Tsuda Kenjirou (津田 健次郎)
Usage: Aside from increasing physical damage, he also has support skills that can enhance Physical attacks.
Skills
- [Support skill] Assist
- -20% to DEF of all enemies. (1 turn)
- SP required: 1
- St Plus I · II · III · IV · V
- +3 · +5 · +7 · +10 · +12 to St of all party members.
- SP required: 1 · 3 · 5 · 7 · 10
- Hollow-point I · II
- +5% · 10% damage to critical attacks of own party.
- SP required: 0 (Initial skill) · 5
- Backup I · II
- Extends enemy DEF debuffs by 1 · 2 turn(s).
- SP required: 1 · 3
- If Looks Can Kill I · II · III
- 5% · 10% · 15% chance of casting Rakunda when entering a state of Might.
- SP required: 1 · 3 · 7
- Counterattack I · II · III
- 10% · 25% · 50% chance of casting Tarukaja when a party member is Muted.
- SP required: 1 · 3 · 7
- Intimidation I · II
- 5% · 10% chance of casting Tarunda at the beginning of enemy turn.
- SP required: 2 · 5
- Work Smart I (LB) · II (LB)
- 5% · 10% chance to cast Tarukaja and Sukukaja at the start of own turn.
- SP required: 3 · 7
- Ride of the Valkyries I (LB) · II (LB)
- 5% · 10% chance to cast Sukukaja and Sukunda when landing a Critical attack.
- SP required: 10 · 15
Limit Break
Available immediately.
Info
Formerly a Dx2 of the Acolytes, Vince specializes in Physical attacks. Aside from increasing physical damage, he also has support skills that can enhance Physical attacks.
Skillset: For fast teams that want even more damage without needing extra speed or buffs/debuffs.
Honey Sweet
Name: Honey
Code Name: Honey Sweet
Conditions to Obtain: Clear Chapter 10 Epilogue
Initial Demons: Mothman (Lvl 30)
VA: Yurika Kubo (ユリカ 久保)
Usage: ?
Skills
- [Support skill] Assist
- 100% chance to Charm an enemy.
- SP required: 1
- Lu Plus I · II · III · IV · V
- +3 · +5 · +7 · +10 · +12 to Lu of all party members.
- SP required: 1 · 3 · 5 · 7 · 10
- Demons Are My Friends! I · II
- 10% · 15% chance to heal 5% HP of all party members when turn starts.
- SP required: 0 (Initial skill) · 6
- Add Insult to Injury I · II · III (LB) · IV (LB)
- Bound enemies receive 2% · 5% · 7% · 10% damage of their max HP at the end of a turn.
- SP required: 2 · 6 · 5 · 10
- Right Now I · II · III (LB)
- 3% · 5% · 7% chance to activate Luster Candy when an enemy is Charmed.
- SP required: 2 · 6 · 10
- You're Wide Open I · II · III (LB)
- 3% · 5% · 7% chance to activate Debilitate when an enemy is Bound.
- SP required: 2 · 6 · 10
- Alright I'll Do It I · II
- 5% · 10% chance to nullify all party members' bad status effects when turn starts.
- SP required: 2 · 6
Limit Break
Available immediately.
Info
A Dx2 who used to work for the Acolytes, she is actually a sentient Homunculus. After being rescued from the Brotherhood of Harmony, she became a member of the Liberators like her partner Vince. She is compulsively curious about all things, and tends to take special interest in rare oddities.
Skillset: Skilled at attacking and rebuffing Charmed or Bound enemies. She can also support allies with healing skills.