Difference between revisions of "Gurr/Builds"

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(Role Summary)
(Role Summary)
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*Yaksha Claw cannot bind if it gets Nulled, Repeled or Drained.
 
*Yaksha Claw cannot bind if it gets Nulled, Repeled or Drained.
 
**It makes the use of [[Phys Pierce (weak)]] mandatory for a PVP build.
 
**It makes the use of [[Phys Pierce (weak)]] mandatory for a PVP build.
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Revision as of 18:19, 4 April 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Gurr.jpg Gurr
Purple Red Purple Red 5 6 6
Pros
  • Belongs to the class of "demon you want at least one of in your team to go consistently first in PVE and PVP".
    • For PVE, he is not the best one from that class.
    • But he has innate Speedster.
  • Yaksha Claw a passive quick effect that can inflict Bind: ailment passive quick effects are extremely precious for Ailment Team.
  • This passive pairs perfectly with Pale Rider one of the strongest ailment demon of the game.
Cons
  • 2 weaknesses
    • Phys weakness is extremely disavantageous.
  • Yaksha Claw is random target instead of AOE.
  • Yaksha Claw cannot bind if it gets Nulled, Repeled or Drained.

PvE Builds

PvP Builds