Difference between revisions of "Saturnus/Builds"
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*Like [[Peri]], Saturnus also boasts additional exclusive effects in any Brands of Sin 14 Stage. He mirrors Peri's additional 25% chance to add a item drop, and makes all enemies receive a nasty 40% more damage from Physical attacks. | *Like [[Peri]], Saturnus also boasts additional exclusive effects in any Brands of Sin 14 Stage. He mirrors Peri's additional 25% chance to add a item drop, and makes all enemies receive a nasty 40% more damage from Physical attacks. | ||
*[[Shooting Star of Golden Flames]] is a single-target 250BP Fire attack that pierces Bulwarks, grants a 15% HP Bulwark to his party, and then proceeds to put Saturnus in Charge and Might. This attack scales off PDEF, allowing Saturnus to fully invest in his bulk without needing to forego damage. | *[[Shooting Star of Golden Flames]] is a single-target 250BP Fire attack that pierces Bulwarks, grants a 15% HP Bulwark to his party, and then proceeds to put Saturnus in Charge and Might. This attack scales off PDEF, allowing Saturnus to fully invest in his bulk without needing to forego damage. | ||
| − | *His passive and active allow him to act as the perfect [[Wrath 14]] bot, as he will make [[Arioch]] take 40% more Physical damage, Bulwark his team and reduce damage received to ensure that they won't die to his onslaught, but will also deal INSANE amounts of damage thanks to his Charge and Might applications. Combined with an [[Oumitsunu]], they can both easily clear the stage in under 5 minutes. | + | *His passive and active allow him to act as the perfect [[Wrath 14]] bot, as he will make [[Arioch]] take 40% more Physical damage, Bulwark his team and reduce damage received to ensure that they won't die to his onslaught, but will also deal INSANE amounts of damage thanks to his Charge and Might applications. As his active ignores [[Counter]] effects, this allows Saturnus to dodge Arioch's punishing ailment-inflicting counter. Combined with an [[Oumitsunu]], they can both easily clear the stage in under 5 minutes. |
*[[Flare Impact]] in Red allows Saturnus to help clear [[Deceit 14]], [[Master Assassin]] in Purple increases his overall damage, and [[Null Ice]] in Teal helps block his weakness. However, [[Golden Blessing]] in Yellow is his best as it allows him to endure thrice with 1 HP, restores 1 MP to all party members after he uses his active, and inflicts a 100BP Fire attack that reduces 1MP on all enemies the first time he dies in battle. | *[[Flare Impact]] in Red allows Saturnus to help clear [[Deceit 14]], [[Master Assassin]] in Purple increases his overall damage, and [[Null Ice]] in Teal helps block his weakness. However, [[Golden Blessing]] in Yellow is his best as it allows him to endure thrice with 1 HP, restores 1 MP to all party members after he uses his active, and inflicts a 100BP Fire attack that reduces 1MP on all enemies the first time he dies in battle. | ||
**With his innate [[Fire Survivor]], this gives Saturnus up to 4 endures if Yellow, making him really hard to take down without multi-hits or Endure pierce. | **With his innate [[Fire Survivor]], this gives Saturnus up to 4 endures if Yellow, making him really hard to take down without multi-hits or Endure pierce. | ||
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*His Press Turn generation will activate even if his Fire attack misses or is NDR'ed. | *His Press Turn generation will activate even if his Fire attack misses or is NDR'ed. | ||
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Latest revision as of 08:37, 29 August 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
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| PVE | PVP | Offense | Defense | Tournament | |||
| A | A | A | S | ||||
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| Notes |
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| Synergies | - | ||||||