Difference between revisions of "Guan Yu/Builds"

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(Role Summary: Added Info about Red Archetype)
(Role Summary: Loyal God of War is the skill that heals not Dragon Blade!)
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*No weaknesses and high VIT stats make him very tanky, especially with Life Brands.
 
*No weaknesses and high VIT stats make him very tanky, especially with Life Brands.
 
*High STR and native Phys Pierce make him a physical powerhouse.  
 
*High STR and native Phys Pierce make him a physical powerhouse.  
*[[Dragon Blade]] refunds MP and heals him on a kill, giving him insane amounts of self-sustain.
+
*[[Loyal God of War]] refunds MP and heals him on a kill, giving him insane amounts of self-sustain.
 
*Innate [[Savage Glee]] lets him Crit and generate Press Turns effectively, especially if given [[Epitome of Carnage]] or paired with Crit boosters like [[Asura Lord]] or [[Kartikeya]].
 
*Innate [[Savage Glee]] lets him Crit and generate Press Turns effectively, especially if given [[Epitome of Carnage]] or paired with Crit boosters like [[Asura Lord]] or [[Kartikeya]].
 
*[[Null Mortal]] in Purple, [[Drain Phys]] for pairing with [[Rama]] in Teal, Red for pure PvE.
 
*[[Null Mortal]] in Purple, [[Drain Phys]] for pairing with [[Rama]] in Teal, Red for pure PvE.

Revision as of 05:19, 30 January 2020

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Guan Yu.jpg Guan Yu
Red Teal Purple Teal 8 9 9
Pros
  • No weaknesses and high VIT stats make him very tanky, especially with Life Brands.
  • High STR and native Phys Pierce make him a physical powerhouse.
  • Loyal God of War refunds MP and heals him on a kill, giving him insane amounts of self-sustain.
  • Innate Savage Glee lets him Crit and generate Press Turns effectively, especially if given Epitome of Carnage or paired with Crit boosters like Asura Lord or Kartikeya.
  • Null Mortal in Purple, Drain Phys for pairing with Rama in Teal, Red for pure PvE.
Cons
  • Low Agi stat means he will have accuracy issues. Dragon Blade's chain effect will not activate if it misses on the first target.
  • Highly dependant on the first kill for tempo. Failing to secure the first kill will result in him not having enough MP for the next turn.
  • Only has ST skills unless in Red, which reduces his overall PvP usefulness

PvE Builds

PvP Builds