Difference between revisions of "Meslamtaea"

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{{SkillTable
 
{{SkillTable
 
|skill=Meslamtaea
 
|skill=Meslamtaea
|type=Passive
+
|type=passive
 
|cost=Passive
 
|cost=Passive
 +
|uselimit=
 
|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
 
|target=Self
 
|target=Self
|description=Increases AC by 20%, and enters a state of Rebellion when the enemy is Poisoned.
+
|description=<nowiki>+20% to Phys hit rate. Activates the following Chain Effect when an enemy is poisoned: Puts all party members into a state of Might.</nowiki>
 +
|levels=<nowiki></nowiki><br>
 +
<nowiki></nowiki><br>
 +
<nowiki>Lv2:+5% to Phys hit rate.</nowiki><br>
 +
<nowiki>Lv3:+10% to Phys hit rate.</nowiki><br>
 +
<nowiki>Lv4:+20% to Phys hit rate.</nowiki>
 +
|icon={{{icon}}}
 
}}
 
}}
 +
 +
{{ #ifeq: {{{icon}}} | yes | | {{:Meslamtaea/Demons}}}}

Latest revision as of 04:44, 17 June 2022

Type Description
Passive.png Meslamtaea | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

+20% to Phys hit rate. Activates the following Chain Effect when an enemy is poisoned: Puts all party members into a state of Might.

Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.

Lv4:+20% to Phys hit rate.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Nergal
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png