Zenith
Zenith is a special status effect.
Contents
Mechanics
A demon affected by Zenith will have the following effects applied to them:
- +20% physical hit rate
- +20% physical evasion rate
- +20% critical rate
- +20% chance to inflict status ailments
- -20% chance to receive a critical attack
- -20% chance to receive a status ailment
Zenith cannot be removed by skills that would remove status ailments, such as Prayer.
- Zenith also cannot be prevented by skills that would prevent ailments, such as Barrier.
Zenith cannot be removed by skills that would remove good status effects, such as Silent Prayer.
Interaction with Gloom
Gloom is Zenith's opposite, and the effects will cancel each other out if both are applied at once, much like buffs.
- For example: if an enemy is already Zenithed and then receives Gloom, both effects will disappear and the demon will be in a neutral state.
Zenith Appliers
Skills that apply Zenith
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Phys | Flying High | 6 MP | Single Enemy | - |
Support | Demonsbane | 6 MP | All Enemies | - |
Passive | Hero of Prophecy | Passive | All Party Members | - |
Demon Panels that apply Zenith
Demon | Panel # | Effect |
---|---|---|
Amaterasu | Panel 4 | Activates the following Chain Effect when Tenson Korin is activated: Puts all party members into a state of Zenith. (1 turn) |
Chain Effects upon applying Zenith
Demon Panels that activate upon applying Zenith
Demon | Panel # | Effect |
---|---|---|
Fariedone | Panel 2 | Activates the following Chain Effect when an ally enters a state of Zenith: Increases own party's EV/AC by 20%, and reduces all enemy EV/AC by 20%. (1 turn). |
Additional Effects while Zenithed
Skills that grant additional effects while Zenithed
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Hero of Prophecy | Passive | All Party Members | - |
Passive | Mask of Veiled Beauty | Passive | All Party Members | - |