Difference between revisions of "Kiwami/Mother Harlot"

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(Created page with "'''Mother Harlot (January 2020)''' =Overview= *'''TDB''' =Encounter= '''Wave 1:''' <div class="toccolours mw-collapsible mw-collapsed" style="overflow:auto;"> {{EnemyParty...")
 
(Overview)
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=Overview=
 
=Overview=
  
*'''TDB'''
+
* Mother Harlot follows a set pattern: She will always cast Babylon Goblet first, then follow up with Mind Break.
 +
* With 4 Press Turns, the boss phase goes as such: Fenrir --> Mother Harlot --> Tlaltecuhtli --> Fenrir. If you keep the adds alive, MH will never use Mind Break.
 +
** This also means she will never get the bonus damage from Death Lust+ if you can cleanse the Charm away each turn.
 +
* The boss has no offensive buffs/debuffs: once you cast Tarunda and Rakukaja, she has no way of removing them. Abuse this to make her damage more tankable.
 +
* The boss has no barrier break, Ward brands will give you 3 turns of status protection, which is enough for you to recast it on your whole team before it expires.
 +
** Alternately, you could just bring a cleric like [[Kinmamon]] to cleanse Charm.
 +
* This is a fairly straightforward battle of attrition. Bring a healer, a cleric, a buff support and a DPS demon, and slowly chip her down.
 +
** Lydia is a great skill for this fight, as it has no usage limits.
 +
** For DPS units, consider a strong ST nuke that costs 6 MP or less. MH will drain 2 MP per turn, if you plan to run >6 MP moves, run divine brands instead.
 +
** As MH and Fenrir will only cast AOE skills, [[Hecatoncheires]] is a great support as his passive will reduce their damage, and you can use him as a buff/debuff bot.
  
 
=Encounter=
 
=Encounter=

Revision as of 03:11, 2 January 2020

Mother Harlot (January 2020)

Overview

  • Mother Harlot follows a set pattern: She will always cast Babylon Goblet first, then follow up with Mind Break.
  • With 4 Press Turns, the boss phase goes as such: Fenrir --> Mother Harlot --> Tlaltecuhtli --> Fenrir. If you keep the adds alive, MH will never use Mind Break.
    • This also means she will never get the bonus damage from Death Lust+ if you can cleanse the Charm away each turn.
  • The boss has no offensive buffs/debuffs: once you cast Tarunda and Rakukaja, she has no way of removing them. Abuse this to make her damage more tankable.
  • The boss has no barrier break, Ward brands will give you 3 turns of status protection, which is enough for you to recast it on your whole team before it expires.
    • Alternately, you could just bring a cleric like Kinmamon to cleanse Charm.
  • This is a fairly straightforward battle of attrition. Bring a healer, a cleric, a buff support and a DPS demon, and slowly chip her down.
    • Lydia is a great skill for this fight, as it has no usage limits.
    • For DPS units, consider a strong ST nuke that costs 6 MP or less. MH will drain 2 MP per turn, if you plan to run >6 MP moves, run divine brands instead.
    • As MH and Fenrir will only cast AOE skills, Hecatoncheires is a great support as his passive will reduce their damage, and you can use him as a buff/debuff bot.

Encounter

Wave 1:

Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Battle Speed

Wave 2:

Resistances Phys.png Fire.png Ice.png Elec.png Force.png Light.png Dark.png
Battle Speed

Strategy

Teams proven to work