Difference between revisions of "God's Malice"

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(Updated by AkA. This was done by a bot.)
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|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
 
|target=All Enemies
 
|target=All Enemies
|description=<nowiki>Inflicts Almighty (Magic) damage with 120 power on a single enemy with 30% chance to inflict Poison, Bind, Mute and Charm.</nowiki><br>
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|description=<nowiki>Inflicts Almighty (Magic) damage with 120 power on a single enemy with 30% chance to inflict Poison, Bind, Mute and Charm.</nowiki>
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|levels=<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki>Lv2: +10% chance to inflict status ailments.</nowiki><br>
 
<nowiki>Lv2: +10% chance to inflict status ailments.</nowiki><br>
 
<nowiki>Lv3: +20% chance to inflict status ailments.</nowiki><br>
 
<nowiki>Lv3: +20% chance to inflict status ailments.</nowiki><br>
 
<nowiki>Lv4: +20% chance to inflict status ailments. MP cost -1.</nowiki>
 
<nowiki>Lv4: +20% chance to inflict status ailments. MP cost -1.</nowiki>
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|icon={{{icon}}}
 
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{{ #ifeq: {{{icon}}} | yes | | {{:God's Malice/Demons}}}}

Revision as of 07:36, 2 September 2019

Type Description
Almighty.png God's Malice | Demons | MP: 7 | Skill Points: - | Target: All Enemies | Use Limit: {{{uselimit}}}

Inflicts Almighty (Magic) damage with 120 power on a single enemy with 30% chance to inflict Poison, Bind, Mute and Charm.

Lv2: +10% chance to inflict status ailments.
Lv3: +20% chance to inflict status ailments.

Lv4: +20% chance to inflict status ailments. MP cost -1.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Samael
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png