Motoko Kusanagi/Builds

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Motoko Kusanagi.jpg Motoko Kusanagi
Purple Teal Yellow C D D -
Pros
  • She is essentially an entire Ailment Team neatly packaged into one demon. Not only does Ghost Hack remove Barriers, it also has a high chance of inflicting Bind and Mute, in addition to only costing 5 MP to cast. With Panel 2 unlocked, this further chains into a Tarukaja and Sukukaja buff.
  • At the end of her team's turn, Optical Camouflage hits every demon suffering an ailment with a Piercing Phys AOE. This damage can be further ramped up by the discounted Charge she gains in Yellow.
  • Due to how packed her kit is, she can easily be splashed into teams looking for some Ailment control, or in Defense teams to catch players randoming without sufficient Ailment protection.
  • Panel 3 gives her increased Battle Speed, allowing her to act as a pseudo-Speedster.
Cons
  • Her damage is fairly underwhelming due to a low STR stat and lack of any damage boosters in her kit.
  • Hard-countered by Ailment immunity, most notably Demeter and Maria
  • Can be used to punish fast teams running without Demeter and Maria but those are few and far between.
Notes
  • Yellow discounts Charge to 5 MP. With Divine Brands, she can cast both Ghost Hack and Charge on the same turn going first. This is not possible against Alice A without some MP support though.
  • Limited-time Collaboration unit. Nobody knows if she will be rerun.
Synergies -

PvE Builds

PvP Builds