Difference between revisions of "Uriel/Builds"

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(Role Summary)
(Phrasing Edits.)
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|pve=8
 
|pve=8
 
|offensive=9|defensive=9
 
|offensive=9|defensive=9
|pro=
+
|pro=*When combined with two other Herald or Divine demons, [[God's Fire]] dishes out massive damage even before battle really begins. It also gives your party a [[Tarukaja]] attack buff, further increasing damage from their chain attacks.
*Combined with two other Heralds/Divine dishes out massive damage even before battle really begins
+
*Chain effects do not consume press turns even when hitting NDR.
 
*Innate Pierce with decent Magic + Revive makes for a good unique Skill
 
*Innate Pierce with decent Magic + Revive makes for a good unique Skill
*Good for Sloth, General story and AG (beware killing Mitama)
+
*Good for PVE content like [[Brands of Sin]] Sloth, the general story and [[Aura Gate]] (note that her passive will kill demons before they have a chance to talk)
*Strongest of the three Archangels due to Fast Skill buffing Attack of Party
 
 
|con=
 
|con=
 
*Needs Team built around him
 
*Needs Team built around him

Revision as of 02:49, 23 January 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Uriel.jpg Uriel
Teal Purple Purple 8 9 9
Pros
  • When combined with two other Herald or Divine demons, God's Fire dishes out massive damage even before battle really begins. It also gives your party a Tarukaja attack buff, further increasing damage from their chain attacks.
  • Chain effects do not consume press turns even when hitting NDR.
  • Innate Pierce with decent Magic + Revive makes for a good unique Skill
  • Good for PVE content like Brands of Sin Sloth, the general story and Aura Gate (note that her passive will kill demons before they have a chance to talk)
Cons
  • Needs Team built around him

PvE Builds

PvP Builds