| Pros |
- Camael is an incredibly powerful MP denier unit. With One Who Sees God, at the start of each enemy turn, he does a 60 BP Physical Light chain that bulwark pierces, drains 1 MP, and inflicts Spirit Chains of Indignation twice to the enemy with the lowest HP.
- It additionally grants Light Pierce, 50% HP (70% with his innate Epitome of Interception, 100% Critical hit rate, and restores 2 MP to the team while casting an offensive buff swing (Tarukaja + Rakunda) at the start of every turn.
- Impure Sword of Light is another Spirit Chain of Indignation source, doing 260 BP Physical Light damage with 50% Critical rate, adding a stack of Indignation, and ignoring endures, while also generating a press turn once per turn.
- Brightness Incarnate granting 20% light damage and 20% acc gives Camael exactly what he needs to boost his damage and actually land his attacks.
- P1 makes Impure Sword of Light a 4MP skill and grants +15% to Light damage. P2 grants Null Mortal and teamwide 20% accuracy boost, and P3 grants more damage and acc for Camael, making his panels useful, but not entirely mandatory either.
- Null Phys in Teal and Tetraka Shift transfers can help punish demons that don't have Phys Pierce affected by Spirit Chains of Indignation. Consider stacking these effects and teammate evasion to help keep your team alive.
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