Pros |
- Is the first demon to come with a counter to Gloom, called Zenith, granting his team accuracy, evasion, crit rate, ailment infliction, crit resist, and ailment resist through the status. Additionally, when your team is in a state of Zenith, he gives the entire party Phys Amp and 30% crit rate, making him exceptional for fast physical teams
- Flying High hits like a truck, doing 200 bp with 50% crit rate for 5mp, or 4mp with p2, while ignoring endures, and when he hits, sends his team into Zenith. It hits so hard, especially charged in Zenith, that even with brands that make you choose between accuracy and damage, you can get some extra accuracy and still do tons of damage.
- Once per turn, Mask of Veiled Beauty will give him charge when an opponent is downed. If he's in charge from a previous turn, he can kill something with a charged Flying High and still go into charge, enabling massive damage over multiple turns.
- Is fast with 232 agi, along with 20% innate battle speed, 20% more from panels, and 20% more from Phys Accele in purple.
- Good panels in general, providing innate mp reduction to Flying High, innate Phys Prana, and battle speed and damage.
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Cons |
- His AI is garbage and will not Flying High three times in a row, regardless of MP. This means if he could get 3 in a turn due to press turn generation, he still won't use it, even though the third would be under a state of Zenith against Gloom.
- Turn order is complicated because you want him to go after units like Astaroth and Hero Masakado, who can end up killing units and using skills to swing buffs, also leading to him getting charge, but on the other hand, you want Lanling early in turn order to provide Zenith to the rest of your team.
- Doesn't actually put your team into Zenith until after his second Flying High versus Gloom.
- Is essentially exclusively single target, because if you aren't using Flying High, you miss his gimmick of Zenith, and the massive buffs he provides, making him less useful.
- If you miss on a fast phys team, you're as good as done, and his early actions in a turn could still potentially be under Gloom, making missing a real potential.
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