Difference between revisions of "Alice"
(Updated by Maaster. This was done by a bot.) |
(Updated by Maaster. This was done by a bot.) |
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|rarity= 5 | |rarity= 5 | ||
|ai= Attack | |ai= Attack | ||
− | |max_hp= 1023 (128/ | + | |max_hp= 1023 (128/239) |
− | |max_str= 98 (180/ | + | |max_str= 98 (180/239) |
− | |max_mag= 217 (7/ | + | |max_mag= 217 (7/239) |
− | |max_vit= 139 (129/ | + | |max_vit= 139 (129/239) |
− | |max_agi= 147 (80/ | + | |max_agi= 147 (80/239) |
− | |max_luck= 172 (12/ | + | |max_luck= 172 (12/239) |
|patk= 535 | |patk= 535 | ||
|pdef= 531 | |pdef= 531 | ||
|matk= 785 | |matk= 785 | ||
|mdef= 591 | |mdef= 591 | ||
− | |panel1= +15% to Dark Damage. | + | |panel1= +15% to Dark Damage. |
− | |panel2= Reduces the cost of Dark Skills by 1MP. | + | |panel2= Reduces the cost of Dark Skills by 1MP. |
|panel3= Increases the uses of Die For Me! by 2. | |panel3= Increases the uses of Die For Me! by 2. | ||
+ | |panel1stats= HP +25 (MAX +250) | ||
+ | |panel2stats= Mag ATK +10 (MAX +100) | ||
+ | |panel3stats= HP +25 (MAX +250) | ||
|transfer_skill= Mamudoon | |transfer_skill= Mamudoon | ||
|innate_skill1= Mudodyne | |innate_skill1= Mudodyne |
Revision as of 10:36, 3 August 2019
Info | Builds | Lore |
Stats
Elemental Resistances | |||||||
---|---|---|---|---|---|---|---|
- | - | - | - | - | Weak | Repel |
Info | |||
---|---|---|---|
Rarity | Race | Grade | AI |
5★ | Fiend | 89 | Attack |
6★ Stats | |||||||
---|---|---|---|---|---|---|---|
HP | 1023 (128/239) | Vitality | 139 (129/239) | ||||
Strength | 98 (180/239) | Agility | 147 (80/239) | ||||
Magic | 217 (7/239) | Luck | 172 (12/239) | ||||
PATK | 535 | PDEF | 531 | ||||
MATK | 785 | MDEF | 591 |
Innate Skills | Die for Me! 7 MP Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills. (Uses: 1)
|
Awaken: Soul Drain 8 MP Inflicts Almighty (Magic) damage with 140 power on a Single Enemy, while healing caster 40% of damage dealt and drains 1 MP. Gacha: -
| |
Awaken: Necro Dogma 9 MP Inflicts Almighty (Magic) damage on all enemies with 100 power and increases own parties DEF by 20%. (3 turns)
| |
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | +15% to Dark Damage. | Reduces the cost of Dark Skills by 1MP. | Increases the uses of Die For Me! by 2. |
Panel Step Stat Bonus | HP +25 (MAX +250) | Mag ATK +10 (MAX +100) | HP +25 (MAX +250) |
Availability
- [{{{fissionlink}}} Fusions to make this demon]
- [{{{fusionlink}}} Fusions using this demon]