Difference between revisions of "Mara/Builds"

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(Role Summary)
(Phrasing edits)
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|pve=7
 
|pve=7
 
|offensive=7|defensive=7
 
|offensive=7|defensive=7
|pro=*Has Innate phys pierce if purple
+
|pro=*Only fuseable source of Phys '''Pierce'''.
*Good Str, Agi and Luck
+
*High STR and LUK means he will hit '''hard''' and crit often.
*P3 has a lot of dmg potential for bosses
+
*[[Hell Thrust]] is very strong against bosses and in [[Democalypse]], especially if he is P3.
|con=*Poor dmg skills
+
*Meme
*High mag cost to fuse
+
|con=*Ice Weakness and non-existent bulk makes him go '''limp''' at the sight of Ice skills.
 +
*High MP costs.
 +
*Expensive to fuse, will quickly '''blow''' through your Magnetite reserves.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
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Revision as of 08:48, 23 January 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Mara.jpg Mara
Purple Purple 7 7 7
Pros
  • Only fuseable source of Phys Pierce.
  • High STR and LUK means he will hit hard and crit often.
  • Hell Thrust is very strong against bosses and in Democalypse, especially if he is P3.
  • Meme
Cons
  • Ice Weakness and non-existent bulk makes him go limp at the sight of Ice skills.
  • High MP costs.
  • Expensive to fuse, will quickly blow through your Magnetite reserves.

PvE Builds

PvP Builds