| Pros |
- Star of Darkness grants her Dark Pierce, a 50% boost to her HP, and a 20% damage increase to Dark. While she has 51% HP or more, she will always counter a received Magic attack by inflicting a 200BP Dark attack that applies 2 counts of Decay and heals Tzit for 200% of the damage dealt.
- By the time her her HP has fallen to 50% or lower, she will lose her Counter but will instead receive a 40% boost to her Dark damage and evasion rate, and will place 2 counts of Fortify on her party every time she is hit by Magic.
- As long as she’s alive, all party members that have at least 1 count of Fortify will receive 30% less damage. Any enemy that has Decay will have their naturally recovered MP lowered by 1 MP.
- Dark Premonition has a 80% chance to Mute all enemies, and then she proceeds to cut her own HP by 51% in order to unlock Disastrous Eclipse. This skill becomes a 300BP Dark AoE that applies 1 count of Decay on all those hit.
- P1 grants her immunity to Bind, Mute, and Charm, two 1 HP endures, and a 20% boost o her Max HP and Dark damage. P2 further boosts her HP by 30% and grants an additional 25% boost to her evasion while she’s at half health or below.
- P3 and P4 are her best tools, as the former provides a 40% Dark reverse damage reduction aura, and the latter provides a Start Effect of 2 counts of Fortify on the party, and a Chain Effect at the 1st turn that gives all enemies 2 Decay counts, and a defensive buff swing in Rakukaja+ and Tarunda+.
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