Difference between revisions of "Mozgus/Builds"

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(Role Summary)
(Role Summary)
 
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! rowspan="2" | PVE
 
! rowspan="2" | PVE
 
! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
! colspan="2" class="unsortable" | Democalypse
 
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Prelim !! Boss
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierDataBeta|demon=Mozgus|pvebest1=Red|pvpbest1=Yellow|pvpbest2=Teal
+
<section begin=tierentry />{{TierListData|demon=Mozgus|pvebest1=Red|pvpbest1=Yellow|pvpbest2=Teal
|pve=2
+
|pve=C
|offensive=2|defensive=2
+
|offensive=D|defensive=D
 
|democPrelim=2
 
|democPrelim=2
 
|democBoss=2
 
|democBoss=2
 
|pro=
 
|pro=
*The only unit in the game that has a Critical Counter, [[God 1000 Fist Cannon]] will unleash a random barrage of piercing Phys attacks whenever the enemy scores a crit.
+
*The only unit in the game that has a Critical Counter, [[God 1000 Fist Cannon]] will unleash a random barrage of piercing Phys attacks whenever the enemy scores a crit, that also ignores counters.
 
*Extremely high bulk and damage reduction from [[Bloody Scripture]] make him a powerful tank. Building him as a tank also increases [[God 1000 Fist Cannon]] and [[Muscle Punch]] damage, as they both depend on Phys DEF for damage. [[Earthquake]] in Red furthers this synergy.
 
*Extremely high bulk and damage reduction from [[Bloody Scripture]] make him a powerful tank. Building him as a tank also increases [[God 1000 Fist Cannon]] and [[Muscle Punch]] damage, as they both depend on Phys DEF for damage. [[Earthquake]] in Red furthers this synergy.
 
*Yellow gives him access to discounted [[War Cry]], letting him play a support role if required.
 
*Yellow gives him access to discounted [[War Cry]], letting him play a support role if required.
 +
*Extremely potent panels take him from an average tanky demon to an anti-t1 powerhouse. 70% hp, 650 flat PDEF, 20% accuracy, a start of turn heal, [[Null Mortal]], 25% crit damage reduction, and a [[Charge]] effect once per turn when [[God 1000 Fist Cannon]] goes off gives him massive potential to counter sweep T1 teams when they crit.
 
|con=
 
|con=
 
*[[God 1000 Fist Cannon]] has low base power.
 
*[[God 1000 Fist Cannon]] has low base power.
 
*Needs a lot of Accuracy investment due to bad AGI.
 
*Needs a lot of Accuracy investment due to bad AGI.
*Weak to Fire.
+
*Panels are absolutely mandatory for his power.
 +
*Almost dead weight against magic damage, or when the opponent doesn't rely on crits.
 
|notes=
 
|notes=
 
*Limited-time Collaboration unit. Nobody knows if he will be rerun.
 
*Limited-time Collaboration unit. Nobody knows if he will be rerun.
*A big issue in this game is how collab units are near irrelevant in the game. Barely any collab unit is even remotely useful in today's meta which is infuriating considering how limited and hard to get they are. Almost all of them get outclassed by non-collab units that are way easier to get. Some of them like [[Meliodas]], [[Ban]], [[Berserker Guts]] and [[Griffith]] have their niches but require a lot of investment and a very specific team composition to get the most out of them. You'd think that just on the fact that they're limited time collab units, making them some of the best units in the game would be a priority but that isnt the case with this game.
 
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 08:47, 1 November 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Mozgus.jpg Mozgus
Red Yellow Teal C D D
Pros
  • The only unit in the game that has a Critical Counter, God 1000 Fist Cannon will unleash a random barrage of piercing Phys attacks whenever the enemy scores a crit, that also ignores counters.
  • Extremely high bulk and damage reduction from Bloody Scripture make him a powerful tank. Building him as a tank also increases God 1000 Fist Cannon and Muscle Punch damage, as they both depend on Phys DEF for damage. Earthquake in Red furthers this synergy.
  • Yellow gives him access to discounted War Cry, letting him play a support role if required.
  • Extremely potent panels take him from an average tanky demon to an anti-t1 powerhouse. 70% hp, 650 flat PDEF, 20% accuracy, a start of turn heal, Null Mortal, 25% crit damage reduction, and a Charge effect once per turn when God 1000 Fist Cannon goes off gives him massive potential to counter sweep T1 teams when they crit.
Cons
  • God 1000 Fist Cannon has low base power.
  • Needs a lot of Accuracy investment due to bad AGI.
  • Panels are absolutely mandatory for his power.
  • Almost dead weight against magic damage, or when the opponent doesn't rely on crits.
Notes
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.

PvE Builds

PvP Builds