Difference between revisions of "Barong/Builds"
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<section begin=tierentry />{{TierDataBeta|demon=Barong|pvebest1=Teal|pvebest3=|pvpbest1=Any | <section begin=tierentry />{{TierDataBeta|demon=Barong|pvebest1=Teal|pvebest3=|pvpbest1=Any | ||
− | |pve= | + | |pve=5 |
|offensive=1|defensive=1 | |offensive=1|defensive=1 | ||
|democPrelim=3 | |democPrelim=3 | ||
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|pro= | |pro= | ||
*[[Barong Dance]] provides a decent AOE heal while giving the party a full [[Luster Candy]] buff. It also has infinite uses and can be reduced to a mere 5 MP when maxed with Panel 1 unlocked. | *[[Barong Dance]] provides a decent AOE heal while giving the party a full [[Luster Candy]] buff. It also has infinite uses and can be reduced to a mere 5 MP when maxed with Panel 1 unlocked. | ||
+ | *Panel 4 makes Barong Dance apply a 1-turn 500 HP Bulwark, which can stack to 1,000 HP if you get 2 casts off during your turn. This increases the value of his heal significantly, as you can set up bulwarks to soak damage while patching up teammates at the same time. | ||
*Very high AGI allows him to be used as a fast support, especially with [[Speedster]] transferred for Battle Speed requirements. | *Very high AGI allows him to be used as a fast support, especially with [[Speedster]] transferred for Battle Speed requirements. | ||
*Can be used as a buffer for Elec Democalypse thanks to [[Barong Dance]] having high cast priority. | *Can be used as a buffer for Elec Democalypse thanks to [[Barong Dance]] having high cast priority. | ||
+ | |||
|con= | |con= | ||
*Weak to Force and Dark. | *Weak to Force and Dark. |
Revision as of 13:57, 2 December 2022
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Barong |
Any | 5 | 1 | 1 | 3 | 3 | |
Pros |
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Cons |
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Notes |
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PvE Builds
Archetype(s)
- Teal: Null Dark to cover his Dark weakness.
Skill Transfers
Healing Boosters is a must have to make Barong Dance heal huge amounts.
Healing Boosters:
- Recovery Amp: Highest healing modifier
- Epitome of Hardiness: Healing modifier + extra HP for survivability
- Recovery Boost: Early game/budget option.
Support Skills:
- Speedster: Boosts team speed if needed
- Samrecarm: Allows Barong to revive a dead party member if needed.
Other/Misc. Skills:
- Resist/Null Force: Covers his Force weakness.
Brands
- Stat priorities: Healing%, Mag ATK%
- Heal: Increases the amount Barong Dance heals.
- Spell: Boosts Mag ATK, which in turn boosts healing.
- Divine: Allows to spam Barong Dance frequently.
- Life: Boosts his bulk.
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost his Mag ATK for healing
- VIT (20/10): Boosts his bulk.
- AGI (10/20): Increases team speed.
Build(s)
Keep on Dancin' | |||
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Transferred Skills | Notes:
Best end game healer. Heals + Luster Candy in 1 is broken for PVE saving up a team slot for other supports. Use Templar Dragon for more heals. | ||
Null Force | Recovery Amp | ||
Infused Mitama | |||
Ma 20 Vi 10 Ag 20 | |||
Brands | |||
Spell + Heal with Healing% & Mag ATK% | |||
Target Stats | |||
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