Difference between revisions of "Queen Mab/Builds"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Role Summary)
(Role Summary)
Line 14: Line 14:
 
|offensive=B|defensive=B
 
|offensive=B|defensive=B
 
|pro=
 
|pro=
*
+
*[[Queen of the Night]] removes barriers and casts [[Tarukaja]] at the start of turn, in addition to firing off a 60bp bulwark-piercing Fire/Elec attack to all enemies and casting [[Rakunda]] any time another party member acts. This passive also gives [[Queen Mab]] [[Fire Pierce]], [[Elec Pierce]], and +15% to both Fire/Elec damage as well as granting the rest of the party (including herself) another +25% Fire/Elec damage, making [[Queen Mab]] a democalypse beast.
 +
*[[Cuailnge]] is a hard hitting AOE magic attack with 180bp and Bulwark Pierce, which also casts [[Concentrate]] when successful. This lets [[Queen Mab]]'s next hit from [[Queen of the Night]] hurt bad.
 +
*Incredible amount of innate damage boosters, with 20% from [[Merciless Blow]], 35% from [[Queen of the Night]], and another 25% from purple's [[Sage of Slaughter]], [[Queen Mab]] will hit like a truck.
 +
*Panels offer even more damage boosters and effects, with P1 granting +20% to Fire/Elec damage, P2 activating the damage dealing/[[Rakunda]] portion of [[Queen of the Night]] when its [[Queen Mab]]'s turn to act, and P3 granting ANOTHER +30% Fire/Elec damage.
 +
*[[Null Charm-Poison]] in yellow offers better protection against ailment teams, while [[Sage of Slaughter]] is good for more firepower.
 +
*Can be devastating in PvE for how many attacks [[Queen Mab]] can dish out. Demons like [[Zeus]] and [[Adramelech]] also greatly increase her utility since they can open up fire/elec weaknesses.
 
|con=
 
|con=
*
+
*Constant AoE attacks can be an issue in PvP, since [[Idun]] can revive an enemy that was knocked down and not revive sealed, potentially undoing your damage.
 
|notes=
 
|notes=
*This is a placeholder tier entry in order to remove missing pages.
 
*The rating and recommended colors are accurate though
 
*Actual tier entry coming soon
 
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Revision as of 00:23, 13 March 2024

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Queen Mab.jpg Queen Mab
Purple Purple Yellow A B B
Pros
  • Queen of the Night removes barriers and casts Tarukaja at the start of turn, in addition to firing off a 60bp bulwark-piercing Fire/Elec attack to all enemies and casting Rakunda any time another party member acts. This passive also gives Queen Mab Fire Pierce, Elec Pierce, and +15% to both Fire/Elec damage as well as granting the rest of the party (including herself) another +25% Fire/Elec damage, making Queen Mab a democalypse beast.
  • Cuailnge is a hard hitting AOE magic attack with 180bp and Bulwark Pierce, which also casts Concentrate when successful. This lets Queen Mab's next hit from Queen of the Night hurt bad.
  • Incredible amount of innate damage boosters, with 20% from Merciless Blow, 35% from Queen of the Night, and another 25% from purple's Sage of Slaughter, Queen Mab will hit like a truck.
  • Panels offer even more damage boosters and effects, with P1 granting +20% to Fire/Elec damage, P2 activating the damage dealing/Rakunda portion of Queen of the Night when its Queen Mab's turn to act, and P3 granting ANOTHER +30% Fire/Elec damage.
  • Null Charm-Poison in yellow offers better protection against ailment teams, while Sage of Slaughter is good for more firepower.
  • Can be devastating in PvE for how many attacks Queen Mab can dish out. Demons like Zeus and Adramelech also greatly increase her utility since they can open up fire/elec weaknesses.
Cons
  • Constant AoE attacks can be an issue in PvP, since Idun can revive an enemy that was knocked down and not revive sealed, potentially undoing your damage.
Notes -