Difference between revisions of "Raphael/Builds"

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(Role Summary)
(Phrasing edits. Removed bit about dishing damage before battle begins as his passive doesn't do damage.)
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|offensive=7|defensive=7
 
|offensive=7|defensive=7
 
|pro=
 
|pro=
*Combined with two other Heralds/Divine dishes out massive damage even before battle really begins
+
*[[Tailwind]] does massive damage against single targets, ideal for Bosses or cleaning up in PVP.
 
*Innate Pierce with decent Magic + Revive makes for a good unique Skill
 
*Innate Pierce with decent Magic + Revive makes for a good unique Skill
*Good for Sloth, General story and AG (beware killing Mitama)
+
*Good for PVE content like [[Brands of Sin]] Sloth, the general story and [[Aura Gate]]
 
|con=
 
|con=
*Weakest of the 3 Archangels due to Healing as Fast Skill
+
*His chain attack does not deal damage, unlike [[Uriel]] and [[Gabriel]].
 
*Needs team built around him
 
*Needs team built around him
 
}}<section end=tierentry />
 
}}<section end=tierentry />

Revision as of 02:53, 23 January 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Raphael.jpg Raphael
Teal Purple Purple 7 7 7
Pros
  • Tailwind does massive damage against single targets, ideal for Bosses or cleaning up in PVP.
  • Innate Pierce with decent Magic + Revive makes for a good unique Skill
  • Good for PVE content like Brands of Sin Sloth, the general story and Aura Gate
Cons
  • His chain attack does not deal damage, unlike Uriel and Gabriel.
  • Needs team built around him

PvE Builds

PvP Builds