Difference between revisions of "Nebiros/Builds"
m (→Role Summary) |
(minor edits) |
||
Line 13: | Line 13: | ||
|- | |- | ||
<section begin=tierentry />{{TierData|demon=Nebiros|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal|pvpbest2=Purple | <section begin=tierentry />{{TierData|demon=Nebiros|pvebest1=Teal|pvebest2=Purple|pvpbest1=Teal|pvpbest2=Purple | ||
− | |pve=8 | + | |pve=8.5 |
|offensive=9.5|defensive=9.5 | |offensive=9.5|defensive=9.5 | ||
|pro= | |pro= | ||
Line 22: | Line 22: | ||
*P2 grants Null Mortal which makes him even harder to kill. | *P2 grants Null Mortal which makes him even harder to kill. | ||
|con= | |con= | ||
− | *Hard countered by [[Null Curse]]. | + | *Hard countered by [[Null Curse]] and revive sealing skills like [[Sword of Actuation]]. |
*Weak to light and by extension the [[Archangels]] matchup. Teal fixes this somewhat but you lose Null Bind in return. | *Weak to light and by extension the [[Archangels]] matchup. Teal fixes this somewhat but you lose Null Bind in return. | ||
*[[Call of the Dead]] can be mitigated by a Cleric removing Curse before end of the turn. | *[[Call of the Dead]] can be mitigated by a Cleric removing Curse before end of the turn. |
Revision as of 03:05, 29 July 2020
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||
Nebiros |
8.5 | 9.5 | 9.5 | ||
Pros |
|
||||
Cons |
|
||||